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26 Apr 2024 22:07:25 EDT (-0400)
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From: Thomas de Groot
Subject: Re: Gilles Tran's media trees as a macro [2]
Date: 19 Dec 2021 02:15:28
Message: <61bedc10$1@news.povray.org>
Op 19/12/2021 om 03:41 schreef BayashiPascal:
> Hi Thomas,
> 
> I haven't looked at the code but the result is very interesting. From a distance
> it produces a very nice forest.
> 
> Pascal
> 
Yes, it does, doesn't it? I am somewhat surprised why this trick has not 
been used more often. As far as I can tell presently, Gilles Tran has 
been the only one and not that often either.

-- 
Thomas


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From: Mr
Subject: Re: Gilles Tran's media trees as a macro [2]
Date: 20 Dec 2021 04:25:00
Message: <web.61c04ace15b4004916086ed03f378f2@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> The project could not be complete without the original macro of Gilles
> Tran. So, with a few minor changes, I added the original macro, with the
> possibility to switch between the two and, why not? mix both into the
> same scene.
>
> Latest version to be found in p.b.scene-files.
>
>
> --
> Thomas

It seems you're getting very good control over this !


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From: Thomas de Groot
Subject: Re: Gilles Tran's media trees as a macro [2]
Date: 20 Dec 2021 07:14:41
Message: <61c073b1$1@news.povray.org>
Op 20-12-2021 om 10:20 schreef Mr:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>> The project could not be complete without the original macro of Gilles
>> Tran. So, with a few minor changes, I added the original macro, with the
>> possibility to switch between the two and, why not? mix both into the
>> same scene.
>>
>> Latest version to be found in p.b.scene-files.
>>
>>
>> --
>> Thomas
> 
> It seems you're getting very good control over this !
> 
My many years of total isolation in a cave, deep in the desert, seem to 
finally bear their fruits... :-)

-- 
Thomas


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From: Thomas de Groot
Subject: Re: Gilles Tran's media trees as a macro - correcting two train track include files (Lohmueller)
Date: 3 Jan 2022 07:48:29
Message: <61d2f09d$1@news.povray.org>
Op 17-12-2021 om 00:38 schreef Bald Eagle:
> 
> This would make a great combination with (and tribute to) Friedrich Lohmueller's
> trains and tracks, along with many other objects that people have modeled over
> the years.
> 
> http://www.f-lohmueller.de/pov_tut/modelling/model_000e.htm
> 
Finally getting round to the train tracks, and I found a couple of bugs 
(missing lines) in two of the include files. In both 
RT_Track_Switch_B_00.inc and RT_Track_Switch_Y_00.inc, /before/ line 
221, the following line is missing:

#local Height_Top_Edge_Rail =  Height_Rail_Top;

It should then be followed by:

#local Rail_H = Height_Top_Edge_Rail-SH;

So you can check.

-- 
Thomas


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