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JYR wrote:
> - first, the clouds do not cast any shadows onto the landscape, thus
> appearing **behind** the background mountains rather than **above** the
> whole landscape. Given their size and shape, they seem to be fairly low in
> the sky and should be casting shadows.
Just for the record - the clouds do cast shadows on the surface - just
like in the previous version. The only difference is that due to
smaller clouds (and as result less of the sky being covered with them)
and the changed positions there are fewer shadows actually visible.
Whether this looks good or not is of course up to the viewer.
> In addition, i second the idea that the mountains in the background should
> have darker shadows, not because they **are** darker, but rather because
> they should **appear** darker by contrast with the strongly lit slopes.
From the physical standpoint this is not correct - brighter sunlit
surfaces also result in brighter shadows as a result of indirect
lighting. Esp. on steep slopes shadows will usually appear mugh
brighter than on a mostly flat surface (the shadowed parts face a much
larger bright surface and are illuminated by it in the former case).
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 03 May. 2005 _____./\/^>_*_<^\/\.______
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Slime wrote:
> Better mountains, worse clouds IMO. The cloud shapes don't look right. That
> one right in the middle looks like it has a piece of cloud "hanging" off it.
> Also, the thin layer of clouds might look better if it were scaled larger.
Maybe i should clarify that i am not trying to make this perfectly
realistic - i know very well that for extreme realism you have to better
serve the typical expectations/cliches someone looking at the image will
have in mind for this kind of scene. I am still considering some
changes about the clouds but more to make them look unusual and
contrasting than to make them harmonize better with the scenery.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 03 May. 2005 _____./\/^>_*_<^\/\.______
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Tim McMurdo wrote:
> Every time I begin to think I know what I am doing, I am humbled byt he work
> of someone that has truly mastered POV-Ray.
>
> I was in Sedona Arizona last year and this image vividly brought the trip
> back to me.
>
> Outstanding image.
Thanks.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 03 May. 2005 _____./\/^>_*_<^\/\.______
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stm31415 wrote:
> Yes, this is much better in my opinion. All I wish to see is some cloud
> shadows over parts of the landscape. There are all those puff-clouds up
> there, But none of them seem to be anywhere near the sun (yes, rendering
> media off-camera is a waste, but...)
Note there is a lot of 'media off-camera' in this scene.
> Incredible work.
>
Thank you.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 03 May. 2005 _____./\/^>_*_<^\/\.______
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Christoph,
Personally, I think this is pretty amazing all round.
Are the faces in the cliffs deliberate, or am I just seeing things?
:DLM
"Christoph Hormann" <chr### [at] gmxde> wrote in message
news:d67ev8$6i$1@chho.imagico.de...
>
> Worked on the background and also changed the clouds - as a result of
> this the coloring is also quite a bit different now - not sure if i like
> this better or not but decide for yourself...
>
> Renders quite a bit faster BTW - 27 hours for 7070x5000 - that is only
> about 1-2 hours for screen size (without aa of course).
>
> Christoph
>
> --
> POV-Ray tutorials, include files, Sim-POV,
> HCR-Edit and more: http://www.tu-bs.de/~y0013390/
> Last updated 03 May. 2005 _____./\/^>_*_<^\/\.______
>
--------------------------------------------------------------------------------
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Attachments:
Download '2_faces.jpg' (22 KB)
Preview of image '2_faces.jpg'
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Wow!!!
Incredible work - those background cliffs are spot on.
Mick
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dlm wrote:
> Are the faces in the cliffs deliberate, or am I just seeing things?
Lol, now we _really_ know what Christoph looks like :)
Severi S.
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Mick Hazelgrove wrote:
> Wow!!!
>
> Incredible work - those background cliffs are spot on.
>
Thank you!
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 03 May. 2005 _____./\/^>_*_<^\/\.______
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Severi Salminen wrote:
> dlm wrote:
>
>> Are the faces in the cliffs deliberate, or am I just seeing things?
>
>
> Lol, now we _really_ know what Christoph looks like :)
:-)
... sometimes a rock is just a rock ... ;-)
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 03 May. 2005 _____./\/^>_*_<^\/\.______
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dlm wrote:
> Christoph,
> Personally, I think this is pretty amazing all round.
> Are the faces in the cliffs deliberate, or am I just seeing things?
> :DLM
The ghosts of lost prospectors.
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