From: Christian Froeschlin
Subject: Re: smoky quartz (121k jpg)
Date: 25 Aug 2007 18:00:51
Message: <46d0a693$1@news.povray.org>
Samuel Benge wrote:
> stm31415 wrote:> >> Is that method of physically rendering a scene on a scene faster than >> saving>> the photon data and then loading it to render the final scene?> > > I don't know. It depends on whether you save time with both rendering > and parsing, or just parsing. If it's the latter, then probably not.
I think you just save shooting the photons after parsing
has finished but before the actual render starts.
Samuel Benge wrote:
>
Nice. Even for crystal it looks sharp. Some micro-bevels might add to
the realism, but would likely be difficult with your intersecting planes
construction technique.
-Shay