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From: Stephen
Subject: Re: Using a SOR for an Oval shape - SOR02b.jpg - SOR02ba.jpg
Date: 5 Feb 2008 10:15:54
Message: <c4vgq3tdvkm21ck23oai7m54pg535s6f57@4ax.com>
On Tue,  5 Feb 2008 09:50:33 EST, "nemesis" <nam### [at] gmailcom> wrote:

>Stephen <mcavoysATaolDOTcom@> wrote:
>> A side by side comparison of a scaled sphere and a SOR. Not meant to be fancy
>> just a default scene.
>>
>>
>> Regards
>>  Stephen
>
>it would help if they were both standing upon the plane.  You know, a true oval
>shape thinner in the upper side and larger in the bottom.  You can't do that by
>just scaling a sphere.  But you can do that with SOR.  Or a blob with 2 sphere
>components with different radius...
>
>
It is standing on the plane it is only a half oval. Here it is again with the
bottom part a scaled reference. 

Regards
	Stephen


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Attachments:
Download 'SOR02ba.jpg' (156 KB)

Preview of image 'SOR02ba.jpg'
SOR02ba.jpg


 

From: bluetree
Subject: Re: Using a SOR for an Oval shape - SOR02b.jpg - SOR02ba.jpg
Date: 5 Feb 2008 11:40:01
Message: <web.47a8903c984582de715c5f5e0@news.povray.org>
Ah, the sphere seems to have a different highlight than the sor.
Interesting. I didn't know, that there can be differences, also if both objects
have the same shape.
The first image looks somehow like an "Egghenge". :-)

Regards
            bluetree


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From: Stephen
Subject: Re: Using a SOR for an Oval shape - SOR02b.jpg - SOR02ba.jpg
Date: 5 Feb 2008 12:21:18
Message: <fl6hq3t5a5kfo0m4kng4rsgk1nvja8vh2q@4ax.com>
On Tue,  5 Feb 2008 11:35:08 EST, "bluetree" <nomail@nomail> wrote:

>Ah, the sphere seems to have a different highlight than the sor.
>Interesting. I didn't know, that there can be differences, also if both objects
>have the same shape.

The pigments are slightly different :)

>The first image looks somehow like an "Egghenge". :-)
>

Bishop3D's Object aray, you should see the Top view :)

Regards
	Stephen


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From: bluetree
Subject: Re: Using a SOR for an Oval shape - SOR02b.jpg - SOR02ba.jpg
Date: 5 Feb 2008 12:30:00
Message: <web.47a89c9b984582de715c5f5e0@news.povray.org>
Stephen <mcavoysATaolDOTcom@> wrote:
> On Tue,  5 Feb 2008 11:35:08 EST, "bluetree" <nomail@nomail> wrote:
>
> >Ah, the sphere seems to have a different highlight than the sor.
> >Interesting. I didn't know, that there can be differences, also if both objects
> >have the same shape.
>
> The pigments are slightly different :)

Ah, ok.

> >The first image looks somehow like an "Egghenge". :-)
> >
>
> Bishop3D's Object aray, you should see the Top view :)

Did you write a word with it? ;-)
How does it look like?

Regards
      bluetree


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From: Stephen
Subject: Re: Using a SOR for an Oval shape - SOR02b.jpg - SOR02ba.jpg - SOR_Plan4.jpg
Date: 5 Feb 2008 13:53:26
Message: <o3chq31jntrlk5jb6so8nu30s2f4ofsohf@4ax.com>
On Tue,  5 Feb 2008 12:27:55 EST, "bluetree" <nomail@nomail> wrote:

>> Bishop3D's Object aray, you should see the Top view :)
>
>Did you write a word with it? ;-)
>How does it look like?

Like this

Regards
	Stephen


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Attachments:
Download 'SOR_Plan4.jpg' (106 KB)

Preview of image 'SOR_Plan4.jpg'
SOR_Plan4.jpg


 

From: bluetree
Subject: Re: Using a SOR for an Oval shape - SOR02b.jpg - SOR02ba.jpg - SOR_Plan4.jp=
Date: 6 Feb 2008 03:15:01
Message: <web.47a96b5942ce4d185eac34960@news.povray.org>
Stephen <mcavoysATaolDOTcom@> wrote:
> On Tue,  5 Feb 2008 12:27:55 EST, "bluetree" <nomail@nomail> wrote:
>
> >> Bishop3D's Object aray, you should see the Top view :)
> >
> >Did you write a word with it? ;-)
> >How does it look like?
>
> Like this
>
> Regards
>  Stephen

Niiice function!!
With the camera it looks like a particle spray.
I love playing with Bishop3Ds arrays.  :-)
After doing that "flower" (you know ^^), I tried some other glass materials.
That's one result.

Regards
                    bluetree


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Attachments:
Download 'array_glass.jpg' (183 KB)

Preview of image 'array_glass.jpg'
array_glass.jpg


 

From: Stephen
Subject: Re: Using a SOR for an Oval shape - SOR02b.jpg - SOR02ba.jpg - SOR_Plan4.jp=
Date: 6 Feb 2008 03:29:25
Message: <suriq3186cdoqbsk77rl00aqrem3v9bd67@4ax.com>
On Wed,  6 Feb 2008 03:10:01 EST, "bluetree" <nomail@nomail> wrote:

>I love playing with Bishop3Ds arrays.  :-)
>After doing that "flower" (you know ^^), I tried some other glass materials.
>That's one result.

Nice, a wreath wrapped in cellophane?

Regards
	Stephen


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From: bluetree
Subject: Re: Using a SOR for an Oval shape - SOR02b.jpg - SOR02ba.jpg - SOR_Plan4.jp=
Date: 6 Feb 2008 03:50:00
Message: <web.47a973fbc970f5f25eac34960@news.povray.org>
Stephen <mcavoysATaolDOTcom@> wrote:
> On Wed,  6 Feb 2008 03:10:01 EST, "bluetree" <nomail@nomail> wrote:
>
> >I love playing with Bishop3Ds arrays.  :-)
> >After doing that "flower" (you know ^^), I tried some other glass materials.
> >That's one result.
>
> Nice, a wreath wrapped in cellophane?
>
> Regards
>  Stephen

LOL
I don't know. Could be. :-)
I didn't plan it, it was just a test.
I should rename it to 'Cellophane dreams'. ^^

Regards
                      bluetree


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From: Cousin Ricky
Subject: Re: Using a SOR for an Oval shape - SOR02b.jpg
Date: 6 Feb 2008 15:45:01
Message: <web.47aa1be460256f0285de7b680@news.povray.org>
"nemesis" <nam### [at] gmailcom> wrote:
> it would help if they were both standing upon the plane.  You know, a true oval
> shape thinner in the upper side and larger in the bottom.  You can't do that by
> just scaling a sphere.  But you can do that with SOR.  Or a blob with 2 sphere
> components with different radius...

union
{  sphere
   {  0, 1 scale <1, 10/9, 1>
      texture { t_Blunt }
   }
   difference
   {  sphere { 0, 1 scale <1, 14/9, 1> }
      plane { y, 0 }
      texture { t_Pointy }
   }
   translate -2/9 * y
   scale 3/4
}



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Attachments:
Download 'sphere_egg.jpg' (45 KB)

Preview of image 'sphere_egg.jpg'
sphere_egg.jpg


 

From: Stephen
Subject: Re: Using a SOR for an Oval shape - SOR02b.jpg
Date: 6 Feb 2008 16:12:26
Message: <dh8kq3l0jh1u4d0lqnvt4fmu2r1ni5vl93@4ax.com>
On Wed,  6 Feb 2008 15:43:16 EST, "Cousin Ricky" <ric### [at] yahoocom> wrote:



All the King's horses and all the King's men.
Couldn't do what Pov can do, over again.

Nice :)

Regards
	Stephen


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