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4 Nov 2024 15:45:43 EST (-0500)
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From: Børge Berg-Olsen
Subject: Diamond ring
Date: 31 May 2000 03:54:24
Message: <3934C436.59597EF6@dod.no>
A girl would love to get this... alas, the diamond is too bright, and I
don't understand why. :-(

-- 

------------------------------------------------------------------------
  +47 90 62 71 78          DoD#2101, DoDRT#017, NIC#015, PJ#006, OGM#007
  azo### [at] dodno, Ducati M600              Ubesudlet: Aldri eid en J&%#PS.


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ring.png


 

From: Moon47
Subject: Re: Diamond ring
Date: 31 May 2000 06:09:40
Message: <3933963C.543AAFE0@earthlink.net>
it looks as though it is on fire, glowing, lit intensively from above or all
of the above...



> A girl would love to get this... alas, the diamond is too bright, and I
> don't understand why. :-(
>
> --

> ------------------------------------------------------------------------
>   +47 90 62 71 78          DoD#2101, DoDRT#017, NIC#015, PJ#006, OGM#007
>   azo### [at] dodno, Ducati M600              Ubesudlet: Aldri eid en J&%#PS.
>
>   ------------------------------------------------------------------------
>  [Image]


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From: Steve
Subject: Re: Diamond ring
Date: 31 May 2000 11:42:12
Message: <slrn8ja3tv.30o.sjlen@zero-pps.localdomain>
The diamond looks way too bright. 
-- 
Cheers
Steve              email mailto:sjl### [at] ndirectcouk

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.ndirect.co.uk/~sjlen/

or  http://start.at/zero-pps

  2:00pm  up 13:31,  2 users,  load average: 2.05, 2.09, 2.08


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From: Ross Litscher
Subject: Re: Diamond ring
Date: 31 May 2000 13:44:30
Message: <39354f7e@news.povray.org>
> A girl would love to get this... alas, the diamond is too bright, and I
> don't understand why. :-(
>
> --


Hey, maybe that is what a diamond looks like to a girl.


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From: Bob Hughes
Subject: Re: Diamond ring
Date: 31 May 2000 20:19:12
Message: <3935ac00@news.povray.org>
Usually 'ignore_photons' is used within a glass (or similar) objects photon statement.
That's what appears to be wrong here.

Bob


| A girl would love to get this... alas, the diamond is too bright, and I
| don't understand why. :-(


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From: Doug Eichenberg
Subject: Re: Diamond ring
Date: 31 May 2000 23:11:58
Message: <3935d47e@news.povray.org>
The diamond looks like a light source itself!


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From: Tor Olav Kristensen
Subject: Re: Diamond ring
Date: 1 Jun 2000 11:16:47
Message: <39367E59.780F3E3A@hotmail.com>

> 
> A girl would love to get this... 

Nice ring.

But the surface seems a little bit uneven.

Is it made of "white" gold ?

> alas, the diamond is too bright, and I
> don't understand why. :-(

The source for the diamond I posted to 
povray.binary.scene-files has several light 
sources strung up inside the diamond shape.

So if that is the code you are using, then just 
use Diamond instead of LitDiamond.

Or just decrease the 0.15 number in the DimLight
declaration to make the lights dimmer.


Tor Olav
--
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html


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From: Sigmund Kyrre Aas
Subject: Re: Diamond ring
Date: 4 Jun 2000 15:01:08
Message: <393AA77B.25263E31@kyrre.net>
Bob Hughes wrote:
> 
> Usually 'ignore_photons' is used within a glass (or similar) objects photon
statement.
> That's what appears to be wrong here.

Diamonds become white in pov for some reason, regardless of photons. The
attached image uses no photons, only difference is max trace: 15 for the
left one and 4 on the right. Any idea why?

    pigment {color rgb <.81,.88,.97> filter .94 }
    interior {
         ior 2.417 
         fade_power 1000 fade_distance 15
    }
    finish { reflection_min .03 reflection_max .5 reflection_falloff 1 }

sig
--
ICQ 74734588


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cut1.jpg


 

From: Peter Popov
Subject: Re: Diamond ring
Date: 4 Jun 2000 16:43:48
Message: <nnfljsk5irulssr3p8tasvserfbg6m17tm@4ax.com>
On Sun, 04 Jun 2000 21:01:15 +0200, Sigmund Kyrre Aas
<sig### [at] kyrrenet> wrote:

>Diamonds become white in pov for some reason, regardless of photons. The
>attached image uses no photons, only difference is max trace: 15 for the
>left one and 4 on the right. Any idea why?

Any ray that exceeds the max_trace_level is given the background color
which is black by default (but you can change it, of course).


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] usanet
TAG      e-mail : pet### [at] tagpovrayorg


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From: Sigmund Kyrre Aas
Subject: Re: Diamond ring
Date: 4 Jun 2000 17:05:06
Message: <393AB1D3.D13C3152@kyrre.net>
Background is black, diamond becomes white as max trace level increases.

--
ICQ 74734588


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