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Reflective Sphere over Checkered Plane(t)
I've been working on a spacestation project over the past couple weeks
at the request of one of my kids. After all this RSoCP talk, I thought
I could come up with a unique RSoCP using my space station.
As they say, "That's no moon."
You can find several views of the "real" thing at:
http://zycha.com/spacestation.html
Rick
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Attachments:
Download 'rsocp01.jpg' (77 KB)
Preview of image 'rsocp01.jpg'
![rsocp01.jpg](/povray.binaries.images/attachment/%3C47a7a56b%40news.povray.org%3E/rsocp01.jpg?ttop=443866&toff=3400&preview=1)
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Rick Gutleber <ric### [at] his com> wrote:
> Reflective Sphere over Checkered Plane(t)
>
> I've been working on a spacestation project over the past couple weeks
> at the request of one of my kids. After all this RSoCP talk, I thought
> I could come up with a unique RSoCP using my space station.
>
> As they say, "That's no moon."
>
> You can find several views of the "real" thing at:
>
> http://zycha.com/spacestation.html
>
> Rick
Wow the pictures look nice.
Do you also plan to model spaceships belonging to it?
Can these light spots glow in the dark?
A lot of details and these antennas. :-)
Regards
bluetree
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bluetree wrote:
>
> Wow the pictures look nice.
> Do you also plan to model spaceships belonging to it?
It would be nice. I have a small fighter-type spaceship, but nothing else.
> Can these light spots glow in the dark?
Yes, they are all ambient textures. They are not actual light sources
though.
> A lot of details and these antennas. :-)
Yes, there is a lot of detail. The whole thing is generated by a
program, so I can modify quite a few parameters, and I end up with
about 500000 lines of include files to feed into POV-Ray. That render
took about an hour. I'm sure there are ways I could speed it up.
Interestingly, I threw it into the POV-Ray 3.7 beta but it was rendering
about 10x _slower_. I have no idea why.
>
> Regards
> bluetree
>
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Rick Gutleber <ric### [at] his com> wrote:
> bluetree wrote:
> >
> > Wow the pictures look nice.
> > Do you also plan to model spaceships belonging to it?
>
> It would be nice. I have a small fighter-type spaceship, but nothing else.
So you almost finished modelling for a very good scene? You have just to build
some transporters? ;-)
> > Can these light spots glow in the dark?
>
> Yes, they are all ambient textures. They are not actual light sources
> though.
>
> > A lot of details and these antennas. :-)
>
> Yes, there is a lot of detail. The whole thing is generated by a
> program, so I can modify quite a few parameters, and I end up with
> about 500000 lines of include files to feed into POV-Ray. That render
> took about an hour. I'm sure there are ways I could speed it up.
>
> Interestingly, I threw it into the POV-Ray 3.7 beta but it was rendering
> about 10x _slower_. I have no idea why.
10 HOURS? Whew. And you used the same settings both times?
That's a difference.
You can only change very few parameters, because it is function based?
Regards
bluetree
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