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4654b053@news.povray.org...
> Steven, Happy Birthday!
>
Very nice image!
Happy birthday Steven. :-)
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"Samuel Benge" <stb### [at] hotmailcom> schreef in bericht
news:4654b053@news.povray.org...
> Steven, Happy Birthday!
>
Great wisdom from Samuel! I join him in wishing you a Happy Birthday!
Thomas
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"Thomas de Groot" <t.d### [at] internlDOTnet> wrote:
> "Samuel Benge" <stb### [at] hotmailcom> schreef in bericht
> news:4654b053@news.povray.org...
> > Steven, Happy Birthday!
> >
>
> Great wisdom from Samuel! I join him in wishing you a Happy Birthday!
>
> Thomas
I join the others: happy birthday! And ... happy raytracing.
Bruno
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Samuel Benge <stb### [at] hotmailcom> wrote:
> Steven, Happy Birthday!
>
> At first I considered not posting this, as it may deepen your
> melancholy, but then I thought that recognition of of your birthday
> would be better than ignoring it.
>
Nice one Sam, but I think that you should have used more candles.
<Ducks and runs> :-)
Happy birthday, Steve :-)
Stephen
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William Tracy wrote:
> I *like* the flames on that!
>
> How did you do them?
Thanks. Here's the code:
#version unofficial megapov 1.20;
camera{
fisheye
right x*.5*1.33 up y*.5
location<0,0,-20>
look_at<0,0,0>
angle 52
}
#declare flame_color1= <1,.75,.5>;
#declare flame_color2= <1,1,.5>;
#declare flame_pigment_start= function{pattern{cylindrical }}
#declare flame_pigment=
pigment{
function{
flame_pigment_start(x*z/2,0,z*.5+pow(x*.75,2))
}
pigment_map{
[0 rgbt 1]
[1
cylindrical scale 2*<1.5,1,1> translate -z*2 poly_wave 2.5
color_map{[0 rgb flame_color2*1.5][1 rgb<1,1,3>]}
]
}
scale .25*<1,1,1.75>
warp{turbulence .1 lambda 1}
}
// the visible flame
#macro flame_object(flame_offset)
box{<-1,-2,0>,<1,2,0>
pigment{flame_pigment rotate x*270 scale 2 translate z*flame_offset}
finish{ambient 1 diffuse 0}
}
#end
// change macro offset value for naturally different flames
object{flame_object(4)}
// a glow :)
glow{type 0 location y*.125 color flame_color1/8 size 1.25}
~Sam
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Ooh, glows. I never really "figured out" Megapov's glow feature. I guess
I'll have to look at it again now. :-)
Anyway, I think that those have to be the best candle flames I've seen
done in Povray. Good show.
Oh, and happy birthday, Steve. ;-)
--
William Tracy
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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|w|t|r|a|c|y|@|c|a|l|p|o|l|y|.|e|d|u|
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You know you've been raytracing too long when you know the teapot bezier
patches by heart.
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Hey, all of you guys, thank you so much for your 'Happy Birthdays'!
<sniff>
~Steve~
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Sam! Thank you VERY MUCH!! Seriously, it made me truly happy. :)
Please see my post in ot.
~Steve~
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"Samuel Benge" <stb### [at] hotmailcom> wrote in message
news:4654b053@news.povray.org...
> BTW, I'm not happy with the render, and there was going to be cake, but
> I had to post it sooner or later :)
To me, that is a cake Sam. Again, thank you, you are a nice guy and
deserve the best in life.
~Steve~
>
> ~Sam
>
>
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St. wrote:
> "Samuel Benge" <stb### [at] hotmailcom> wrote in message
> news:4654b053@news.povray.org...
>
>> BTW, I'm not happy with the render, and there was going to be cake, but
>> I had to post it sooner or later :)
>
> To me, that is a cake Sam. Again, thank you, you are a nice guy and
> deserve the best in life.
>
> ~Steve~
>
>> ~Sam
Steve,
t'was nothing :) Just some text in the Gimp and a heightfield in POV,
plus a few extras. Glad you liked it!
~Sam
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