Warp wrote:
> This didn't turn out at all as well as I envisioned in my head, but I'll
> post it anyways because it took so long to render.
>
>
Nice stuff, Warp.
I think you've 'broken through' with this in some manner. In the past
these would have had to be Go pieces on a board or some such. Just
allowing them to be raytraced elements is liberating.
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