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Here is my final inner side of maze.
I have added border to allow it to be placed on white shirt.
I have changed colors to allow beter contrast.
I have changed contrast as suggested.
I have changed radius to increase visibility of smaller image.
I have tried each automatic process for colors in Gimp and none have changed
anything in contrast so I assume it is good enough. Further I consider it
problem of taste. No I'm starting outside side of it.
Do you like it ?
ABX
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ll7dkukpuad7j6iuhtmps2r1ntatjqqfeb@4ax.com...
> Do you like it ?
How about this one ?
Anyway, it is a matter of taste :-)
G.
--
**********************
http://www.oyonale.com
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- Graphic experiments
- POV-Ray and Poser computer images
- Posters
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![maze3gt.jpg](/povray.binaries.images/attachment/%3C3d46b373%40news.povray.org%3E/maze3gt.jpg?ttop=443840&toff=8950&preview=1)
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On Tue, 30 Jul 2002 17:44:12 +0200, "Gilles Tran" <tra### [at] inapg inra fr> wrote:
> > Do you like it ?
>
> How about this one ?
Too overcontrasted for me (if such word exists) :-(
I wonder how it could look on plate.
BTW: is it visible it is fisheye camera with angle 200 ?
ABX
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I like this one a lot - the perspective is really intriguing. Is the source
code for this posted somewhere?
d.
"Gilles Tran" <tra### [at] inapg inra fr> wrote in message
news:3d46b373@news.povray.org...
> ll7dkukpuad7j6iuhtmps2r1ntatjqqfeb@4ax.com...
> > Do you like it ?
>
> How about this one ?
> Anyway, it is a matter of taste :-)
>
> G.
>
> --
>
> **********************
> http://www.oyonale.com
> **********************
> - Graphic experiments
> - POV-Ray and Poser computer images
> - Posters
>
>
>
>
Post a reply to this message
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I like.... better than the one Gilles showed too (sorry Gilles!). One thing
though, what happened to the fog? Or if this does still have any fog or
media fading it out with distance I sure am not seeing it. Without that it
leaves the distance perspective to detail alone so this looks nice and
complex but I'd like to see it rendered using a fog or media. Maybe it could
even be contained within a single container object which is fully
transparent yet has fade_distance, fade_power and fade_color. What do you
think about that? Too slow to render maybe?
If I had the scene script here I'd give it a try myself. I couldn't get the
script from your tutorial to render anymore and I don't know why not. Even
tried a few changes to it to see what might be wrong.
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On Tue, 30 Jul 2002 17:51:12 -0500, "hughes b" <omn### [at] charter net> wrote:
> I like.... better than the one Gilles showed too (sorry Gilles!).
Thanks.
> One thing
> though, what happened to the fog?
There is a fog. The fog is black. It has the same distance as size of
container. For large renders I always increase size of container so distance
for fog is automatically adjusted. I will try some color fog for fun and will
upload it on some website to not force this server too much.
> If I had the scene script here I'd give it a try myself. I couldn't get the
> script from your tutorial to render anymore and I don't know why not. Even
> tried a few changes to it to see what might be wrong.
It worked fine when I copy&paste it to 3.5 and it was starting script for
those maze experiments. But it needs small change. I have posted fix to that
original thread: is3dutg17gbcfmmh5ij2r05msch59oqus7@4ax.com
ABX
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When I try to access the link below I get a "mailto:" and my emailer starts
up. Is there another way to get hold of the script?
thanks much,
D.
"ABX" <abx### [at] babilon org> wrote in message
news:0kvekusm7ai0rk2tl41cthsuemf7c6ccgb@4ax.com...
> On Tue, 30 Jul 2002 17:51:12 -0500, "hughes b" <omn### [at] charter net>
wrote:
> > I like.... better than the one Gilles showed too (sorry Gilles!).
>
> Thanks.
>
> > One thing
> > though, what happened to the fog?
>
> There is a fog. The fog is black. It has the same distance as size of
> container. For large renders I always increase size of container so
distance
> for fog is automatically adjusted. I will try some color fog for fun and
will
> upload it on some website to not force this server too much.
>
> > If I had the scene script here I'd give it a try myself. I couldn't get
the
> > script from your tutorial to render anymore and I don't know why not.
Even
> > tried a few changes to it to see what might be wrong.
>
> It worked fine when I copy&paste it to 3.5 and it was starting script for
> those maze experiments. But it needs small change. I have posted fix to
that
> original thread: is3dutg17gbcfmmh5ij2r05msch59oqus7@4ax.com
>
> ABX
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On Wed, 31 Jul 2002 07:14:40 -0400, "Dennis Miller" <dhm### [at] attbi com>
wrote:
> When I try to access the link below I get a "mailto:" and my emailer starts
> up. Is there another way to get hold of the script?
> thanks much,
The link is message id. You should use it with prefix like:
http://news.povray.org/is3dutg17gbcfmmh5ij2r05msch59oqus7@4ax.com
news://news.povray.org/is3dutg17gbcfmmh5ij2r05msch59oqus7@4ax.com
be sure you have readed whole thread since there are some further notes.
btw: you have posted in that thread so you should remeber it ;-)
ABX
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