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This is looking a little better. I uv_mapped it, this time, too. The lips
are still awful. Too low, too, but I only noticed that _after_ I had done
the texturing. I am not going for photrealism, but more of that
claymation/plasticene sort of look.
Thanks to Tim Nikias, for the eyeballs.
Tell me what you think,
-S
5TF!
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> This is looking a little better. I uv_mapped it, this time, too. The lips
> are still awful. Too low, too, but I only noticed that _after_ I had done
> the texturing. I am not going for photrealism, but more of that
> claymation/plasticene sort of look.
I think you're getting there, a little more practice and you should be
churning out faces by the hundreds! :-) IMHO the nose is a little too pointy
and the ears droop a little too low, but aside of that, very well.
> Thanks to Tim Nikias, for the eyeballs.
It's nice to read that someone actually uses my include files. :-)
Regards,
Tim
--
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
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"Tim Nikias" <JUSTTHELOWERCASE:timISNOTnikias(at)gmx.netWARE> wrote:
> I think you're getting there, a little more practice and you should be
> churning out faces by the hundreds! :-) IMHO the nose is a little too pointy
> and the ears droop a little too low, but aside of that, very well.
Thanks! You're probably right. I'm using the same ears as the last heaad,
because they took me a day to make ;), but they were my first try, and so
not very good...
>
> It's nice to read that someone actually uses my include files. :-)
>
As soon as I got to the eyes, I headed straight for your site. I had'n't
used that particular include before, but I knew just where to look.
Here, I moved the lips, and realized that the textures ambient was on, while
I was using radiosity. oops. So he looks a little more tan/less dead here.
Also, I deepened his wrinkles a touch. Actually, I think he's beginning to
look like one of those artist reconstructions from a skull-- he looks
right, but without an expression, he also looks dead. The skin needs some,
transparent-like look to it. Hmm...
-S
5TF!
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