|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On Thu, 14 Nov 2002 12:55:12 +0100, "Zeger Knaepen"
<zeg### [at] studentkuleuvenacbe> wrote:
>use variance 0
>Every value above 0 will give you that kind of graininess
variance was 1e-6, confidence was 1-1e-6, I thought it would be
enough.
>Nice image btw, but I don't believe that font is correct :))
10x... and the font is just good ol' Times bold.
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG e-mail : pet### [at] tagpovrayorg
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
"Peter Popov" <pet### [at] vipbg> schreef in bericht
news:v547tusmn14sarrv8f2dr5aqtibqhqnrir@4ax.com...
> >Nice image btw, but I don't believe that font is correct :))
> 10x... and the font is just good ol' Times bold.
10x ?
I dont understand :-/
cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x) // ZK http://www.povplace.be.tf
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On Thu, 14 Nov 2002 13:10:52 +0100, "Zeger Knaepen"
<zeg### [at] studentkuleuvenacbe> wrote:
>"Peter Popov" <pet### [at] vipbg> schreef in bericht
>news:v547tusmn14sarrv8f2dr5aqtibqhqnrir@4ax.com...
>> >Nice image btw, but I don't believe that font is correct :))
>> 10x... and the font is just good ol' Times bold.
>10x ?
>I dont understand :-/
10 = ten => 10x = tenx, which almost sounds like thanks.
So it's "thanks", just faster to write :)
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG e-mail : pet### [at] tagpovrayorg
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
"Peter Popov" <pet### [at] vipbg> schreef in bericht
news:io67tus3g4ieluhdv3lcl6hbj9hdgc8tov@4ax.com...
> >10x ?
> >I dont understand :-/
> 10 = ten => 10x = tenx, which almost sounds like thanks.
>
> So it's "thanks", just faster to write :)
loool! :)
I just use tnx :)
cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x) // ZK http://www.povplace.be.tf
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
> >You mean that red transparent ball ?
>
> I mean the graininess. As it was a china (not ceramics, wrong word)
> test, some transparency is indeed desired. Just not too much.
Yeah, but look at the red ball, you can see right through it. The black?
striped one on the right as well, but not as much.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Ooooooh! Ahhhhhh!
There's nothing like a game of pool with cueballs as shiney & clean as
these!
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On Thu, 14 Nov 2002 17:26:36 -0800, "Tony Vigil" <tjv### [at] hotmailcom>
wrote:
>Ooooooh! Ahhhhhh!
>There's nothing like a game of pool with cueballs as shiney & clean as
>these!
Well, I was after a china look (though I seem to have failed
miserably) so these balls were actually never supposed to be played
with. But I do agree, it's great to see the reflection in the cue in
the cue ball when you're, well, cubing :)
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG e-mail : pet### [at] tagpovrayorg
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
There it goes again. This time it should look much more real. Area
lights, too.
Comments?
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG e-mail : pet### [at] tagpovrayorg
Post a reply to this message
Attachments:
Download '8-ball-take-2.jpg' (96 KB)
Preview of image '8-ball-take-2.jpg'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Program ended abnormally on 11/17/02 2:53 PM, Due to a catastrophic
Peter Popov error:
> There it goes again. This time it should look much more real. Area
> lights, too.
>
> Comments?
Very, very nice.
I think that at this range, we should be able to see the fuzziness of
the table.
And fingerprints on the balls too, for that matter. They look a tiny
bit too shiny for me. If you want to keep them that reflective, we
should see the white ball's reflection, not to mention the protographer.
Just nitpicking, as usual.
--
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/* flabreque */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/* @ */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/* videotron.ca */}camera{orthographic location<6,1.25,-6>look_at a }
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On Sun, 17 Nov 2002 16:15:34 -0500, Francois Labreque
<fla### [at] videotronca> wrote:
>I think that at this range, we should be able to see the fuzziness of
>the table.
Me too. With 18h 25min @2GHz, though, I don't think it will come up
any soon.
>And fingerprints on the balls too, for that matter.
Nope. It's just a showcase set (who'd like to play pools with a ball
set made of china?!)
>They look a tiny bit too shiny for me.
For china? Maybe... I don't have any china around for comparison, so
any suggestions as of how to make it more realistic are welcome.
>If you want to keep them that reflective, we should see the white
>ball's reflection
Cue ball coming up, already 16 hr in the render
> not to mention the protographer.
Considering that I am him, it would be against the server AUP to post
such an offensive image.
>Just nitpicking, as usual.
As if I didn't notice already... But thanks for the comments :)
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG e-mail : pet### [at] tagpovrayorg
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
|
|