POV-Ray : Newsgroups : povray.binaries.images : Sci-fi experiment (75kbu) : Re: Sci-fi experiment (75kbu) Server Time
3 Aug 2024 00:27:01 EDT (-0400)
  Re: Sci-fi experiment (75kbu)  
From: Gail Shaw
Date: 4 May 2007 00:30:50
Message: <463ab6fa@news.povray.org>
"Tek" <tek### [at] evilsuperbraincom> wrote in message
news:4638c0f4@news.povray.org...
> Looks pretty cool. I think the lighting needs a bit of work, there's some
> wierd shadows around the table in the background and near the ceiling,
also
> some coloured lights with a short fall off would look more sci-fi.

The lighting needs work. I intend to use area lights, to remove to banded
shadows, but it's slow.

> The other thing that jumps out at me is the lack of refraction on the
tubes,
> I think there might be a little there but I'm sure it should be much more
> distorted. Of course you may have to put that down to artistic license
> 'cause refraction would have a funhouse mirror effect on your people.

I toned down the refreaction for exactly that reason. I'll see about adding
a  bit more

> Oh, and there's not enough generic glowing displays and meaningless
buttons
> & switches! :-D

On the to-do list. The darkened patches on the right wall will be displays

> Anyway just a few nitpicks, the overall effect & concept is good. How did
> you do the metallic material on the walls and floor?

It's a mod of a standard chrome, with a couple partially transparent layers
on top to simulate dirt and wear.
The scaring is based off a set of aging textures done by H. E. Day some time
back

#declare T_Chrome=
 texture {
  pigment {rgb 0.6}
  finish {
   ambient 0.05
   brilliance 2
   diffuse 0.7
   metallic
   specular 0.60
   roughness 1/5
  }
 }


#declare ScarringLight =
 texture {
  pigment {
   bozo
   color_map {
    [0 rgb .275 transmit .85]
    [1 rgb .275 transmit 1]
   }
   scale 2
  }
 }
 texture {
  pigment {
   bozo
   pigment_map {
    [0 bozo
      color_map {
       [0 rgb .15 transmit .85]
       [1 rgb .15 transmit 1]
      }
      scale .125
    ]
    [.5 rgb .275 transmit 1]
   }
   scale 2
  }
  translate 25
 }


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