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From: Stephen
Subject: Re: Making clothes in Poser - Take 4
Date: 23 May 2007 10:05:01
Message: <web.4654493b75be5ba7c4e49fa40@news.povray.org>
"Thomas de Groot" <t.d### [at] internlDOTnet> wrote:


> Ah, Stephen! I expected your comments with dread  :-)
> I know. I didn't want to do a real kilt, only a make-believe, just to see
> what a cone would do in terms of clothing. I probably shall experiment also
> with rectangular pieces wrapped around the figure, but as you know, that is
> a bit more work, although probably, highly satisfying.

Fit like Mon?

your country.

bit sissy calling it a skirt. I think that to do a wrap a round with pleats
would be difficult, too difficult for me to try.


> One of the difficulties that I discovered, is to have a weave well-oriented
> to the cloth, when that is not exactly a rectangle but an unwrapped mesh. In
> RL that's easy, but in VL it's a headache and cannot be really done without
> a lot of handwork probably... :-(


not tried it myself but it might be worth a try.


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From: Thomas de Groot
Subject: Re: Making clothes in Poser - Take 4
Date: 23 May 2007 11:25:26
Message: <46545ce6$1@news.povray.org>
"Stephen" <mcavoys_AT_aolDOT.com> schreef in bericht 
news:web.4654493b75be5ba7c4e49fa40@news.povray.org...
>
> Fit like Mon?
> There is no need to fear :-) Anyway I must be polite as I'm now a guest in
> your country.

Visiting the Big Boss?

> I realized that it was just a test, part of the learning curve and it's a
> bit sissy calling it a skirt. I think that to do a wrap a round with 
> pleats
> would be difficult, too difficult for me to try.

Well, I call it also a skirt, or at least I realize I can use it as a skirt 
on a female figure. But then, fashion being what it is, skirts for males 
will be hot next season! Years ago, my wife and I imagined exactly that for 
fun :-)

Perhaps not too difficult to do a wrap. I have done something of the sort 
with wrapping a rope around a post. Basically, it is extruding, translating, 
rotating, extruding, translating, rotating, etc, etc, etc. tedious but not 
impossible.

>
>> One of the difficulties that I discovered, is to have a weave 
>> well-oriented
>> to the cloth, when that is not exactly a rectangle but an unwrapped mesh. 
>> In
>> RL that's easy, but in VL it's a headache and cannot be really done 
>> without
>> a lot of handwork probably... :-(
>
> How about using a spherical or cylindrical mapping for the UV mapping? 
> I've
> not tried it myself but it might be worth a try.

Oh sure, that works fine. However, for more complex things that does not 
really work well. Watch the upcoming Take 5 to see what I mean.

Thomas


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From: Stephen
Subject: Re: Making clothes in Poser - Take 4
Date: 23 May 2007 12:00:02
Message: <web.4654640275be5ba7c4e49fa40@news.povray.org>
"Thomas de Groot" <t.d### [at] internlDOTnet> wrote:
> "Stephen" <mcavoys_AT_aolDOT.com> schreef in bericht
> news:web.4654493b75be5ba7c4e49fa40@news.povray.org...
> >
> > Fit like Mon?
> > There is no need to fear :-) Anyway I must be polite as I'm now a guest in
> > your country.
>
> Visiting the Big Boss?


>

>
> Well, I call it also a skirt, or at least I realize I can use it as a skirt
> on a female figure. But then, fashion being what it is, skirts for males
> will be hot next season! Years ago, my wife and I imagined exactly that for
> fun :-)

They (the fashion houses) keep trying to promote that every couple of
years. If skirts were so good, why has my wife not worn one since she left
school?

> Perhaps not too difficult to do a wrap. I have done something of the sort
> with wrapping a rope around a post. Basically, it is extruding, translating,
> rotating, extruding, translating, rotating, etc, etc, etc. tedious but not
> impossible.



 >

> >
> > How about using a spherical or cylindrical mapping for the UV mapping?
> > I've
> > not tried it myself but it might be worth a try.
>
> Oh sure, that works fine. However, for more complex things that does not
> really work well. Watch the upcoming Take 5 to see what I mean.

With interest.


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From: Thomas de Groot
Subject: Re: Making clothes in Poser - Take 4
Date: 24 May 2007 03:32:38
Message: <46553f96$1@news.povray.org>
"Stephen" <mcavoys_AT_aolDOT.com> schreef in bericht 
news:web.4654640275be5ba7c4e49fa40@news.povray.org...
>>
>> Visiting the Big Boss?
>
> No (I think). I'm working for Philips in, guess . Eindhoven.

<grin>

>>
>> Well, I call it also a skirt, or at least I realize I can use it as a 
>> skirt
>> on a female figure. But then, fashion being what it is, skirts for males
>> will be hot next season! Years ago, my wife and I imagined exactly that 
>> for
>> fun :-)
>
> They (the fashion houses) keep trying to promote that every couple of
> years. If skirts were so good, why has my wife not worn one since she left
> school?

I know what you mean. Same here.

>
>> Perhaps not too difficult to do a wrap. I have done something of the sort
>> with wrapping a rope around a post. Basically, it is extruding, 
>> translating,
>> rotating, extruding, translating, rotating, etc, etc, etc. tedious but 
>> not
>> impossible.
>
> I forgot about that. I've not much experience with that sort of modeling.

It is quite rewarding in fact, and giving convincing results. I have no 
experience with cloth but it should work the same. I shall have to try!

Thomas


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From: Stephen
Subject: Re: Making clothes in Poser - Take 4
Date: 26 May 2007 07:53:14
Message: <is7g53d5g5nad5corargl8vqdd2ksbjrrc@4ax.com>
On Thu, 24 May 2007 09:32:39 +0200, "Thomas de Groot" <t.d### [at] internlDOTnet>
wrote:

>>> Perhaps not too difficult to do a wrap. I have done something of the sort
>>> with wrapping a rope around a post. Basically, it is extruding, 
>>> translating,
>>> rotating, extruding, translating, rotating, etc, etc, etc. tedious but 
>>> not
>>> impossible.
>>
>> I forgot about that. I've not much experience with that sort of modeling.
>
>It is quite rewarding in fact, and giving convincing results. I have no 
>experience with cloth but it should work the same. I shall have to try!

Sorry for the late reply, I missed this. 
I can imagine that it is rewarding but I don't have the dexterity and defiantly
not the technique. 

Regards
	Stephen


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