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"Robert McGregor" <rob### [at] mcgregorfineartcom> schreef in bericht
news:web.4d2a814e9154b98f94d713cc0@news.povray.org...
>
> Do you plan to render a higher resolution version?? This shot would make a
> great
> desktop wallpaper at 1600x900 (or higher)!
Thank you indeed, Robert. No, for the moment I do not plan a higher
resolution. I am content with the image as is and the render would block my
other projects for too long. But who knows? a moment of low creativity might
trigger it :-)
Thomas
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"Dave Blandston" <nomail@nomail> schreef in bericht
news:web.4d29e0de9154b98f1df6284f0@news.povray.org...
> That's really impressive. The fog contributes a lot to the mood of the
> scene. It
> feels very ominous!
>
Thank you indeed, Dave! Sam's fog is a great macro for this kind of scene. I
added a scattering media (type 5) with density to complete the scene.
Thomas
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A very evocative image; and I do like that fog. I also love the 'widescreen'
aspect ratio; it really makes the scene stand out.
I actually didn't know what 'hoplite' meant until seeing your WIPs and looking
it up on-line! The shield is a work of art.
Ken
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"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
> As far as I am concerned, this is the final version of this scene. Thanks to
> Sam Benge for the textured_fog macro
Very nice!
The colour scheme makes it look like he's on Mars, which is an interesting
coincidence because I'm currently reading Dan Simmons' "Olympos", the sequel to
"Ilium". Ancient Achaeans on Mars is something that occurs in the plot...
Will this warrior be making a return in future work? It seems a shame to put all
that effort into the modelling to have him half-hidden by fog and distance :)
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"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
> As far as I am concerned, this is the final version of this scene. Thanks to
> Sam Benge for the textured_fog macro
You've conveyed a wonderful sense of mood in this work, Thomas. I'm glad the
textured fog worked out as well as it did. I was expecting a much larger final
image, but I can understand about wanting to move on to other projects (and not
wishing to be tied down by a long render).
Great work on the model, but it's a shame that most of his details are lost :(
Sam
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"Bill Pragnell" <bil### [at] hotmailcom> schreef in bericht
news:web.4d2afafb9154b98f6dd25f0b0@news.povray.org...
>
> Very nice!
Thank you, Bill.
>
> The colour scheme makes it look like he's on Mars, which is an interesting
> coincidence because I'm currently reading Dan Simmons' "Olympos", the
> sequel to
> "Ilium". Ancient Achaeans on Mars is something that occurs in the plot...
Spot on!! The scene *was* inspired by "Ilium" and "Olympos" indeed. It seems
that I have got the evocation right :-)
>
> Will this warrior be making a return in future work? It seems a shame to
> put all
> that effort into the modelling to have him half-hidden by fog and distance
> :)
I agree. Like several of my figures, he is likely to come back one way or
another. However, the modelling of the panoplia was an interesting exercise
in itself too (still not entirely finished) which stretched my Poser
possibilities to their limits. I need to model better sandals, using
conforming clothes strategies instead of dynamic ones like I prefer. That
means a more serious incursion into Poser's Setup Room.
Thomas
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"Kenneth" <kdw### [at] earthlinknet> schreef in bericht
news:web.4d2accc69154b98f196b08580@news.povray.org...
>A very evocative image; and I do like that fog. I also love the
>'widescreen'
> aspect ratio; it really makes the scene stand out.
Thank you, Kenneth. I have a preference for those ratios....:-)
>
> I actually didn't know what 'hoplite' meant until seeing your WIPs and
> looking
> it up on-line! The shield is a work of art.
Well, hoplite is not a word we tend tu use every day ;-) I like to increase
my knowledge through renders as a pretext, or inversely to apply my
knowledge to renders. In both cases there is always some research to do
which is highly stimulating.
Thomas
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"Samuel Benge" <stb### [at] hotmailcom> schreef in bericht
news:web.4d2b76149154b98f993168d90@news.povray.org...
> You've conveyed a wonderful sense of mood in this work, Thomas. I'm glad
> the
> textured fog worked out as well as it did. I was expecting a much larger
> final
> image, but I can understand about wanting to move on to other projects
> (and not
> wishing to be tied down by a long render).
I am not much of an *inventor* myself, so I am always glad to use the smart
macros others have wrought. Your textured fog is a particularly nice
addition to the collection indeed. Only the figure does not participate in
its use because otherwise the washed out effect was too great.
I am not feeling enough incentive to wait for a larger render :-/ but that
may change if a go through a period of lesser productivity.
> Great work on the model, but it's a shame that most of his details are
> lost :(
I agree. Be certain that I shall have him come back! ;-)
Thomas
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"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
> Spot on!! The scene *was* inspired by "Ilium" and "Olympos" indeed. It seems
> that I have got the evocation right :-)
Dead right - the connection popped into my head as soon as I saw the image. I
just thought it was too great a coincidence that you produced this image just as
I happened to be reading that book!
Now, how about some moravecs and "gods" ? :D
(in a new setting, obviously, I wouldn't want you to clutter this lovely
atmospheric image:)
Bill
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"Bill Pragnell" <bil### [at] hotmailcom> schreef in bericht
news:web.4d2c19689154b98f6dd25f0b0@news.povray.org...
> Now, how about some moravecs and "gods" ? :D
>
> (in a new setting, obviously, I wouldn't want you to clutter this lovely
> atmospheric image:)
It is an idea I shall keep in mind :-)
And Mars has been terraformed, so even my image is not absolutely correct...
;-)
Thomas
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