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"Tek" <tek### [at] evilsuperbrain com> wrote in message
news:4638c0f4@news.povray.org...
> Looks pretty cool. I think the lighting needs a bit of work, there's some
> wierd shadows around the table in the background and near the ceiling,
also
> some coloured lights with a short fall off would look more sci-fi.
The lighting needs work. I intend to use area lights, to remove to banded
shadows, but it's slow.
> The other thing that jumps out at me is the lack of refraction on the
tubes,
> I think there might be a little there but I'm sure it should be much more
> distorted. Of course you may have to put that down to artistic license
> 'cause refraction would have a funhouse mirror effect on your people.
I toned down the refreaction for exactly that reason. I'll see about adding
a bit more
> Oh, and there's not enough generic glowing displays and meaningless
buttons
> & switches! :-D
On the to-do list. The darkened patches on the right wall will be displays
> Anyway just a few nitpicks, the overall effect & concept is good. How did
> you do the metallic material on the walls and floor?
It's a mod of a standard chrome, with a couple partially transparent layers
on top to simulate dirt and wear.
The scaring is based off a set of aging textures done by H. E. Day some time
back
#declare T_Chrome=
texture {
pigment {rgb 0.6}
finish {
ambient 0.05
brilliance 2
diffuse 0.7
metallic
specular 0.60
roughness 1/5
}
}
#declare ScarringLight =
texture {
pigment {
bozo
color_map {
[0 rgb .275 transmit .85]
[1 rgb .275 transmit 1]
}
scale 2
}
}
texture {
pigment {
bozo
pigment_map {
[0 bozo
color_map {
[0 rgb .15 transmit .85]
[1 rgb .15 transmit 1]
}
scale .125
]
[.5 rgb .275 transmit 1]
}
scale 2
}
translate 25
}
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"Thomas de Groot" <t.d### [at] inter nlDOTnet> wrote in message
news:4639d203$1@news.povray.org...
>
> "Gail Shaw" <initialsurname@sentech sa dot com> schreef in bericht
> news:4639119d@news.povray.org...
> > Sorry, in my haste I attached the wrong vrsion of the image. My comments
> > should make more sense based on this version
> >
> >
> I am not sure. What troubles me is the reason why he carries a gun at the
> ready. There is nothing in the scene that suggests any threat to him. I
> would be far more happy if he were a crew member just looking out of the
> window. That would make the scene more... 'equilibrated'?
Ah. The original idea I had for this was that the people in the tanks
weren't there of their own free will.
Will have to think what I can do to make that apparent.
> Otherwise, I think this is well-done really!
Thanks
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"Eero Ahonen" <aer### [at] removethis zbxt net invalid> wrote in message
news:4639f5ef$1@news.povray.org...
> Gail Shaw wrote:
> > Sorry, in my haste I attached the wrong vrsion of the image. My comments
> > should make more sense based on this version
> >
>
> I think I'd like this animated. First the empty scene, then the guy with
> the gun comes sneaking in, searching for something...
Maybe sometime.
> Ever seen Alien(s)? :)
Oh, yes.
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"Stephen" <mcavoysATaolDOTcom@> wrote in message
news:daih33pnh79regq3ebfnmj1ukjfhlmaegn@4ax.com...
> On Wed, 2 May 2007 18:20:32 +0200, "Gail Shaw" <initialsurname@sentech sa
dot
> com> wrote:
>
> >
> >Suggestions? Comments?
>
> I've seen this scene before, possibly on the cover of Amazing Stories, or
the
> like. A bit before your time, I know :-)
Or maybe when I posted it a couple months back.
> If the people are in statis then I think that they should be rigid. If
they are
> in suspended animation and in a liquid filled container, then I think that
they
> should be naked. (Who wants to wake up in soaked clothes?)
Well, they're not really there by choice, so they didn't have a real say in
the matter...
> I like the empty space, good composition I think. But the room is a bit
too
> light and clean.
I need to do something with the lighting. Too bright
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"Stephen" <mcavoysATaolDOTcom@> wrote in message
news:o25j33l1n34l4hdh4r9mf236631ntljahh@4ax.com...
> On Thu, 3 May 2007 00:32:31 +0200, "Gail Shaw" <initialsurname@sentech sa
dot
> com> wrote:
>
> > just not ure anout the guy standing at the end.
> >Without him, the scene seems to lack focus, but I'm not sure if he's the
> >right thing.
>
> >Sorry, in my haste I attached the wrong vrsion of the image. My comments
> >should make more sense based on this version
> >
> True without the guy at the end, the focus changes but I like the empty
scene.
I'm not sure which I prefer. The empty scene was too empty, but I'm not sure
I like this either. hmmm
> His gun seems to be too heavy to be holding in one hand and I would beef
him up
> a bit, more muscular thighs. Also I don't think men look good in tights
:-) At
> least not action men.
Sometimes I hate Poser. *g*
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On Fri, 4 May 2007 06:37:58 +0200, "Gail Shaw" <initialsurname@sentech sa dot
com> wrote:
>> I've seen this scene before, possibly on the cover of Amazing Stories, or
>the
>> like. A bit before your time, I know :-)
>
>Or maybe when I posted it a couple months back.
Yes I remember that too :-) It still reminds me of my pulp SF books,
>> If the people are in statis then I think that they should be rigid. If
>they are
>> in suspended animation and in a liquid filled container, then I think that
>they
>> should be naked. (Who wants to wake up in soaked clothes?)
>
>Well, they're not really there by choice, so they didn't have a real say in
>the matter...
True but you do and it's your scene :-)
>> I like the empty space, good composition I think. But the room is a bit
>too
>> light and clean.
>
>I need to do something with the lighting. Too bright
>
For the moment, I'm sure.
Regards
Stephen
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On Fri, 4 May 2007 06:43:34 +0200, "Gail Shaw" <initialsurname@sentech sa dot
com> wrote:
>I'm not sure which I prefer. The empty scene was too empty, but I'm not sure
>I like this either. hmmm
The empty scene could be a great one in its own right. I think that it is quite
evocative, a phrase I use with Thomas de G's work a lot.
>> His gun seems to be too heavy to be holding in one hand and I would beef
>him up
>> a bit, more muscular thighs. Also I don't think men look good in tights
>:-) At
>> least not action men.
>
>Sometimes I hate Poser. *g*
>
It's hard going at times :-)
But keep up the good work.
Regards
Stephen
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On Fri, 4 May 2007 06:43:34 +0200, "Gail Shaw" <initialsurname@sentech sa dot
com> wrote:
>
>Sometimes I hate Poser. *g*
Have you thought about replacing him with a 'bot?
Regards
Stephen
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What if you made the figure a lost child?
I have pondered this scene at some length trying to figure out what it
is for me and possibly what it is for you. For some reason it brings to
mind two of your former scenes from memory, one that involved skeletal
remains of warriors outside of a dragon's den, and one that involved a
fish jumping out of a picture.
I know that you do some sci-fi writing too that has the same feel. It
is like there is some aspect of scifi/fantasy action scenes that you are
drawn to and want to recreate.
You have to follow that question I think. Why are you drawn to this?
Why are you doing it?
This scene, and scenes like it, have a voyeuristic component to them.
In that regard, the sense of the female figures floating and gentling
undulating in the liquid is the most potent and expressive part of the
scene. That they are clothed adds to the psychological titillation and
recreates the suffused eroticism in many juvenile scifi flicks. They
are exaggerated in scale, they are on display, in poses free of gravity
and that they may not be in control of, and finally, unaware that they
are observed.
I think your action/combat reflex is confusing here. That the scene is
suddenly presented to the viewer just as it is revealed to the
explorations of the little combat figure IS a typical scifi devise.
But I wonder if you could push it further. There is something
unsatisfying to me that it all ends with this unresponsive little turd
with a gun.
There is a faint spike with the idea of the vulnerability of the figures
heightened by the presence of the trained weapon. There is also
something going on with the visor-hidden eyes, given the implicit
voyeurism involved, but at this point I find it a less than satisfying
conclusion to a potentially emotive scene.
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> I wonder if you could push it further. There is something unsatisfying
> to me that it all ends with this unresponsive little turd with a gun.
What if the gunman was posed looking startled, with the gun lowered just
a few degrees, as if he lost track of what he was doing when he saw the
bodies?
--
William Tracy
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You know you've been raytracing too long when you think to yourself
"cool lens flare effect" while you're watching REAL lensflares on TV,
off car windscreens, etc.
Chris "I drank what?" Upton
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