From: Chambers
Subject: Re: Saturday night abstract
Date: 3 Aug 2008 03:03:39
Message: <4895584b$1@news.povray.org>
Warp wrote:
> This didn't turn out at all as well as I envisioned in my head, but I'll> post it anyways because it took so long to render.> >
Is that one of the woods from the standard include files, or did you
make it yourself? I really like it :)
...Chambers
From: Warp
Subject: Re: Saturday night abstract
Date: 3 Aug 2008 06:26:26
Message: <489587d2@news.povray.org>
Chambers wrote:
> Is that one of the woods from the standard include files, or did you> make it yourself? I really like it :)
It's just my personal default wood pattern design, heavily based on
the ones in the standard include files.
From: Jim Charter
Subject: Re: Saturday night abstract
Date: 3 Aug 2008 15:25:01
Message: <4896060d$1@news.povray.org>
Warp wrote:
> This didn't turn out at all as well as I envisioned in my head, but I'll> post it anyways because it took so long to render.> >
Nice stuff, Warp.
I think you've 'broken through' with this in some manner. In the past
these would have had to be Go pieces on a board or some such. Just
allowing them to be raytraced elements is liberating.