POV-Ray : Newsgroups : povray.binaries.images : Lost rain (223K) Server Time
2 Aug 2024 22:12:09 EDT (-0400)
  Lost rain (223K) (Message 11 to 18 of 18)  
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From: Jaime Vives Piqueres
Subject: Re: Lost rain (223K)
Date: 20 Apr 2007 04:22:52
Message: <4628785c@news.povray.org>
Jaime Vives Piqueres wrote:
> (see the attached pic)

  Oops!

--
Jaime


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Attachments:
Download 'drop-test-1.jpg' (24 KB)

Preview of image 'drop-test-1.jpg'
drop-test-1.jpg


 

From: Jaime Vives Piqueres
Subject: Re: Lost rain (223K)
Date: 20 Apr 2007 04:31:40
Message: <46287a6c$1@news.povray.org>
Remy Closest wrote:
> Only one thing to say. With such a rain, the atmosphere would be more 
> brumous far off.

   Yes, you're right. And I tried it, but with fog the effect was too fake,
and media seems like too much load for an already slow render... :(

> The lights of the lamp-posts seems to have the same power. Perhaps if you
> decrease this light power you will obtain still a more realistic vue.

   You mean respect to the sky lighting? I had a hard time deciding the
appropriate balance between realistic/artistic effect...

   Or did you mean the lamps should each have a different intensity? That's
an interesting idea, and something I didn't try before... thanks!

--
Jaime


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From: Remy Closset
Subject: Re: Lost rain (223K)
Date: 20 Apr 2007 04:43:11
Message: <46287d1f$1@news.povray.org>

de news: 46287a6c$1@news.povray.org...
> Remy Closest wrote:
>> Only one thing to say. With such a rain, the atmosphere would be more 
>> brumous far off.
>
>   Yes, you're right. And I tried it, but with fog the effect was too fake,
> and media seems like too much load for an already slow render... :(
>
>> The lights of the lamp-posts seems to have the same power. Perhaps if you
>> decrease this light power you will obtain still a more realistic vue.
>
>   You mean respect to the sky lighting? I had a hard time deciding the
> appropriate balance between realistic/artistic effect...
>
>   Or did you mean the lamps should each have a different intensity? That's
> an interesting idea, and something I didn't try before... thanks!

Yes thaht's it. I think different power on the lamps would give more depth 
in the scene.
>
> --
> Jaime


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From: Thomas de Groot
Subject: Re: Lost rain (223K)
Date: 20 Apr 2007 07:50:20
Message: <4628a8fc$1@news.povray.org>
"Jaime Vives Piqueres" <jai### [at] ignoranciaorg> schreef in bericht 
news:46287812@news.povray.org...
> Kenneth wrote:
>> Oops!  You did say they were traced on; so they must be 3-D objects.
>
>   Yes, the splash is half a torus with a tricky texture (see the attached
> pic) Is one of these strange ideas you get from nowhere...
>
>   The localized streaks are just manually placed, but they used trace to
> detect surfaces below, to place splashes too...
>

Wow! This is clever! An excellent idea I won't forget!!!

Thomas


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From: Kyle
Subject: Re: Lost rain (223K)
Date: 20 Apr 2007 08:01:10
Message: <fpah23t1ht8lqc7ppkidlc19r2cfb8afth@4ax.com>
On Fri, 20 Apr 2007 10:22:50 +0200, Jaime Vives Piqueres <jai### [at] ignoranciaorg>
wrote:

>  Oops!

That looks kinda neat.  It could maybe be used as some sort of crown, don't you think?


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From: Kenneth
Subject: Re: Lost rain (223K)
Date: 20 Apr 2007 13:45:02
Message: <web.4628fbea1e212bbb7188599d0@news.povray.org>
Jaime Vives Piqueres <jai### [at] ignoranciaorg> wrote:

>    Yes, the splash is half a torus with a tricky texture (see the attached
> pic) Is one of these strange ideas you get from nowhere...
>

VERY clever!  I wouldn't have thought of that. Thanks for posting the test
image of it.

Ken W.


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From: William Tracy
Subject: Re: Lost rain (223K)
Date: 21 Apr 2007 12:50:24
Message: <462a40d0$1@news.povray.org>
Any chance that we could see the scene with a bit less jpeg compression 
on it? I'd like to see a little more detail. :-)

Very artistic.

-- 
__      ___ _ _ _              _____
\ \    / (_) | (_)__ _ _ __   |_   _| _ __ _ __ _  _
  \ \/\/ /| | | | / _` | '  \    | || '_/ _` / _| || |
   \_/\_/ |_|_|_|_\__,_|_|_|_|   |_||_| \__,_\__|\_, |
                                                 |__/
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|a|f|i|s|h|i|o|n|a|d|o|@|g|m|a|i|l|.|c|o|m|
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|w|t|r|a|c|y|@|c|a|l|p|o|l|y|.|e|d|u|
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

You know you've been raytracing too long when you look up at the sky and 
think "Hey, nice smooth color gradient, that must be 32-bit color at least."


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From: nemesis
Subject: Re: Lost rain (223K)
Date: 23 Apr 2007 01:00:01
Message: <web.462c3c531e212bbba28ce36b0@news.povray.org>
wonderful!  Jaime never fails to impress...


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