POV-Ray : Newsgroups : povray.binaries.images : Kepler CGSphere Server Time
1 Aug 2024 14:31:31 EDT (-0400)
  Kepler CGSphere (Message 5 to 14 of 24)  
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From: Blue Herring
Subject: Re: Kepler CGSphere
Date: 22 Sep 2008 13:37:47
Message: <48d7d7eb$1@news.povray.org>
Alain wrote:
> You can slightly broaden the lines and make ther edges a little fuzzy.

That would probably help a lot, thanks for the idea.  I'll have to look 
at the texture from the cgsphere include, I don't want to make it look 
too different.

-- 
// The Mildly Infamous Blue Herring
#version 3.61;#include"functions.inc"global_settings{assumed_gamma
2.2}isosurface{function{-f_strophoid(x/2-.45,y,z*3,1,1.2,1,1.5)-.05}
contained_by{box{<-2.1,-1,-1/3>,<1.4,1,1/3>}}max_gradient 12inverse
hollow pigment{rgbf 1}interior{media{samples 8 emission<3,80,150>/255
density{crackle metric 1color_map{[0rgb 6][.03rgb 0][1rgb 0]}scale<1,
2,1>warp{turbulence<.5,.75,.5>}scale 1/3}}}translate z*3}


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From: alphaQuad
Subject: Re: Kepler CGSphere
Date: 22 Sep 2008 14:05:00
Message: <web.48d7ddc0f01c7ef5cf397ae30@news.povray.org>
Blue Herring <pov### [at] bherringcotsenet> wrote:
>    If anyone has any ideas for a faster way to get those gridlines to
> render properly as well,
80 = 20 here:
#declare tiletex =
texture {
    pigment { uv_mapping
      gradient x
      pigment_map{
        [1/20 rgb 0][1/20 gradient y
          colour_map{
            [1/20 rgb 0]
            [1/20 rgb <0.78431, 0.78431, 0.78431>]
          }
        ]
      }
      scale -<1/10,1/20,1>
    }
}

http://news.povray.org/povray.binaries.images/attachment/%3Cweb.48aaf1a091e8c8de6fa8d7740%40news.povray.org%3E/mirrorsp
heres4.png
http://news.povray.org/povray.binaries.images/attachment/%3Cweb.48ab05fa91e8c8de6fa8d7740%40news.povray.org%3E/mirrorsp
heres4.zip


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From: alphaQuad
Subject: Re: Kepler CGSphere
Date: 22 Sep 2008 14:30:01
Message: <web.48d7e32ef01c7ef5cf397ae30@news.povray.org>
Blue Herring <pov### [at] bherringcotsenet> wrote:

>
>    If anyone has any ideas for a faster way to get those gridlines to
> render properly as well, I'm all ears (eyes?).

should have used short version, mistakes a valid way of learning, doH!

<web.48ab05fa91e8c8de6fa8d7740@news.povray.org>
<web.48aaf1a091e8c8de6fa8d7740@news.povray.org>


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From: Almalm
Subject: Re: Kepler CGSphere
Date: 23 Sep 2008 00:55:00
Message: <web.48d875e0f01c7ef585a1c64d0@news.povray.org>
Nice work! I like it!


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From: Karl Anders
Subject: Re: Kepler CGSphere
Date: 23 Sep 2008 01:05:00
Message: <web.48d87801f01c7ef51eb1d28b0@news.povray.org>
"Almalm" <nomail@nomail> wrote:
> Nice work! I like it!

Me too, absolutely!

I just got a minor problem with posting on cgsphere.com...

Since a bit more than a week, I can't reach that site. Are they having problems
or do I have problems?

Have a nice day
Karl


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From: Thomas de Groot
Subject: Re: Kepler CGSphere
Date: 23 Sep 2008 03:35:00
Message: <48d89c24$1@news.povray.org>
He He!! Reminds me of my image back in 2005.

(My previous message got the wrong address. Should be:
http://news.povray.org/povray.binaries.images/thread/%3C42f0bd88%40news.povray.org%3E/?mtop=6

Nice!

Thomas


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From: Jörg 'Yadgar' Bleimann
Subject: Re: Kepler CGSphere
Date: 23 Sep 2008 19:02:41
Message: <48d97591$1@news.povray.org>
High!

Kepler? Probably I lack some background knowledge on how Kepler found 
the laws of planetary movement, I just see a rendition of (some) 
Platonic solids fitted into concentric spheres! What's so Keplerian 
about it?

See you in Khyberspace - www.khyberspace.de

Yadgar


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From: Jonathan Hunt
Subject: Re: Kepler CGSphere
Date: 23 Sep 2008 20:18:42
Message: <48d98762$1@news.povray.org>

> Kepler? ... What's so Keplerian about it?

http://en.wikipedia.org/wiki/Mysterium_Cosmographicum

-- 
Jonathan Hunt
jon### [at] xlcuscom


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From: Blue Herring
Subject: Re: Kepler CGSphere
Date: 24 Sep 2008 10:57:35
Message: <48da555f$1@news.povray.org>
alphaQuad wrote:
> 80 = 20 here:
> #declare tiletex =
> texture {
>     pigment { uv_mapping
>       gradient x
>       pigment_map{
>         [1/20 rgb 0][1/20 gradient y
>           colour_map{
>             [1/20 rgb 0]
>             [1/20 rgb <0.78431, 0.78431, 0.78431>]
>           }
>         ]
>       }
>       scale -<1/10,1/20,1>
>     }
> }
> 
>
http://news.povray.org/povray.binaries.images/attachment/%3Cweb.48aaf1a091e8c8de6fa8d7740%40news.povray.org%3E/mirrorsp
> heres4.png
>
http://news.povray.org/povray.binaries.images/attachment/%3Cweb.48ab05fa91e8c8de6fa8d7740%40news.povray.org%3E/mirrorsp
> heres4.zip
> 

Thanks!  That will be quite helpful, I think.  I can see from your image 
that it works well.

-- 
// The Mildly Infamous Blue Herring
#version 3.61;#include"functions.inc"global_settings{assumed_gamma
2.2}isosurface{function{-f_strophoid(x/2-.45,y,z*3,1,1.2,1,1.5)-.05}
contained_by{box{<-2.1,-1,-1/3>,<1.4,1,1/3>}}max_gradient 12inverse
hollow pigment{rgbf 1}interior{media{samples 8 emission<3,80,150>/255
density{crackle metric 1color_map{[0rgb 6][.03rgb 0][1rgb 0]}scale<1,
2,1>warp{turbulence<.5,.75,.5>}scale 1/3}}}translate z*3}


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From: Blue Herring
Subject: Re: Kepler CGSphere
Date: 24 Sep 2008 10:58:06
Message: <48da557e$1@news.povray.org>
Almalm wrote:
> Nice work! I like it!

Thanks very much!

-- 
// The Mildly Infamous Blue Herring
#version 3.61;#include"functions.inc"global_settings{assumed_gamma
2.2}isosurface{function{-f_strophoid(x/2-.45,y,z*3,1,1.2,1,1.5)-.05}
contained_by{box{<-2.1,-1,-1/3>,<1.4,1,1/3>}}max_gradient 12inverse
hollow pigment{rgbf 1}interior{media{samples 8 emission<3,80,150>/255
density{crackle metric 1color_map{[0rgb 6][.03rgb 0][1rgb 0]}scale<1,
2,1>warp{turbulence<.5,.75,.5>}scale 1/3}}}translate z*3}


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