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"Bill Pragnell" <bil### [at] hotmail com> wrote in message
news:web.48d0bf14a788d3fcd5b77e4a0@news.povray.org...
The very thought makes me wince, and puts me in mind of poor
> Thor, in Douglas Adams' "The Long Dark Teatime of the Soul", made to count
> all
> the stones in Wales... :-)
That *is* Wales! ;)
~Steve~
>
> Bill
>
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Jonathan Hunt <jon### [at] xlcus com> wrote:
> In article <48d02cc2$1@news.povray.org>, LightBeam wrote:
> > Wow ! Your photo is really impressive ;-)
>
> I'm glad you like my *photo* :-)
>
> --
> Jonathan Hunt
> jon### [at] xlcus com
I thought you were not allowed to post photos in the group and claim them as
Povray? ;)
Seriously, your work is both an inspiration and a frustration.
Both Tulips and Pebbles would seem to be photo quality.
>>Well it's been over 7 years since I last played with POV-Ray ..
Welcome back !!!!
Leef_me
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Carlo C. wrote:
> For curiosity, how many blur_samples you've taken?
Here are the relevant parts from my camera block...
aperture 0.25
blur_samples 256
confidence 0.95
variance 1/256
--
Jonathan Hunt
jon### [at] xlcus com
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Bill Pragnell wrote:
> Unless your code is particularly convoluted, I think it highly
> unlikely that manual placement of the stones would be easier.
Well, easier in the sense of trying to get them placed "Just right" from
an artistic point of view. I think I tried over 200 values for the
starting value of the random seed before I settled on the placement you
see in the final image! :-)
--
Jonathan Hunt
jon### [at] xlcus com
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Leef_me wrote:
> Seriously, your work is both an inspiration and a frustration.
> Both Tulips and Pebbles would seem to be photo quality.
Thanks :-) Well, I shall be posting the source code to the newsgroups
shortly, so you'll be able to see all of my dirty secrets! :-D
> > Well it's been over 7 years since I last played with POV-Ray ..
>
> Welcome back !!!!
Hopefully it won't be another 7 years until the next one! ;-)
--
Jonathan Hunt
jon### [at] xlcus com
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I've posted the source code here...
http://news.povray.org/povray.text.scene-files/thread/%3C48d158e3%241%40news.povray.org%3E/
...and here...
http://xlcus.com/povray/pebbles/pebbles.pov
Cheers,
--
Jonathan Hunt
jon### [at] xlcus com
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Jonathan Hunt <jon### [at] xlcus com> wrote:
> Bill Pragnell wrote:
> > Unless your code is particularly convoluted, I think it highly
> > unlikely that manual placement of the stones would be easier.
>
> Well, easier in the sense of trying to get them placed "Just right" from
> an artistic point of view. I think I tried over 200 values for the
> starting value of the random seed before I settled on the placement you
> see in the final image! :-)
'Nuff said, I've been there! What the SDL needs is an eval_aesthetics() function
so you can automate seed hunting ;-)
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Bill Pragnell nous illumina en ce 2008-09-18 11:53 -->
> 'Nuff said, I've been there! What the SDL needs is an eval_aesthetics() function
> so you can automate seed hunting ;-)
>
OK! But, the problem is that aesthetic don't have the same meaning from one
person to the next... An even for a gives person, it can change acording on a
multitude of factors, like your age, the weather, how was the day at
work/school, your last meal, the weather,...
--
Alain
-------------------------------------------------
Expert, n.: Someone who comes from out of town and shows slides.
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Alain <ele### [at] netscape net> wrote:
> Bill Pragnell nous illumina en ce 2008-09-18 11:53 -->
>
> > 'Nuff said, I've been there! What the SDL needs is an eval_aesthetics() function
> > so you can automate seed hunting ;-)
> >
> OK! But, the problem is that aesthetic don't have the same meaning from one
> person to the next... An even for a gives person, it can change acording on a
> multitude of factors, like your age, the weather, how was the day at
> work/school, your last meal, the weather,...
Agreed! I was just being facetious. :P
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I've added some comments to the source code to hopefully make it easier
to understand! :-)
http://news.povray.org/48d81ce2%40news.povray.org
http://xlcus.com/povray/pebbles/pebbles.pov
--
Jonathan Hunt
jon### [at] xlcus com
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