Samuel Benge wrote:
> stm31415 wrote:
>
>> Is that method of physically rendering a scene on a scene faster than
>> saving
>> the photon data and then loading it to render the final scene?
>
>
> I don't know. It depends on whether you save time with both rendering
> and parsing, or just parsing. If it's the latter, then probably not.
I think you just save shooting the photons after parsing
has finished but before the actual render starts.
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