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3 Aug 2024 04:14:46 EDT (-0400)
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From: St 
Subject: Re: Oops, correct image here
Date: 8 May 2007 13:12:14
Message: <4640af6e@news.povray.org>
"Gail Shaw" <initialsurname@sentech sa dot com> wrote in message 
news:4640a8e9@news.povray.org...
>
> "St." <dot### [at] dotcom> wrote in message news:464091c8@news.povray.org...
>>
>>   Nice image, btw.
>
> Thanks
>
>> Are the bubbles randomly placed by hand?
>
> No. It's a loop with a random seed for each column, which are then placed
> semi-random in a circle.
> I can post the macro if you want.

     Could you? I'd love to try that.


>
>> I think the
>> bubbles work well. I think I too would have the guy standing guard, but I
>> would also put some kind of machinery in front of him just to break that
>> bottom right-hand corner up a bit.
>
> The idea of a guard sounds good, I just have to figure out how to make it
> apparent that the people in the tanks aren't there volunterily.

     Hmm... been thinking about this, and all I could come up with is that 
if they were struggling (to get out maybe?), then that would make it obvious 
to the veiwer that they don't want to be there. Tricky though, as you would 
have to get the poses just right to achieve that, I think.

>
> My poser library is, unfortunatly, not that well stocked.

    Same here Gail.   :o/

      ~Steve~



>
>


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From: Gail Shaw
Subject: Re: Oops, correct image here
Date: 8 May 2007 14:17:38
Message: <4640bec2@news.povray.org>
"St." <dot### [at] dotcom> wrote in message news:4640af6e@news.povray.org...

>      Could you? I'd love to try that.

Here you go.

#macro Bubbles (StartPoint, EndPoint,Spacing,Size,rs)
 union {
  #local rnd=seed(rs);
  #local Count = (EndPoint.y-StartPoint.y)/Spacing;
  #local i=0;
  #while (i<Count)
   sphere {
    <0,0,0>,Size*(0.8+rand(rnd)*0.4)
    scale <1,0.7,1>
    translate <(rand(rnd)-0.5)*Spacing*0.5,i*Spacing +
(rand(rnd)-0.5)*Spacing,(rand(rnd)-0.5)*Spacing*0.5>
    material {
     texture {
      pigment {rgbf <1,1,1,0.99>}
      finish {specular 0.8 reflection {0.1,0.5 fresnel}}
     }
     interior {ior 1.0}
    }
    //pigment {Red}
    hollow
   }
   #local i=i+1;
  #end
  translate StartPoint
 }
#end

Sample call:
object {
 Bubbles(<0.2,0.1,0>,<0.2,1.775,0>,0.075,0.0085,floor(rand(rnd)*10000))
}

>      Hmm... been thinking about this, and all I could come up with is that
> if they were struggling (to get out maybe?), then that would make it
obvious
> to the veiwer that they don't want to be there. Tricky though, as you
would
> have to get the poses just right to achieve that, I think.

That's what I'm trying, with one of them. Looking promising.
Update maybe later this week


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From: St 
Subject: Re: Oops, correct image here
Date: 10 May 2007 14:55:45
Message: <46436ab1$1@news.povray.org>
"Gail Shaw" <initialsurname@sentech sa dot com> wrote in message 
news:4640bec2@news.povray.org...
>
> "St." <dot### [at] dotcom> wrote in message news:4640af6e@news.povray.org...
>
>>      Could you? I'd love to try that.
>
> Here you go.

   Cool! Thanks Gail!

  <Now to think of what to use it on. Hmm...>


         ~Steve~


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From: Stephen
Subject: Re: Oops, correct image here
Date: 25 May 2007 09:35:01
Message: <web.4656e5055da3eebdc4e49fa40@news.povray.org>
"Gail Shaw" <initialsurname@sentech sa dot com> wrote:

> Sometimes I hate Poser. *g*

Gail, would you mind if I developed my own image based on yours? I have an
animation in mind.

Stephen


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From: Wayne
Subject: Re: Oops, correct image here
Date: 9 Jun 2008 14:40:00
Message: <web.484d77f45da3eebdeb5daac90@news.povray.org>
> >      Hmm... been thinking about this, and all I could come up with is that
> > if they were struggling (to get out maybe?), then that would make it
> obvious
> > to the veiwer that they don't want to be there. Tricky though, as you
> would
> > have to get the poses just right to achieve that, I think.
>
> That's what I'm trying, with one of them. Looking promising.
> Update maybe later this week

I think that showing some distress on the clothing would implicate a struggle
and lack of free will. Not haveing used Poser myself I don't know what would be
involved to simulate this.

As a side comment I would like to say that I have enjoyed your work for many
years and am glad to see you are still active. It has been sometime since I
have tried anything but have thought about starting again. Keep up the good
work and thanks for making so much available to the public.


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