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From: Christoph Hormann
Subject: Re: gallery - gallery9_lowkb.jpg [1/1]
Date: 29 Mar 2001 13:21:27
Message: <3AC37D28.4442327E@gmx.de>
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Looks impressive, a bit of nitpicking:
the lamps should probably be off if it's that bright outside. I suppose
you used a light source at every lamp, if you remove it, rendering will
also be faster.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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In article <3AC37D28.4442327E@gmx.de>, chr### [at] gmx de says...
> the lamps should probably be off if it's that bright outside. I suppose
> you used a light source at every lamp, if you remove it, rendering will
> also be faster.
Yes,I know. The lights are on because I did't want plain ambient in the
areas without sunlight. And with radiosity it would have been even slower
I think..
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From: Christoph Hormann
Subject: Re: gallery - gallery9_lowkb.jpg [1/1]
Date: 29 Mar 2001 16:41:50
Message: <3AC3AC1F.7B89E128@gmx.de>
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Lutz-Peter Hooge wrote:
>
> Yes,I know. The lights are on because I did't want plain ambient in the
> areas without sunlight. And with radiosity it would have been even slower
> I think..
Not necessarily if you thereby avoid a lot of additional light sources. I
would definitely try it.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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Spectacular! The sculptures are great. Good lighting, texturing and
composition. The background landscape fits in perfectly.
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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That central sculpture could have somebody's eye out!! It's a law suit
waiting to happen.
Nice render though.
Andy
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I really like the way the dispaly stands sort of rise up out of the floor as
though they were part of it. You can hardly see the seams at all.
bat### [at] cadronhsa com
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I love what you did with the stand. It was quite original. I think the
lights should be aimed at the pieces, however, to highlight them. I
would also use a different texture with the statue in the background so
it stands out just a little bit more and doesn't attach itself visually
to the wall so much
Josh English
eng### [at] spiritone com
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On Thu, 29 Mar , Lutz-Peter Hooge wrote:
<image>
This image has a great feeling of depth. I want to see what is round the bend! And
what is
in the central part of the building? The pictures are good too.
Any chance of an animation taking us on a tour of this display area?
David
----------------------
dav### [at] hamiltonite com
http://hamiltonite.com/
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In article <3ac3c6fc@news.povray.org>, big### [at] mariner9 fsnet co uk
says...
>
> That central sculpture could have somebody's eye out!! It's a law suit
> waiting to happen.
The end of the "arms" are above eye-level, you would have to jump at it
to injure yourself ;-)
> Nice render though.
Thanks
Lutz-Peter
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In article <3AC### [at] spiritone com>, eng### [at] spiritone com
says...
> I love what you did with the stand. It was quite original. I think the
> lights should be aimed at the pieces, however, to highlight them. I
Yes, in a real gallery they would, but I mainly added the lamps to light
up the shadows.
> would also use a different texture with the statue in the background so
> it stands out just a little bit more and doesn't attach itself visually
> to the wall so much
I thought it would be too similar to the one in the foreground if it had
the same texture.
Lutz-Peter
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