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10 Oct 2026 12:17:04 EDT (-0400)
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From: Thomas de Groot
Subject: Re: Ringworld (continued)
Date: 16 Aug 2018 07:08:57
Message: <5b755b49$1@news.povray.org>
On 16-8-2018 12:53, Stephen wrote:
> I wish we had made a "Ringworld from the surface" round in TC-RTC. But I 
> suppose that it would have been too hard. I certainly found the scales 
> very difficult to work with.
> 

The only way I discovered was to decouple the Ringworld proper and the 
scene at the surface.

http://news.povray.org/povray.binaries.images/thread/%3C4c24a930%241%40news.povray.org%3E/


-- 
Thomas


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From: Stephen
Subject: Re: Ringworld (continued)
Date: 16 Aug 2018 07:56:00
Message: <5b756650$1@news.povray.org>
On 16/08/2018 12:08, Thomas de Groot wrote:
> On 16-8-2018 12:53, Stephen wrote:
>> I wish we had made a "Ringworld from the surface" round in TC-RTC. But 
>> I suppose that it would have been too hard. I certainly found the 
>> scales very difficult to work with.
>>
> 
> The only way I discovered was to decouple the Ringworld proper and the 
> scene at the surface.
> 

I know but that leaves a cheat-y feeling.


>
http://news.povray.org/povray.binaries.images/thread/%3C4c24a930%241%40news.povray.org%3E/

> 
> 
> 


I remember it. :)


-- 

Regards
     Stephen


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From: Bill Pragnell
Subject: Re: Ringworld (continued)
Date: 16 Aug 2018 16:40:00
Message: <web.5b75e0dd94c089801b6c6b3a0@news.povray.org>
Stephen <mca### [at] aolcom> wrote:
> o_O
> ^_^

more like -_- z Z

> Tease! No code. :(

Search for 'polyhedra' in the object collection :)


Bill


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From: Thomas de Groot
Subject: Re: Ringworld (continued)
Date: 17 Aug 2018 04:55:30
Message: <5b768d82$1@news.povray.org>
On 16-8-2018 13:55, Stephen wrote:
> On 16/08/2018 12:08, Thomas de Groot wrote:
>> On 16-8-2018 12:53, Stephen wrote:
>>> I wish we had made a "Ringworld from the surface" round in TC-RTC. 
>>> But I suppose that it would have been too hard. I certainly found the 
>>> scales very difficult to work with.
>>>
>>
>> The only way I discovered was to decouple the Ringworld proper and the 
>> scene at the surface.
>>
> 
> I know but that leaves a cheat-y feeling.

Yes, but it is unavoidable as you have to deal with extremely large 
objects (the Ring) together with a detailed scene around the camera. The 
two just don't fit together in the same physical model where POV-Ray is 
concerned without serious artefacts. And it is hardly necessary: the 
Ringworld experience for an observer would be something like watching 
the Moon in our sky, disconnected from the immediate world he/she lives in.

> 
> 
>>
http://news.povray.org/povray.binaries.images/thread/%3C4c24a930%241%40news.povray.org%3E/

>>
>>
>>
> 
> 
> I remember it. :)
> 
> 

Still one of my references where Ringworld-building is concerned.


-- 
Thomas


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From: Stephen
Subject: Re: Ringworld (continued)
Date: 17 Aug 2018 06:15:09
Message: <5b76a02d$1@news.povray.org>
On 17/08/2018 09:55, Thomas de Groot wrote:
> On 16-8-2018 13:55, Stephen wrote:
>> On 16/08/2018 12:08, Thomas de Groot wrote:
>>> On 16-8-2018 12:53, Stephen wrote:
>>>> I wish we had made a "Ringworld from the surface" round in TC-RTC. 
>>>> But I suppose that it would have been too hard. I certainly found 
>>>> the scales very difficult to work with.
>>>>
>>>
>>> The only way I discovered was to decouple the Ringworld proper and 
>>> the scene at the surface.
>>>
>>
>> I know but that leaves a cheat-y feeling.
> 
> Yes, but it is unavoidable as you have to deal with extremely large 
> objects (the Ring) together with a detailed scene around the camera. The 
> two just don't fit together in the same physical model where POV-Ray is 
> concerned without serious artefacts. And it is hardly necessary: the 
> Ringworld experience for an observer would be something like watching 
> the Moon in our sky, disconnected from the immediate world he/she lives in.
> 

What you say is so true.
I wonder how fast and at what elevation the ring arch would converge to 
a line.

>>
>>
>>>
http://news.povray.org/povray.binaries.images/thread/%3C4c24a930%241%40news.povray.org%3E/

>>>
>>>
>>>
>>
>>
>> I remember it. :)
>>
>>
> 
> Still one of my references where Ringworld-building is concerned.
> 
> 

No one's ever made a Discworld, have they?

-- 

Regards
     Stephen


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From: Thomas de Groot
Subject: Re: Ringworld (continued)
Date: 17 Aug 2018 07:24:16
Message: <5b76b060$1@news.povray.org>
On 17-8-2018 12:15, Stephen wrote:
> On 17/08/2018 09:55, Thomas de Groot wrote:
>> On 16-8-2018 13:55, Stephen wrote:
>>> On 16/08/2018 12:08, Thomas de Groot wrote:
>>>> On 16-8-2018 12:53, Stephen wrote:
>>>>> I wish we had made a "Ringworld from the surface" round in TC-RTC. 
>>>>> But I suppose that it would have been too hard. I certainly found 
>>>>> the scales very difficult to work with.
>>>>>
>>>>
>>>> The only way I discovered was to decouple the Ringworld proper and 
>>>> the scene at the surface.
>>>>
>>>
>>> I know but that leaves a cheat-y feeling.
>>
>> Yes, but it is unavoidable as you have to deal with extremely large 
>> objects (the Ring) together with a detailed scene around the camera. 
>> The two just don't fit together in the same physical model where 
>> POV-Ray is concerned without serious artefacts. And it is hardly 
>> necessary: the Ringworld experience for an observer would be something 
>> like watching the Moon in our sky, disconnected from the immediate 
>> world he/she lives in.
>>
> 
> What you say is so true.
> I wonder how fast and at what elevation the ring arch would converge to 
> a line.

The attached image is one of my early tests of the true scale Ringworld 
model, with the shadow squares left out. It does not show the zenith but 
you can partly extrapolate. It shows nicely I think why the Ringworld is 
called the Arch by the natives.

> 
>>>
>>>
>>>>
http://news.povray.org/povray.binaries.images/thread/%3C4c24a930%241%40news.povray.org%3E/

>>>>
>>>>
>>>>
>>>
>>>
>>> I remember it. :)
>>>
>>>
>>
>> Still one of my references where Ringworld-building is concerned.
>>
>>
> 
> No one's ever made a Discworld, have they?
> 

Not that I remember. I think I wanted to start once, intending to use 
elephant models of course, but it never got off the ground somehow.

-- 
Thomas


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From: Cousin Ricky
Subject: Re: Ringworld (continued)
Date: 17 Aug 2018 07:30:24
Message: <5b76b1d0$1@news.povray.org>
On 2018-08-17 06:15 AM (-4), Stephen wrote:
>
> No one's ever made a Discworld, have they?

A key part of "science fiction" is "science."


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From: Stephen
Subject: Re: Ringworld (continued)
Date: 18 Aug 2018 03:21:16
Message: <5b77c8ec$1@news.povray.org>
On 17/08/2018 12:24, Thomas de Groot wrote:
> On 17-8-2018 12:15, Stephen wrote:

>>>
>>
>> What you say is so true.
>> I wonder how fast and at what elevation the ring arch would converge 
>> to a line.
> 
> The attached image is one of my early tests of the true scale Ringworld 
> model, with the shadow squares left out. It does not show the zenith but 
> you can partly extrapolate. It shows nicely I think why the Ringworld is 
> called the Arch by the natives.
> 
>>

I get a similar view. I did an animation tilting the camera to the 
zenith. (The camera motion is not very good.)

https://youtu.be/hDSX1B8_8NI


>>>>
>>>>
>>>>>
http://news.povray.org/povray.binaries.images/thread/%3C4c24a930%241%40news.povray.org%3E/

>>>>>
>>>>>
>>>>>
>>>>
>>>>
>>>> I remember it. :)
>>>>
>>>>
>>>
>>> Still one of my references where Ringworld-building is concerned.
>>>
>>>
>>
>> No one's ever made a Discworld, have they?
>>
> 
> Not that I remember. I think I wanted to start once, intending to use 
> elephant models of course, but it never got off the ground somehow.
> 

Making the topography would be interesting.

-- 

Regards
     Stephen


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From: Stephen
Subject: Re: Ringworld (continued)
Date: 18 Aug 2018 03:24:28
Message: <5b77c9ac@news.povray.org>
On 17/08/2018 12:31, Cousin Ricky wrote:
> On 2018-08-17 06:15 AM (-4), Stephen wrote:
>>
>> No one's ever made a Discworld, have they?
> 
> A key part of "science fiction" is "science."
> 

LOL True(ish) :)

There is always the Science of Discworld.
https://en.wikipedia.org/wiki/The_Science_of_Discworld


-- 

Regards
     Stephen


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From: Stephen
Subject: Re: Ringworld (continued)
Date: 18 Aug 2018 03:25:01
Message: <5b77c9cd$1@news.povray.org>
On 16/08/2018 21:38, Bill Pragnell wrote:
> Stephen <mca### [at] aolcom> wrote:
>> o_O
>> ^_^
> 
> more like -_- z Z
> 
>> Tease! No code. :(
> 
> Search for 'polyhedra' in the object collection :)
> 
> 
> Bill
> 

:)
Thanks

-- 

Regards
     Stephen


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From: Thomas de Groot
Subject: Re: Ringworld (continued)
Date: 18 Aug 2018 07:06:05
Message: <5b77fd9d$1@news.povray.org>
On 18-8-2018 9:21, Stephen wrote:
> On 17/08/2018 12:24, Thomas de Groot wrote:
>> On 17-8-2018 12:15, Stephen wrote:
> 
>>>>
>>>
>>> What you say is so true.
>>> I wonder how fast and at what elevation the ring arch would converge 
>>> to a line.
>>
>> The attached image is one of my early tests of the true scale 
>> Ringworld model, with the shadow squares left out. It does not show 
>> the zenith but you can partly extrapolate. It shows nicely I think why 
>> the Ringworld is called the Arch by the natives.
>>
>>>
> 
> I get a similar view. I did an animation tilting the camera to the 
> zenith. (The camera motion is not very good.)
> 
> https://youtu.be/hDSX1B8_8NI
> 

That looks how it is in reality :-)

> 
>>>>>
>>>>>
>>>>>>
http://news.povray.org/povray.binaries.images/thread/%3C4c24a930%241%40news.povray.org%3E/

>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>>
>>>>> I remember it. :)
>>>>>
>>>>>
>>>>
>>>> Still one of my references where Ringworld-building is concerned.
>>>>
>>>>
>>>
>>> No one's ever made a Discworld, have they?
>>>
>>
>> Not that I remember. I think I wanted to start once, intending to use 
>> elephant models of course, but it never got off the ground somehow.
>>
> 
> Making the topography would be interesting.
> 

And the rim. An interesting animation would be as viewed by the Fifth 
Elephant. :-

-- 
Thomas


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From: Stephen
Subject: Re: Ringworld (continued)
Date: 18 Aug 2018 08:44:15
Message: <5b78149f$1@news.povray.org>
On 18/08/2018 12:05, Thomas de Groot wrote:
> On 18-8-2018 9:21, Stephen wrote:

>>
>> I get a similar view. I did an animation tilting the camera to the 
>> zenith. (The camera motion is not very good.)
>>
>> https://youtu.be/hDSX1B8_8NI
>>
> 
> That looks how it is in reality :-)
> 

I thought that the arch would be thinner. But there you go. :-)



>>>>
>>>> No one's ever made a Discworld, have they?
>>>>
>>>
>>> Not that I remember. I think I wanted to start once, intending to use 
>>> elephant models of course, but it never got off the ground somehow.
>>>
>>
>> Making the topography would be interesting.
>>
> 
> And the rim. An interesting animation would be as viewed by the Fifth 
> Elephant. :-
> 


It would be easier than a Ringworld from ground level. The animation 
above was taken at 3 million kilometres above the ground.

-- 

Regards
     Stephen


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From: Bald Eagle
Subject: Re: Ringworld (continued)
Date: 18 Aug 2018 12:55:00
Message: <web.5b784e5594c08980458c7afe0@news.povray.org>
Stephen <mca### [at] aolcom> wrote:

> It would be easier than a Ringworld from ground level. The animation
> above was taken at 3 million kilometres above the ground.

So, approximately 509.8 million HemiDeciFeet.

(per furlong * minim^2 / grain * fortnights, of course)


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From: Thomas de Groot
Subject: Re: Ringworld (continued)
Date: 19 Aug 2018 02:24:19
Message: <5b790d13$1@news.povray.org>
On 18-8-2018 18:50, Bald Eagle wrote:
> Stephen <mca### [at] aolcom> wrote:
> 
>> It would be easier than a Ringworld from ground level. The animation
>> above was taken at 3 million kilometres above the ground.
> 
> So, approximately 509.8 million HemiDeciFeet.
> 
> (per furlong * minim^2 / grain * fortnights, of course)
> 

Somebody here got a rope? Tie him up! :-)

-- 
Thomas


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From: Stephen
Subject: Re: Ringworld (continued)
Date: 19 Aug 2018 05:04:26
Message: <5b79329a$1@news.povray.org>
On 19/08/2018 07:24, Thomas de Groot wrote:
> On 18-8-2018 18:50, Bald Eagle wrote:
>> Stephen <mca### [at] aolcom> wrote:
>>
>>> It would be easier than a Ringworld from ground level. The animation
>>> above was taken at 3 million kilometres above the ground.
>>
>> So, approximately 509.8 million HemiDeciFeet.
>>
>> (per furlong * minim^2 / grain * fortnights, of course)
>>
> 
> Somebody here got a rope? Tie him up! :-)
> 

Give him coffee. :-)

-- 

Regards
     Stephen


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From: Thomas de Groot
Subject: Re: Ringworld (continued)
Date: 19 Aug 2018 07:38:30
Message: <5b7956b6@news.povray.org>
On 19-8-2018 11:04, Stephen wrote:
> On 19/08/2018 07:24, Thomas de Groot wrote:
>> On 18-8-2018 18:50, Bald Eagle wrote:
>>> Stephen <mca### [at] aolcom> wrote:
>>>
>>>> It would be easier than a Ringworld from ground level. The animation
>>>> above was taken at 3 million kilometres above the ground.
>>>
>>> So, approximately 509.8 million HemiDeciFeet.
>>>
>>> (per furlong * minim^2 / grain * fortnights, of course)
>>>
>>
>> Somebody here got a rope? Tie him up! :-)
>>
> 
> Give him coffee. :-)
> 

Strong. Black. No Sugar.

-- 
Thomas


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From: Bald Eagle
Subject: Re: Ringworld (continued)
Date: 19 Aug 2018 08:05:01
Message: <web.5b795c7494c08980458c7afe0@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:

> Strong. Black. No Sugar.

Always strong, when I can get it.

Usually black - though taking the time to prepare a proper Café au Lait
(Milchkaffee) can be a real treat - the scalded milk has a flavor that I'm not
sure can be replicated any other way.

Gotta have sugar.  Caffeine is just the foot on the gas pedal.  The sugar is
what feeds the engine.

Otherwise I get the shakes.   :D


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From: Sven Littkowski
Subject: Re: Ringworld (continued)
Date: 16 Sep 2018 11:47:41
Message: <5b9e7b1d$1@news.povray.org>
I would love a close-up view from the ground of that ring world! :-D

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From: Alain
Subject: Re: Ringworld (continued)
Date: 16 Sep 2018 12:55:05
Message: <5b9e8ae9$1@news.povray.org>
Le 18-09-16 à 11:47, Sven Littkowski a écrit :
> I would love a close-up view from the ground of that ring world! :-D
> 
> ---
> Diese E-Mail wurde von AVG auf Viren geprüft.
> http://www.avg.com
> 

Just use a plane as the ground, then, use another render of the ring 
itself as a background.
If standing near a side wall, use a very long box on that side.


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From: Mike Horvath
Subject: Re: Ringworld (continued)
Date: 16 Sep 2018 14:55:07
Message: <5b9ea70b@news.povray.org>
On 9/16/2018 11:47 AM, Sven Littkowski wrote:
> I would love a close-up view from the ground of that ring world! :-D
> 
> ---
> Diese E-Mail wurde von AVG auf Viren geprüft.
> http://www.avg.com
> 


Here is a closeup of the ground.

:)


Mike


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From: Sven Littkowski
Subject: Re: Ringworld (continued)
Date: 18 Sep 2018 14:59:02
Message: <5ba14af6$1@news.povray.org>
Reminds me for David Niven's book "River World". :-)

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From: Mike Horvath
Subject: Re: Ringworld (continued)
Date: 18 Sep 2018 23:15:48
Message: <5ba1bf64$1@news.povray.org>
On 9/18/2018 2:58 PM, Sven Littkowski wrote:
> River World

https://www.youtube.com/watch?v=gfs-BotdsVw


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From: Thomas de Groot
Subject: Re: Ringworld (continued)
Date: 19 Sep 2018 02:58:31
Message: <5ba1f397$1@news.povray.org>
On 19-9-2018 5:16, Mike Horvath wrote:
> On 9/18/2018 2:58 PM, Sven Littkowski wrote:
>> River World

No, no: Philip José Farmer for that one.

> 
> https://www.youtube.com/watch?v=gfs-BotdsVw
> 
> 


-- 
Thomas


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From: Stephen
Subject: Re: Ringworld (continued)
Date: 19 Sep 2018 03:36:58
Message: <5ba1fc9a$1@news.povray.org>
On 19/09/2018 07:58, Thomas de Groot wrote:
> On 19-9-2018 5:16, Mike Horvath wrote:
>> On 9/18/2018 2:58 PM, Sven Littkowski wrote:
>>> River World
> 
> No, no: Philip José Farmer for that one.
> 
>>
>> https://www.youtube.com/watch?v=gfs-BotdsVw
>>
>>
> 
> 

And David Niven was an English actor.


-- 

Regards
     Stephen


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From: Thomas de Groot
Subject: Re: Ringworld (continued)
Date: 19 Sep 2018 06:53:11
Message: <5ba22a97$1@news.povray.org>
On 19-9-2018 9:36, Stephen wrote:
> On 19/09/2018 07:58, Thomas de Groot wrote:
>> On 19-9-2018 5:16, Mike Horvath wrote:
>>> On 9/18/2018 2:58 PM, Sven Littkowski wrote:
>>>> River World
>>
>> No, no: Philip José Farmer for that one.
>>
>>>
>>> https://www.youtube.com/watch?v=gfs-BotdsVw
>>>
>>>
>>
>>
> 
> And David Niven was an English actor.
> 
> 

I had a blackout. :-)

-- 
Thomas


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From: Stephen
Subject: Re: Ringworld (continued)
Date: 19 Sep 2018 07:05:59
Message: <5ba22d97$1@news.povray.org>
On 19/09/2018 11:53, Thomas de Groot wrote:
> On 19-9-2018 9:36, Stephen wrote:
>> On 19/09/2018 07:58, Thomas de Groot wrote:
>>> On 19-9-2018 5:16, Mike Horvath wrote:
>>>> On 9/18/2018 2:58 PM, Sven Littkowski wrote:
>>>>> River World
>>>
>>> No, no: Philip José Farmer for that one.
>>>
>>>>
>>>> https://www.youtube.com/watch?v=gfs-BotdsVw
>>>>
>>>>
>>>
>>>
>>
>> And David Niven was an English actor.
>>
>>
> 
> I had a blackout. :-)
> 

There is a link. His memoir "The Moon's a balloon"


-- 

Regards
     Stephen


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From: Thomas de Groot
Subject: Re: Ringworld (continued)
Date: 20 Sep 2018 02:56:00
Message: <5ba34480@news.povray.org>
On 19-9-2018 13:05, Stephen wrote:
> On 19/09/2018 11:53, Thomas de Groot wrote:
>> On 19-9-2018 9:36, Stephen wrote:
>>> On 19/09/2018 07:58, Thomas de Groot wrote:
>>>> On 19-9-2018 5:16, Mike Horvath wrote:
>>>>> On 9/18/2018 2:58 PM, Sven Littkowski wrote:
>>>>>> River World
>>>>
>>>> No, no: Philip José Farmer for that one.
>>>>
>>>>>
>>>>> https://www.youtube.com/watch?v=gfs-BotdsVw
>>>>>
>>>>>
>>>>
>>>>
>>>
>>> And David Niven was an English actor.
>>>
>>>
>>
>> I had a blackout. :-)
>>
> 
> There is a link. His memoir "The Moon's a balloon"
> 
> 

Lol. Yes indeed!

-- 
Thomas


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From: Sven Littkowski
Subject: Re: Ringworld (continued)
Date: 20 Sep 2018 11:19:53
Message: <5ba3ba99@news.povray.org>
The movie is not as good as the various books of that amazing SciFi
novel series. I read all of them. Much better than that movie.

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From: Thomas de Groot
Subject: Re: Ringworld (continued) vs Banks Orbitals
Date: 21 Sep 2018 03:34:07
Message: <5ba49eef$1@news.povray.org>
On 6-8-2018 23:15, Mike Horvath wrote:
> An old scene, but I've been sprucing it up in preparation toward 
> uploading it to the Object Collection. I can't remember if it's to 
> proper scale however. Also I'm thinking there may be a little too much 
> cloud cover.
> 

A reminder about Banks Orbitals in comparison to the traditional Ringworld.

https://orionsarm.com/eg-article/4845ef5c4ca7c


-- 
Thomas


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From: Mike Horvath
Subject: Re: Ringworld (continued) vs Banks Orbitals
Date: 21 Sep 2018 03:39:19
Message: <5ba4a027@news.povray.org>
On 9/21/2018 3:33 AM, Thomas de Groot wrote:
> On 6-8-2018 23:15, Mike Horvath wrote:
>> An old scene, but I've been sprucing it up in preparation toward 
>> uploading it to the Object Collection. I can't remember if it's to 
>> proper scale however. Also I'm thinking there may be a little too much 
>> cloud cover.
>>
> 
> A reminder about Banks Orbitals in comparison to the traditional Ringworld.
> 
> https://orionsarm.com/eg-article/4845ef5c4ca7c
> 
> 

Seems a lot cozier than a ringworld. Only 42 billion people!


Mike


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From: Thomas de Groot
Subject: Re: Ringworld (continued) vs Banks Orbitals
Date: 21 Sep 2018 03:45:39
Message: <5ba4a1a3@news.povray.org>
On 21-9-2018 9:39, Mike Horvath wrote:
> On 9/21/2018 3:33 AM, Thomas de Groot wrote:
>> On 6-8-2018 23:15, Mike Horvath wrote:
>>> An old scene, but I've been sprucing it up in preparation toward 
>>> uploading it to the Object Collection. I can't remember if it's to 
>>> proper scale however. Also I'm thinking there may be a little too 
>>> much cloud cover.
>>>
>>
>> A reminder about Banks Orbitals in comparison to the traditional 
>> Ringworld.
>>
>> https://orionsarm.com/eg-article/4845ef5c4ca7c
>>
>>
> 
> Seems a lot cozier than a ringworld. Only 42 billion people!
> 
> 

It has many advantages over a ring and in The Culture universe created 
by Iain M. Banks, orbitals are very popular.

-- 
Thomas


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