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Thomas de Groot wrote:
> Thank you Stephen. Yes it looks like a painting, perhaps because the image
> was built in two passes: one .hdr render for the sky (Abe Madey's media
> clouds) which was subsequently projected on a sphere in the second pass.
I think it looks like a painting because it has some
odd graininess to it, like the dark speckles. Also, the
ripples are a bit reminiscent to brush effects.
Is there a light source or just HDR and radiosity?
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"Christian Froeschlin" <chr### [at] chrfr de> schreef in bericht
news:49386cd0$1@news.povray.org...
> Thomas de Groot wrote:
>
>> Thank you Stephen. Yes it looks like a painting, perhaps because the
>> image was built in two passes: one .hdr render for the sky (Abe Madey's
>> media clouds) which was subsequently projected on a sphere in the second
>> pass.
>
> I think it looks like a painting because it has some
> odd graininess to it, like the dark speckles. Also, the
> ripples are a bit reminiscent to brush effects.
>
> Is there a light source or just HDR and radiosity?
There is a light source (Sun) to make shadows more marked. With only the sky
and radiosity, the landscape is too washed out, so additionally, a black
screen is present behind the camera to block some of the luminosity coming
from the hidden part of the scene.
The dark speckle probably originate with low radiosity settings (testing).
Probably, in the final version, a finer aa will be necessary.
Thomas
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"stbenge" <THI### [at] hotmail com> schreef in bericht
news:49386ada$1@news.povray.org...
>
> Ah, too bad it's a commercial program. I was excited for a moment :(
>
True. I think the effect could be obtained by other means too, for instance
with a high-resolution greyscale map drawn in a paint program. And surely
with the help of some functions? I am not good at that, but I can
imagine....
Thomas
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Like This? :-)
Thomas
"Darren New" <dne### [at] san rr com> schreef in bericht
news:4937f8f0$1@news.povray.org...
> Thomas de Groot wrote:
>> An initial site for further exploration
>
> This sort of thing would make for a great dual-monitor background if it
> was
> rendered 2560x1024. :-)
>
> --
> Darren New, San Diego CA, USA (PST)
> The NFL should go international. I'd pay to
> see the Detroit Lions vs the Roman Catholics.
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Attachments:
Download 'A M_04XL.jpg' (457 KB)
Preview of image 'A M_04XL.jpg'
![A M_04XL.jpg](/povray.binaries.images/attachment/%3C49392d92%40news.povray.org%3E/A%20M_04XL.jpg?preview=1)
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On Fri, 5 Dec 2008 14:32:48 +0100, "Thomas de Groot"
<tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
>Like This? :-)
It looks even better.
--
Regards
Stephen
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"Stephen" <mcavoysAT@aolDOTcom> schreef in bericht
news:badij49hssj2j3v9t7hqkn4isf7u9okneq@4ax.com...
>
> It looks even better.
> --
He he! Different ratio of course, and a finer rippling. Finer aa too.
Thomas
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"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> schreef in bericht
news:49394991>
> He he! Different ratio of course, and a finer rippling. Finer aa too.
>
One thing I forgot to do however, is change the aspect ratio of the camera.
The image looks more stretched now than in the original. Doesn't matter now,
but I shall correct it for future renders.
Thomas
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On Fri, 5 Dec 2008 16:38:58 +0100, "Thomas de Groot"
<tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
>
>"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> schreef in bericht
>news:49394991>
>> He he! Different ratio of course, and a finer rippling. Finer aa too.
>>
>One thing I forgot to do however, is change the aspect ratio of the camera.
>The image looks more stretched now than in the original. Doesn't matter now,
>but I shall correct it for future renders.
>
I don't know I think I like this image, with the stretched aspect ratio, better
:)
--
Regards
Stephen
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"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
> Like This? :-)
Excellent! Very convincing, even if the geology is a little modular!
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Thomas de Groot wrote:
> Like This? :-)
Sweet! Thank you!
--
Darren New, San Diego CA, USA (PST)
The NFL should go international. I'd pay to
see the Detroit Lions vs the Roman Catholics.
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