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From: Warp
Subject: Landscape WIP2 (~64KBU)
Date: 22 May 2001 06:43:56
Message: <3b0a42eb@news.povray.org>
Any more suggestions?


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From: Francois Labreque
Subject: Re: Landscape WIP2 (~64KBU)
Date: 22 May 2001 07:18:47
Message: <3B0A49C6.3DCA78D4@videotron.ca>
Warp wrote:
> 
>   Any more suggestions?
> 
>  [Image]

- Sandy and/or rocky beach. (the shore looks a bit weird as it is).
- Some rocks here and there
- bushes
- trees
- etc...


> 
> --
> #macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
> rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
> ],13),8)-3,10>#end blob{N(array[6]{11117333955,
> 7382340,3358,3900569407,970,4254934330},0)}//                     - Warp -

-- 
Francois Labreque | It's a combination of several fetishes:
    flabreque     | industrial robotics, female anatomy, and
        @         | fluorescent light in that order.
   videotron.ca   |            - Chris Cunningham


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From: Rick [Kitty5]
Subject: Re: Landscape WIP2 (~64KBU)
Date: 22 May 2001 07:57:45
Message: <3b0a5439$1@news.povray.org>
>   Any more suggestions?

still needs that shubbery (ni!), and perhaps loose the lensflare


--
Rick

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From: Christoph Hormann
Subject: Re: Landscape WIP2 (~64KBU)
Date: 22 May 2001 08:19:44
Message: <3B0A5994.C5850766@gmx.de>
Warp wrote:
> 
>   Any more suggestions?
> 

You don't like radiosity, do you? :-)
I know, it's slow, but i would at least try it...

Like Ken said, the sky looks quite purple, but i like the effect.  

The difference in the clouds is quite subtle, but it looked better in the
first one IMO, of course this can be caused by the different picture size
too.

For the water i would try something different, the combination of a very
large scale and a very fine structure looks somewhat strange.  Maybe use a
more linear structure for the large waves.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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From: Warp
Subject: Re: Landscape WIP2 (~64KBU)
Date: 22 May 2001 11:55:50
Message: <3b0a8c06@news.povray.org>
Christoph Hormann <chr### [at] gmxde> wrote:
: You don't like radiosity, do you? :-)
: I know, it's slow, but i would at least try it...

  Radiosity makes the landscape very blueish. That besides being slow as ****.

: The difference in the clouds is quite subtle, but it looked better in the
: first one IMO, of course this can be caused by the different picture size
: too.

  I haven't changed the clouds in any way, so it must be the different
image size.

: For the water i would try something different, the combination of a very
: large scale and a very fine structure looks somewhat strange.  Maybe use a
: more linear structure for the large waves.

  I'm not quite sure about what you mean.

-- 
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}//                     - Warp -


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From: Christoph Hormann
Subject: Re: Landscape WIP2 (~64KBU)
Date: 22 May 2001 12:22:11
Message: <3B0A927A.AB90A521@gmx.de>
Warp wrote:
> 
>   Radiosity makes the landscape very blueish. That besides being slow as ****.
> 

I know - why should others have fast scenes if i don't have... ;-)

The bluish appearance is quite common if you add radiosity to a landscape
scene, modifying the textures and making the light source more intense can
help, of course you can also play with gray_threshold and brightness.

> 
>   I haven't changed the clouds in any way, so it must be the different
> image size.

The old one seems to have more grey in the center of the clouds, maybe the
lighting has changed?

> 
> : For the water i would try something different, the combination of a very
> : large scale and a very fine structure looks somewhat strange.  Maybe use a
> : more linear structure for the large waves.
> 
>   I'm not quite sure about what you mean.
> 

Just try to scale the noise3d or whatever in one direction or use ripples,
marble, etc.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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From: Steve
Subject: Re: Landscape WIP2 (~64KBU)
Date: 22 May 2001 18:50:44
Message: <slrn9glq12.7h8.steve@zero-pps.localdomain>
On 22 May 2001 06:43:56 -0400, Warp wrote:
>  Any more suggestions?
>

Looks much better, now all you need is David Caradine (sp?) 
walking through the hills. 

-- 
Cheers
Steve              email mailto:ste### [at] zeroppsuklinuxnet

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.zeropps.uklinux.net/

or  http://start.at/zero-pps

 11:07pm  up 109 days, 23:55,  2 users,  load average: 1.28, 1.39, 1.32


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From: J Charter
Subject: Re: Landscape WIP2 (~64KBU)
Date: 22 May 2001 21:21:02
Message: <3B0B12F7.416E2948@aol.com>
The picture seems to have a mix of messages.  Primarily it is saying: "I am a
landscape composed of a few basic elements, finely crafted, and emphisizing an
economy of means. It is a lovely image,  technically, but it may be searching
for a reason to be.  The three main elements: sky, water, and hills are all
fighting for attention.  I think this is in part because they all make similar
contributions to the composition and are unified by a common  scale and type
of texture.  One or two of the elements  must take a back seat.  Personally,
the clouds would be the first thing I would work with.
Then the birds, sun glare, and lens flare seem thrown in to add interest.  The
light effects add the most interest for me,... especially the lens flare
daring to divide the rectangle nearly in two.  The birds are mundane, merely
signifying "sky" or "nature".


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From: Francois Labreque
Subject: Re: Landscape WIP2 (~64KBU)
Date: 22 May 2001 21:21:13
Message: <3B0B0F32.91DB0102@videotron.ca>
Warp wrote:
> 
> Christoph Hormann <chr### [at] gmxde> wrote:
> : You don't like radiosity, do you? :-)
> : I know, it's slow, but i would at least try it...
> 
>   Radiosity makes the landscape very blueish. That besides being slow as ****.

Make your light_source a bit yellowy (it is in real life!) to counteract
the effect of the blue sky.

-- 
Francois Labreque | It's a combination of several fetishes:
    flabreque     | industrial robotics, female anatomy, and
        @         | fluorescent light in that order.
   videotron.ca   |            - Chris Cunningham


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From: Mark Wagner
Subject: Re: Landscape WIP2 (~64KBU)
Date: 23 May 2001 03:02:23
Message: <3b0b607f@news.povray.org>
A very nice image, but it feels empty.  Try adding something to give it a
focus.

--
Mark


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