POV-Ray : Newsgroups : povray.binaries.images : Toon shading with POV SDL Server Time
2 Aug 2024 12:22:52 EDT (-0400)
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From: Bill Pragnell
Subject: Re: How I did it.
Date: 10 Oct 2007 05:30:00
Message: <web.470c9b79905a422d731f01d10@news.povray.org>
"Stephen" <mcavoys_AT_aolDOT.com> wrote:
> William Tracy <wtr### [at] calpolyedu> wrote:
>
> > William Tracy
> > afi### [at] gmailcom -- wtr### [at] calpolyedu
> >
> > You know you've been raytracing too long when you can't decide which one
> > of your kids you're going to sell on the black market so you can afford
> > the plane ticket to the London PovRay conference coming up.
> >     -- Ken Tyler
>

> Tom Melly dropped out. Unless Andrew has scheduled an invisible conference
> so that no one turns up :)

I almost count. I grew up in south London (almost Kent) and my folks still
live there, as do most of my pre-university friends. :)


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From: Stephen
Subject: Re: How I did it.
Date: 10 Oct 2007 07:30:01
Message: <web.470cb726905a422d726bd13c0@news.povray.org>
"Bill Pragnell" <bil### [at] hotmailcom> wrote:
> "Stephen" <mcavoys_AT_aolDOT.com> wrote:
> > William Tracy <wtr### [at] calpolyedu> wrote:
> >
> > > William Tracy
> > > afi### [at] gmailcom -- wtr### [at] calpolyedu
> > >
> > > You know you've been raytracing too long when you can't decide which one
> > > of your kids you're going to sell on the black market so you can afford
> > > the plane ticket to the London PovRay conference coming up.
> > >     -- Ken Tyler
> >

> > Tom Melly dropped out. Unless Andrew has scheduled an invisible conference
> > so that no one turns up :)
>
> I almost count. I grew up in south London (almost Kent) and my folks still
> live there, as do most of my pre-university friends. :)

When consulting my records, I see that you have a honorary life membership.
But, where is this South London? My map stops at the river :)


Stephen


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From: Bill Pragnell
Subject: Re: How I did it.
Date: 10 Oct 2007 09:45:01
Message: <web.470cd6a1905a422d731f01d10@news.povray.org>
"Stephen" <mcavoys_AT_aolDOT.com> wrote:
> "Bill Pragnell" <bil### [at] hotmailcom> wrote:
> > "Stephen" <mcavoys_AT_aolDOT.com> wrote:
> > > William Tracy <wtr### [at] calpolyedu> wrote:
> > >
> > > > William Tracy
> > > > afi### [at] gmailcom -- wtr### [at] calpolyedu
> > > >
> > > > You know you've been raytracing too long when you can't decide which one
> > > > of your kids you're going to sell on the black market so you can afford
> > > > the plane ticket to the London PovRay conference coming up.
> > > >     -- Ken Tyler
> > >

> > > Tom Melly dropped out. Unless Andrew has scheduled an invisible conference
> > > so that no one turns up :)
> >
> > I almost count. I grew up in south London (almost Kent) and my folks still
> > live there, as do most of my pre-university friends. :)
>
> When consulting my records, I see that you have a honorary life membership.
> But, where is this South London? My map stops at the river :)

Hur de hur. Although that goes both ways - many of my cronies from dahn
saath think of Birmingham as in 'the North'!


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From: Stephen
Subject: Re: How I did it.
Date: 10 Oct 2007 10:40:01
Message: <web.470ce370905a422d726bd13c0@news.povray.org>
"Bill Pragnell" <bil### [at] hotmailcom> wrote:
> "Stephen" <mcavoys_AT_aolDOT.com> wrote:
> > "Bill Pragnell" <bil### [at] hotmailcom> wrote:
> > > "Stephen" <mcavoys_AT_aolDOT.com> wrote:
> > > > William Tracy <wtr### [at] calpolyedu> wrote:
> > > >
> > > > > William Tracy
> > > > > afi### [at] gmailcom -- wtr### [at] calpolyedu
> > > > >
> > > > > You know you've been raytracing too long when you can't decide which one
> > > > > of your kids you're going to sell on the black market so you can afford
> > > > > the plane ticket to the London PovRay conference coming up.
> > > > >     -- Ken Tyler
> > > >

> > > > Tom Melly dropped out. Unless Andrew has scheduled an invisible conference
> > > > so that no one turns up :)
> > >
> > > I almost count. I grew up in south London (almost Kent) and my folks still
> > > live there, as do most of my pre-university friends. :)
> >
> > When consulting my records, I see that you have a honorary life membership.
> > But, where is this South London? My map stops at the river :)
>
> Hur de hur. Although that goes both ways - many of my cronies from dahn
> saath think of Birmingham as in 'the North'!

Well intit?




Stephen


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From: William Tracy
Subject: Re: How I did it.
Date: 10 Oct 2007 11:54:29
Message: <470cf5b5$1@news.povray.org>
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Hash: SHA1

Stephen wrote:
> Nah! Brum?s doon sooth, ya bampot :)

So much for the actual content of my messages being more interesting
than my signatures. <_<

- --
William Tracy
afi### [at] gmailcom -- wtr### [at] calpolyedu

You know you've been raytracing too long when your friends are used to
the fact that you will suddenly stop walking in order to look at objects
and figure out how to do them as CSGs.
    -- Jeff Lee
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From: Bill Pragnell
Subject: Re: How I did it.
Date: 10 Oct 2007 15:45:00
Message: <web.470d2b48905a422d403037120@news.povray.org>
William Tracy <wtr### [at] calpolyedu> wrote:
> You know you've been raytracing too long when your friends are used to
> the fact that you will suddenly stop walking in order to look at objects
> and figure out how to do them as CSGs.
>     -- Jeff Lee

I know I've been raytracing far too long, 'cos I tend to do that in
real-time, as I walk. Sometimes isosurfaces, too.

> So much for the actual content of my messages being more interesting
> than my signatures. <_<

QED.

:-D


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From: Samuel Benge
Subject: Re: How I did it.
Date: 10 Oct 2007 16:52:54
Message: <470d3ba6@news.povray.org>
Shay wrote:
 > I wrote a raytracer in POV-Ray, reusing the "trace" function for speed
 > and simplicity.

Wow, that's a good cartoon shader!

> To make this an honest render, I used boxes for pixels 
> instead of writing pixel data out to a file, but a more serious 
> implementation would do the latter to save RAM.

Ugh, I don't think my computer has_enough_RAM to support the former 
technique. Nice innovation though!

<excise>
> I am considering writing a more advanced raytracer (with an SDL parser) 
> in Python in order to explore the feasibility of my proposal for a 
> POV-Ray 4.0 shading language (don't expect it to look much like Renderman).

Um, this would be compatible with the proposed core scripting language 
some of hope to have implemented, right?

Sam


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From: Thomas de Groot
Subject: Re: How I did it.
Date: 11 Oct 2007 03:02:58
Message: <470dcaa2@news.povray.org>
"Bill Pragnell" <bil### [at] hotmailcom> schreef in bericht 
news:web.470d2b48905a422d403037120@news.povray.org...
> William Tracy <wtr### [at] calpolyedu> wrote:
>> You know you've been raytracing too long when your friends are used to
>> the fact that you will suddenly stop walking in order to look at objects
>> and figure out how to do them as CSGs.
>>     -- Jeff Lee
>
> I know I've been raytracing far too long, 'cos I tend to do that in
> real-time, as I walk. Sometimes isosurfaces, too.
>

Hmm... I'm afraid I suffer from the same illness...
I even photograph them! Is that serious, doc?

Thomas


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From: Ger
Subject: Re: How I did it.
Date: 11 Oct 2007 03:30:35
Message: <470dd11b@news.povray.org>
Thomas de Groot wrote:

> 
> "Bill Pragnell" <bil### [at] hotmailcom> schreef in bericht
> news:web.470d2b48905a422d403037120@news.povray.org...
>> William Tracy <wtr### [at] calpolyedu> wrote:
>>> You know you've been raytracing too long when your friends are used to
>>> the fact that you will suddenly stop walking in order to look at objects
>>> and figure out how to do them as CSGs.
>>>     -- Jeff Lee
>>
>> I know I've been raytracing far too long, 'cos I tend to do that in
>> real-time, as I walk. Sometimes isosurfaces, too.
>>
> 
> Hmm... I'm afraid I suffer from the same illness...
> I even photograph them! Is that serious, doc?
> 

Just take an asperine and call me in the morning. Nothing to worry about.
-- 
Ger


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From: Stephen
Subject: Re: How I did it.
Date: 12 Oct 2007 04:30:00
Message: <web.470f3032905a422d726bd13c0@news.povray.org>
William Tracy <wtr### [at] calpolyedu> wrote:
> -----BEGIN PGP SIGNED MESSAGE-----
> Hash: SHA1
>
> Stephen wrote:
> > Nah! Brum?s doon sooth, ya bampot :)
>
> So much for the actual content of my messages being more interesting
> than my signatures. <_<
>
> - --

Sorry, I have a cold. :)

Stephen


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