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A variation of the inside a torus theme... oh, and this one's standard pov
code.
jus### [at] rayjayclaracouk
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Attachments:
Download 'fa0004.jpg' (51 KB)
Preview of image 'fa0004.jpg'
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Justin Whitton wrote:
> A variation of the inside a torus theme... oh, and this one's standard pov
> code.
No! You too my idea before I could render it! (polygon-torus) Oh well, on to
something else :-)
So was mine. (Standard POV, that is)
--
Homepage: http://www.faricy.net/~davidf/
___ ______________________________
| \ |_ <dav### [at] faricynet>
|_/avid |ontaine <ICQ 55354965>
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David Fontaine wrote:
> Justin Whitton wrote:
>
> > A variation of the inside a torus theme... oh, and this one's standard pov
> > code.
>
> No! You too my idea before I could render it! (polygon-torus) Oh well, on to
> something else :-)
> So was mine. (Standard POV, that is)
>
My way around that problem is to only work on subjects that nobody cares about,
then you're reasonably guaranteed to not have someone do it before you get a
chance to finish. Of course, it doesn't make for much applause when you show off
the finished product!
Andy
--
--------------------
"I'm going to New York to try to break into public television!"
-- Big Bird
Andrew Woodfin
UNC Charlotte Center for Precision Metrology
adw### [at] unccedu | http://www.coe.uncc.edu/~adwoodfi
--------------------
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David Fontaine wrote in message <3891EB4C.48EDF1AC@faricy.net>...
>Justin Whitton wrote:
>
>> A variation of the inside a torus theme... oh, and this one's standard
pov
>> code.
>
>No! You too my idea before I could render it! (polygon-torus) Oh well, on
to
>something else :-)
>So was mine. (Standard POV, that is)
>
For once I'm not on the receiving end of this phenomena :-) so I know how
frustrating this is. But least I now know it's not a stupid idea.
jus### [at] rayjayclaracouk
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In article <3891deb4@news.povray.org>, Justin Whitton
<jus### [at] bigfootcom> writes
>A variation of the inside a torus theme... oh, and this one's standard pov
>code.
>
>jus### [at] rayjayclaracouk
>
Very nice. I like it very much.
--__ __
| | | | ___ _ _ ___
\ \/ / |__ \| \/\/ ||__ \ Email: xam### [at] quayles1demoncouk
> < / _ | |/ _ | ICQ: 13313977
/ /\ \| |_| | |\/| | |_| | Website: <Temporarily Removed>
|__| |__|\__,_|_| |_|\__,_|
Hobbies: C programming, Raytracing, MUDding
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Justin Whitton wrote:
> David Fontaine wrote in message <3891EB4C.48EDF1AC@faricy.net>...
> >Justin Whitton wrote:
> >
> >> A variation of the inside a torus theme... oh, and this one's standard
> pov
> >> code.
> >
> >No! You too my idea before I could render it! (polygon-torus) Oh well, on
> to
> >something else :-)
> >So was mine. (Standard POV, that is)
> >
>
> For once I'm not on the receiving end of this phenomena :-) so I know how
> frustrating this is. But least I now know it's not a stupid idea.
I was looking at some stuff at mathworld.wolfram.com, that's where I got the
idea to try some mesh curves.
--
Homepage: http://www.faricy.net/~davidf/
___ ______________________________
| \ |_ <dav### [at] faricynet>
|_/avid |ontaine <ICQ 55354965>
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I like the new name... it seems to suggest sacrifice to the POV powers that
may be..
Justin Whitton wrote:
> A variation of the inside a torus theme... oh, and this one's standard pov
> code.
>
> jus### [at] rayjayclaracouk
>
> [Image]
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Justin Whitton schrieb:
>
> A variation of the inside a torus theme... oh, and this one's standard pov
> code.
>
> jus### [at] rayjayclaracouk
>
> [Image]
I like this "cartoon drawing" style. How did you do it?
Karl
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Karl Pelzer wrote in message <389423A1.EF26F862@t-online.de>...
>
>I like this "cartoon drawing" style. How did you do it?
I could tell you it was a painstakingly careful choice of textures and
lighting, but to tell the truth, it just happened like that. When the first
test render finished I thought it had a "cartoon drawing" style to it and I
presume this is due to the pastel colours in the image.
My Friday abstracts/offerings scenes are usually designed in the slow
periods at work on a Friday afternoon. This scene took about 10 minutes to
design (most of that remembering how to use my rotobj macro.) The 3200x2400
version I now have sitting on my hard disk takes 10hrs to render on a PII
266.
jus### [at] rayjayclaracouk
P.S.: source is now in p.b.s-f, enjoy
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i like the distinct lack of phong and the gradient type testure, almost
dosnt look like a povray image, very nice :)
(the pov gods are definatly calmed for another week)
Rick
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