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clipka <ano### [at] anonymous org> wrote:
> Am 18.01.2013 15:03, schrieb Mr:
>
> > -will this solve the problem of bright edges with SSLT giving characters a
> > wireframed edge? (maybe by allowing SSLT to really consider smooth a meshe's
> > edge when its normals are specified as such)
>
> Not directly; but while working on the bump-mapping support, I also
> tackled the related problem of those bright wireframe edges. (See my
> latest posts in the "Young Teens 5" thread for a sample.)
>
> > -Will the modifications allow to do some UVmapped tangeant normal perturbations?
> > (maybe using the slope map with a syntax to say that channels RGB corresponds to
> > XYZ/UVW)
>
> No. Such a feature is on my to-do list, but I haven't tackled it yet.
You're simply the best ! :)
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clipka <ano### [at] anonymous org> wrote:
> Am 08.01.2013 05:44, schrieb clipka:
> > Just figured out how to integrate bump-mapping into SSLT:
>
> I guess I should mention that this, once again, is a patch to POV-Ray.
> (Not scheduled for 3.7.0, unfortunately.)
no prob, you're still awesome
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Am 19.01.2013 12:30, schrieb Mr:
> You're simply the best ! :)
I don't know about being the best, but...
Am 20.01.2013 02:35, schrieb nemesis:
> no prob, you're still awesome
... yeah, sometimes I do think I am :-)
Thanks guys. Let's not forget the rest of the dev team though, who are
doing an equally awesome job in the background.
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On 20-1-2013 6:08, clipka wrote:
> Am 19.01.2013 12:30, schrieb Mr:
> > You're simply the best ! :)
>
> I don't know about being the best, but...
>
> Am 20.01.2013 02:35, schrieb nemesis:
>> no prob, you're still awesome
>
> ... yeah, sometimes I do think I am :-)
>
> Thanks guys. Let's not forget the rest of the dev team though, who are
> doing an equally awesome job in the background.
>
Absolutely! And all in their free time too! Thanks guys!
Any girls involved? if so: thanks girls! ;-)
And not forgetting wives/companions and children who have to sacrifice
some free time too...
Thomas
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On 20/01/2013 8:15 AM, Thomas de Groot wrote:
> On 20-1-2013 6:08, clipka wrote:
>> Thanks guys. Let's not forget the rest of the dev team though, who are
>> doing an equally awesome job in the background.
>>
>
> Absolutely! And all in their free time too! Thanks guys!
>
> Any girls involved? if so: thanks girls! ;-)
>
>
Anyway it is almost time for a round of applause to the whole team.
Well done guys. (Oh! I hate that usage. :-))
--
Regards
Stephen
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On 20-1-2013 10:32, Stephen wrote:
Now, what is the world come to!?
Thomas
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Thomas de Groot <tho### [at] degroot org> wrote:
> On 20-1-2013 10:32, Stephen wrote:
>
>
> Now, what is the world come to!?
gays
I mean, merry people
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On 20-1-2013 15:31, nemesis wrote:
> gays
>
> I mean, merry people
>
LOL
Thomas
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Stephen <mca### [at] aol com> wrote:
> Thanks to the flexibility and fluidity of the English language,
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On 22/01/2013 1:31 PM, Cousin Ricky wrote:
> Stephen <mca### [at] aol com> wrote:
>> Thanks to the flexibility and fluidity of the English language,
>
>
Not always, in my experience. The first time I heard a woman referring
to herself as a guy was on the Dick Van Dyke show, all those years ago.
--
Regards
Stephen
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