POV-Ray : Newsgroups : povray.binaries.images : df3 proximity pattern continued... Server Time
31 Jul 2024 16:17:43 EDT (-0400)
  df3 proximity pattern continued... (Message 1 to 4 of 4)  
From: Thomas de Groot
Subject: df3 proximity pattern continued...
Date: 6 Sep 2009 08:40:19
Message: <4aa3adb3@news.povray.org>
Right. This is what I have been doing up till now.

- I cropped invisible features underground from the central building. 
Dimensions now: <33.5, 33.5, 16.5> with z being up

- Assuming that the *magic* number 7.5 is valid for an object sized 120 pov 
units, I calculated the reducing factor for my building and used that in the 
params.

- I did the same for the basic element constituting the surrounding wall. 
Question: This object being strongly elongated, shouldn't the *scaling* of 
the bozo noise be scaled accordingly? I am not sure about that.

- From Edouard's example I deduced that the calculation of the df3 does not 
necessarily take place on an object centered at the origin, so the wall was 
calculated at its world's location. Question: Is this assumption correct?

Results for the time being vesible on the image.

-- 
All the best,

Thomas


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From: m a r c
Subject: Re: df3 proximity pattern continued...
Date: 6 Sep 2009 09:15:43
Message: <4aa3b5ff$1@news.povray.org>

message de news: 4aa3adb3@news.povray.org...
> Right. This is what I have been doing up till now.
The proximity pattern is much better.
But I think you could have a softer transition between greenish and grey 
colors.

Marc


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From: Thomas de Groot
Subject: Re: df3 proximity pattern continued...
Date: 6 Sep 2009 10:42:47
Message: <4aa3ca67@news.povray.org>
A birdseye view to show the different df3's. The tower looks right (a bit 
boring maybe) but the wall is not correct at all. At the extreme right one 
can see that the top has some greenish hue, but that is all that suggests 
the proximity pattern. The cenotaph needs some more fine tuning of course.

Thomas


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From: Thomas de Groot
Subject: Re: df3 proximity pattern continued...
Date: 6 Sep 2009 10:50:13
Message: <4aa3cc25$1@news.povray.org>
"m_a_r_c" <jac### [at] wanadoofr> schreef in bericht 
news:4aa3b5ff$1@news.povray.org...
>
> The proximity pattern is much better.
> But I think you could have a softer transition between greenish and grey 
> colors.

Correct. The blurring is a tricky business...

Thomas


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