POV-Ray : Newsgroups : povray.binaries.images : A wip [~110 kB] Server Time
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From: Stephen
Subject: Re: A wip [~110 kB]
Date: 4 Dec 2008 06:41:19
Message: <5egfj4pudv03016daoggom22ovj5mmh8v2@4ax.com>
On Thu, 4 Dec 2008 08:56:09 +0100, "Thomas de Groot"
<tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:

>
>"Stephen" <mcavoysAT@aolDOTcom> schreef in bericht 
>news:cg9dj4hct3as1fe7729d1gvamgr0hhi3g8@4ax.com...
>> On Wed, 3 Dec 2008 16:19:13 +0100, "Thomas de Groot"
>> <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
>>
>> It looks like a painting, Thomas.
>> Nice!
>> -- 
>>
>Thank you Stephen. Yes it looks like a painting, perhaps because the image 
>was built in two passes: one .hdr render for the sky (Abe Madey's media 
>clouds) which was subsequently projected on a sphere in the second pass.
>

Why two passes? What is the difference between that and just putting the HDR
image directly onto a sphere?
-- 

Regards
     Stephen


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From: Thomas de Groot
Subject: Re: A wip [~110 kB]
Date: 4 Dec 2008 10:11:10
Message: <4937f30e$1@news.povray.org>
"Stephen" <mcavoysAT@aolDOTcom> schreef in bericht 
news:5egfj4pudv03016daoggom22ovj5mmh8v2@4ax.com...
>
> Why two passes? What is the difference between that and just putting the 
> HDR
> image directly onto a sphere?
> -- 
Sorry. My faulty explanation. What I mean is that I first rendered a large 
(3200x1600) image with a spherical camera with only the media sky (took 
between 24 and 48 hours). That image was then projected on a sphere with the 
landscape which rendered in about 15 minutes, radiosity included.

Thomas


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From: Darren New
Subject: Re: A wip [~110 kB]
Date: 4 Dec 2008 10:36:16
Message: <4937f8f0$1@news.povray.org>
Thomas de Groot wrote:
> An initial site for further exploration

This sort of thing would make for a great dual-monitor background if it was 
rendered 2560x1024. :-)

-- 
   Darren New, San Diego CA, USA (PST)
   The NFL should go international. I'd pay to
   see the Detroit Lions vs the Roman Catholics.


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From: Stephen
Subject: Re: A wip [~110 kB]
Date: 4 Dec 2008 14:16:45
Message: <r3bgj4ltupjookueqb5mrab1tk6l12rset@4ax.com>
On Thu, 4 Dec 2008 16:11:09 +0100, "Thomas de Groot"
<tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:

>Sorry. My faulty explanation

I'll put it down to having a bad cold and reading what I wanted to read :(
Your explanation was good but it got twisted in my mind.
-- 

Regards
     Stephen


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From: stbenge
Subject: Re: A wip [~110 kB]
Date: 4 Dec 2008 18:42:18
Message: <49386ada$1@news.povray.org>
Thomas de Groot wrote:
> Thank you, and very good Sam :-)  These are indeed suposed to be ruins of 
> ancient structures blending with the surrounding landscape. I made use of 
> some presets in the GeoControl landscape program 
> http://www.geocontrol2.com/e_index.htm to achieve this.

Ah, too bad it's a commercial program. I was excited for a moment :(

Sam


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From: Christian Froeschlin
Subject: Re: A wip [~110 kB]
Date: 4 Dec 2008 18:50:40
Message: <49386cd0$1@news.povray.org>
Thomas de Groot wrote:

> Thank you Stephen. Yes it looks like a painting, perhaps because the image 
> was built in two passes: one .hdr render for the sky (Abe Madey's media 
> clouds) which was subsequently projected on a sphere in the second pass.

I think it looks like a painting because it has some
odd graininess to it, like the dark speckles. Also, the
ripples are a bit reminiscent to brush effects.

Is there a light source or just HDR and radiosity?


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From: Thomas de Groot
Subject: Re: A wip [~110 kB]
Date: 5 Dec 2008 04:11:23
Message: <4938f03b$1@news.povray.org>
"Christian Froeschlin" <chr### [at] chrfrde> schreef in bericht 
news:49386cd0$1@news.povray.org...
> Thomas de Groot wrote:
>
>> Thank you Stephen. Yes it looks like a painting, perhaps because the 
>> image was built in two passes: one .hdr render for the sky (Abe Madey's 
>> media clouds) which was subsequently projected on a sphere in the second 
>> pass.
>
> I think it looks like a painting because it has some
> odd graininess to it, like the dark speckles. Also, the
> ripples are a bit reminiscent to brush effects.
>
> Is there a light source or just HDR and radiosity?

There is a light source (Sun) to make shadows more marked. With only the sky 
and radiosity, the landscape is too washed out, so additionally, a black 
screen is present behind the camera to block some of the luminosity coming 
from the hidden part of the scene.

The dark speckle probably originate with low radiosity settings (testing). 
Probably, in the final version, a finer aa will be necessary.

Thomas


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From: Thomas de Groot
Subject: Re: A wip [~110 kB]
Date: 5 Dec 2008 04:15:08
Message: <4938f11c$1@news.povray.org>
"stbenge" <THI### [at] hotmailcom> schreef in bericht 
news:49386ada$1@news.povray.org...
>
> Ah, too bad it's a commercial program. I was excited for a moment :(
>

True. I think the effect could be obtained by other means too, for instance 
with a high-resolution greyscale map drawn in a paint program. And surely 
with the help of some functions? I am not good at that, but I can 
imagine....

Thomas


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From: Thomas de Groot
Subject: Re: A wip [~110 kB]
Date: 5 Dec 2008 08:33:06
Message: <49392d92@news.povray.org>
Like This?   :-)

Thomas

"Darren New" <dne### [at] sanrrcom> schreef in bericht 
news:4937f8f0$1@news.povray.org...
> Thomas de Groot wrote:
>> An initial site for further exploration
>
> This sort of thing would make for a great dual-monitor background if it 
> was
> rendered 2560x1024. :-)
>
> -- 
>   Darren New, San Diego CA, USA (PST)
>   The NFL should go international. I'd pay to
>   see the Detroit Lions vs the Roman Catholics.


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Attachments:
Download 'A M_04XL.jpg' (457 KB)

Preview of image 'A M_04XL.jpg'
A M_04XL.jpg


 

From: Stephen
Subject: Re: A wip [~110 kB]
Date: 5 Dec 2008 09:06:42
Message: <badij49hssj2j3v9t7hqkn4isf7u9okneq@4ax.com>
On Fri, 5 Dec 2008 14:32:48 +0100, "Thomas de Groot"
<tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:

>Like This?   :-)

It looks even better.
-- 

Regards
     Stephen


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