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I wonder if anyone recognises the location? :-)
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"scott" <sco### [at] scott com> wrote:
> I wonder if anyone recognises the location? :-)
Looks like the city from GTA2. Wikipedia says that it's called "Anywhere City."
Am I right? Do I get a star? On second thought, I don't want any stars....
Sam
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> Looks like the city from GTA2. Wikipedia says that it's called "Anywhere
> City."
> Am I right? Do I get a star? On second thought, I don't want any stars....
Almost, it is actually where you start at the beginning of the original GTA.
Here's a view of the almost the whole map.
I was writing a program to load in the map data anyway, and I couldn't
resist writing a quick POV exporter to get it rendered nicely :-)
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"scott" <sco### [at] scott com> wrote:
> > Looks like the city from GTA2. Wikipedia says that it's called "Anywhere
> > City."
> > Am I right? Do I get a star? On second thought, I don't want any stars....
>
> Almost, it is actually where you start at the beginning of the original GTA.
> Here's a view of the almost the whole map.
I was close! Those roads screamed, "GTA!!" Then I saw the covered tracks, and
the pyramid textures on the roofs.
I never have played the first installment, nor have I even seen it for that
matter. I wonder if it can be downloaded freely from Rockstar, like GTA2? It's
a big file, no doubt.
> I was writing a program to load in the map data anyway, and I couldn't
> resist writing a quick POV exporter to get it rendered nicely :-)
Well, it worked excellently. What was the project for, if you don't mind my
asking? Will you be treating us be a GTA:SA shot sometime? :)
Sam
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> I never have played the first installment, nor have I even seen it for
> that
> matter. I wonder if it can be downloaded freely from Rockstar, like GTA2?
> It's
> a big file, no doubt.
Yes, you can download GTA in full from their website too.
> Well, it worked excellently.
There's a few bits missing from the POV exporter, like correctly handling
the side textures when the roof tile is tilted - it was just too tricky and
the POV file was already taking some minutes to parse.
> What was the project for, if you don't mind my
> asking? Will you be treating us be a GTA:SA shot sometime? :)
I was just messing about really, seeing if I could make a true 3D version of
the original GTA. But the problem is a lot of the objects you see in the
original are only 2D billboards, so I would need to make a lot of 3D content
myself. I saw some people got the graphics out of the later GTA versions,
so I definitely think it would be possible. But I think there would be a
lot more work with converting the mesh data etc.
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This is Sim City!
"scott" <sco### [at] scott com> schrieb im Newsbeitrag
news:487ddebf@news.povray.org...
>I wonder if anyone recognises the location? :-)
>
>
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