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On Sat, 5 May 2007 21:54:42 EDT, "Cousin Ricky" <ric### [at] yahoo com> wrote:
>Stephen <mcavoysATaolDOTcom@> wrote:
>> Also I don't think men look good in tights :-) At
>> least not action men.
>
>Yeah, why don't you say that to Superman to his face! :-)
>
>
I will, after I get round to telling St Peter what I think of the set up down
here :-)
Regards
Stephen
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Gail Shaw wrote:
> "Jim Charter" <jrc### [at] msn com> wrote in message
> news:463ba39f@news.povray.org...
>
>>What if you made the figure a lost child?
>
>
> Wouldn't fit with the feel of the scene I had in mind.
Exactly, I'm trying to shake you up.
>
>
>>I know that you do some sci-fi writing too that has the same feel. It
>>is like there is some aspect of scifi/fantasy action scenes that you are
>>drawn to and want to recreate.
>
>
> Most of the pictures I do have a story behind them, even if it's just a few
> lines. I tend to find that picture and story come together.
Yes I remember a very early idea for a piece that involved a remarkable
shift in point of view utilizing a reflection somehow. At your best
your narrative inventions are very exciting.
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"Gail Shaw" <initialsurname@sentech sa dot com> wrote in message
news:4639119d@news.povray.org...
> Sorry, in my haste I attached the wrong vrsion of the image.
Aha! Now if you'd done that in the TC-RTC Gail, you would be able to go
into your account and make the wrong image 'dead', and then re-upload the
right image and make it 'live'! :o)
Nice image, btw. Are the bubbles randomly placed by hand? I think the
bubbles work well. I think I too would have the guy standing guard, but I
would also put some kind of machinery in front of him just to break that
bottom right-hand corner up a bit.
~Steve~
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"St." <dot### [at] dot com> wrote in message news:464091c8@news.povray.org...
>
> Nice image, btw.
Thanks
> Are the bubbles randomly placed by hand?
No. It's a loop with a random seed for each column, which are then placed
semi-random in a circle.
I can post the macro if you want.
> I think the
> bubbles work well. I think I too would have the guy standing guard, but I
> would also put some kind of machinery in front of him just to break that
> bottom right-hand corner up a bit.
The idea of a guard sounds good, I just have to figure out how to make it
apparent that the people in the tanks aren't there volunterily.
My poser library is, unfortunatly, not that well stocked.
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"St." <dot### [at] dot com> wrote in message news:464091c8@news.povray.org...
> into your account and make the wrong image 'dead', and then re-upload the
> right image and make it 'live'! :o)
Oops! Sorry, I meant 'suspend' instead of 'dead', and then 'make live'.
~Steve~
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"Gail Shaw" <initialsurname@sentech sa dot com> wrote in message
news:4640a8e9@news.povray.org...
>
> "St." <dot### [at] dot com> wrote in message news:464091c8@news.povray.org...
>>
>> Nice image, btw.
>
> Thanks
>
>> Are the bubbles randomly placed by hand?
>
> No. It's a loop with a random seed for each column, which are then placed
> semi-random in a circle.
> I can post the macro if you want.
Could you? I'd love to try that.
>
>> I think the
>> bubbles work well. I think I too would have the guy standing guard, but I
>> would also put some kind of machinery in front of him just to break that
>> bottom right-hand corner up a bit.
>
> The idea of a guard sounds good, I just have to figure out how to make it
> apparent that the people in the tanks aren't there volunterily.
Hmm... been thinking about this, and all I could come up with is that
if they were struggling (to get out maybe?), then that would make it obvious
to the veiwer that they don't want to be there. Tricky though, as you would
have to get the poses just right to achieve that, I think.
>
> My poser library is, unfortunatly, not that well stocked.
Same here Gail. :o/
~Steve~
>
>
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"St." <dot### [at] dot com> wrote in message news:4640af6e@news.povray.org...
> Could you? I'd love to try that.
Here you go.
#macro Bubbles (StartPoint, EndPoint,Spacing,Size,rs)
union {
#local rnd=seed(rs);
#local Count = (EndPoint.y-StartPoint.y)/Spacing;
#local i=0;
#while (i<Count)
sphere {
<0,0,0>,Size*(0.8+rand(rnd)*0.4)
scale <1,0.7,1>
translate <(rand(rnd)-0.5)*Spacing*0.5,i*Spacing +
(rand(rnd)-0.5)*Spacing,(rand(rnd)-0.5)*Spacing*0.5>
material {
texture {
pigment {rgbf <1,1,1,0.99>}
finish {specular 0.8 reflection {0.1,0.5 fresnel}}
}
interior {ior 1.0}
}
//pigment {Red}
hollow
}
#local i=i+1;
#end
translate StartPoint
}
#end
Sample call:
object {
Bubbles(<0.2,0.1,0>,<0.2,1.775,0>,0.075,0.0085,floor(rand(rnd)*10000))
}
> Hmm... been thinking about this, and all I could come up with is that
> if they were struggling (to get out maybe?), then that would make it
obvious
> to the veiwer that they don't want to be there. Tricky though, as you
would
> have to get the poses just right to achieve that, I think.
That's what I'm trying, with one of them. Looking promising.
Update maybe later this week
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"Gail Shaw" <initialsurname@sentech sa dot com> wrote in message
news:4640bec2@news.povray.org...
>
> "St." <dot### [at] dot com> wrote in message news:4640af6e@news.povray.org...
>
>> Could you? I'd love to try that.
>
> Here you go.
Cool! Thanks Gail!
<Now to think of what to use it on. Hmm...>
~Steve~
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"Gail Shaw" <initialsurname@sentech sa dot com> wrote:
> Sometimes I hate Poser. *g*
Gail, would you mind if I developed my own image based on yours? I have an
animation in mind.
Stephen
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> > Hmm... been thinking about this, and all I could come up with is that
> > if they were struggling (to get out maybe?), then that would make it
> obvious
> > to the veiwer that they don't want to be there. Tricky though, as you
> would
> > have to get the poses just right to achieve that, I think.
>
> That's what I'm trying, with one of them. Looking promising.
> Update maybe later this week
I think that showing some distress on the clothing would implicate a struggle
and lack of free will. Not haveing used Poser myself I don't know what would be
involved to simulate this.
As a side comment I would like to say that I have enjoyed your work for many
years and am glad to see you are still active. It has been sometime since I
have tried anything but have thought about starting again. Keep up the good
work and thanks for making so much available to the public.
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