POV-Ray : Newsgroups : povray.binaries.images : Journey to an Unknown Region - revisited Server Time
18 Apr 2024 11:15:59 EDT (-0400)
  Journey to an Unknown Region - revisited (Message 18 to 27 of 27)  
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From: Thomas de Groot
Subject: Re: Journey to an Unknown Region - revisited
Date: 12 Feb 2023 02:16:28
Message: <63e8924c$1@news.povray.org>
Op 11/02/2023 om 20:38 schreef MichaelJF:
> Indeed a very nice and realistic image. I only hope your bird of prey 
> will find a marmot behind the ridge.
> 
There are lots and lots of fat marmots over there! They were in the 
scene just before the snapshot was taken, but then they spotted the 
eagle and hid. :-)

-- 
Thomas


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From: Tor Olav Kristensen
Subject: Re: Journey to an Unknown Region - revisited
Date: 12 Feb 2023 15:20:00
Message: <web.63e949b71f12570d8cc10cbe89db30a9@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> Hi,
> Last December, looking for something else, I cam across my scene from 2009:
>
>
https://news.povray.org/povray.binaries.images/thread/%3C4b1bcc05%40news.povray.org%3E/?ttop=439213&toff=2250
>
> At the time, Christian Froeshlin suggested towards the end of that
> thread, to use a sub-heightfield to account for better details on the
> foreground. He kindly provided code to achieve this. For some reason, I
> never got around to get acquainted with the code and the project was put
> on hold.
>
> So, I started experimenting and I finally came up with two macros, one
> for "pure" functions, and one for height_field map-based functions
> (which need to be slightly cropped around the edges).
>
> I applied this last macro to my scene, excluded the scattering of rocks
> (I was not happy with those anyway), and took the opportunity to improve
> several awkward coding aspects of the scene, in particular the textures.
> The final result is this.
> ...

Fascinating image!

--
Tor Olav
http://subcube.com
https://github.com/t-o-k


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From: Thomas de Groot
Subject: Re: Journey to an Unknown Region - revisited
Date: 13 Feb 2023 02:48:05
Message: <63e9eb35@news.povray.org>
Op 12/02/2023 om 21:19 schreef Tor Olav Kristensen:
> Fascinating image!
> 
thanks indeed Tor.

I am working on a HowTo which most probably will also generate a bunch 
of recommendations/improvements from the community. ;-)

-- 
Thomas


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From: yesbird
Subject: Re: Journey to an Unknown Region - revisited
Date: 13 Feb 2023 04:20:00
Message: <web.63ea006f1f12570d3691b85710800fb2@news.povray.org>
> I am working on a HowTo which most probably will also generate a bunch
> of recommendations/improvements from the community. ;-)

Good idea !
I will be the first reader of this tips and tricks, always liked cookbooks -
they save a lot of time.


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From: Jörg "Yadgar" Bleimann
Subject: Re: Journey to an Unknown Region - revisited
Date: 13 Feb 2023 10:10:10
Message: <63ea52d2@news.povray.org>
Hi(gh)!

Wow! Could be in the high reaches of POVghanistan's Wakhan Corridor!

See you in Khyberspace!

Yadgar

Now playing: America (Yes)


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From: Thomas de Groot
Subject: Re: Journey to an Unknown Region - revisited
Date: 13 Feb 2023 10:31:42
Message: <63ea57de$1@news.povray.org>
Op 13-2-2023 om 16:10 schreef Jörg "Yadgar" Bleimann:
> Hi(gh)!
> 
> Wow! Could be in the high reaches of POVghanistan's Wakhan Corridor!
> 
> See you in Khyberspace!
> 
> 
Thanks Yadgar!

Not impossible indeed. POVghanistan being larger within its borders than 
seen from the outside, as you know better than I. ;-)

-- 
Thomas


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From: Paolo Gibellini
Subject: Re: Journey to an Unknown Region - revisited
Date: 16 Feb 2023 19:27:51
Message: <63eeca07$1@news.povray.org>
Il 07/02/2023 10:11, Thomas de Groot ha scritto:

The new render is beautiful and a lot realistic, also I liked a lot the 
06 version, with bigger rocks... However, the textures are really well done!
Now... the snow is lower... will some flowers come up for the marmots?

Paolo


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From: Thomas de Groot
Subject: Re: Journey to an Unknown Region - revisited
Date: 17 Feb 2023 02:11:36
Message: <63ef28a8$1@news.povray.org>
Op 17/02/2023 om 01:27 schreef Paolo Gibellini:
> Il 07/02/2023 10:11, Thomas de Groot ha scritto:
> 
> The new render is beautiful and a lot realistic, also I liked a lot the 
> 06 version, with bigger rocks... However, the textures are really well 
> done!
> Now... the snow is lower... will some flowers come up for the marmots?
> 

Thanks indeed, Paolo. Personally, I did not like the (scree) rocks very 
much: too big maybe, although I scaled them. I am thinking that I could 
put some  lower down on the valley bottom...

Spring seems to be coming to the landscape. On the back-burner, I have 
the elements for a spring version. ;-)

-- 
Thomas


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From: Mike Miller
Subject: Re: Journey to an Unknown Region - revisited
Date: 19 Feb 2023 12:05:00
Message: <web.63f255d31f12570da30d213d185116d7@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> Hi,
> Last December, looking for something else, I cam across my scene from 2009:
>
>
https://news.povray.org/povray.binaries.images/thread/%3C4b1bcc05%40news.povray.org%3E/?ttop=439213&toff=2250
>
> At the time, Christian Froeshlin suggested towards the end of that
> thread, to use a sub-heightfield to account for better details on the
> foreground. He kindly provided code to achieve this. For some reason, I
> never got around to get acquainted with the code and the project was put
> on hold.
>
> So, I started experimenting and I finally came up with two macros, one
> for "pure" functions, and one for height_field map-based functions
> (which need to be slightly cropped around the edges).
>
> I applied this last macro to my scene, excluded the scattering of rocks
> (I was not happy with those anyway), and took the opportunity to improve
> several awkward coding aspects of the scene, in particular the textures.
> The final result is this.
>
> If somebody is interested, I can provide the macros of course.
> --
> Thomas

Hi Thomas,
I would love to see the macros used for the scene you posted. I've picking up
POV after a long break and have started coding some auto-generated landscapes.
I'm using the normal/slope for planting loops but not for the texturing. Thanks
for sharing.

Mike Miller
mil### [at] gmailcom

Link to some current POV images
https://639cef3628e1f.site123.me/


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From: Thomas de Groot
Subject: Re: Journey to an Unknown Region - revisited
Date: 20 Feb 2023 02:28:12
Message: <63f3210c$1@news.povray.org>
Op 19/02/2023 om 18:01 schreef https//639cef3628e1f.site123.me/:
> Hi Thomas,
> I would love to see the macros used for the scene you posted. I've picking up
> POV after a long break and have started coding some auto-generated landscapes.
> I'm using the normal/slope for planting loops but not for the texturing. Thanks
> for sharing.
> 

Hi Mike, Welcome back indeed! I remember some of your beautiful work, 
and the ones you uploaded in p.b.i. now are stunning!

I posted a zip at:
http://news.povray.org/povray.general/thread/%3C63eb98b1%40news.povray.org%3E/

I wanted to do more, but alas...

I hope to give some HowTo later about the landscape textures though.

-- 
Thomas


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