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Am Thu, 29 Mar 2007 01:11:53 -0500 schrieb Afishionado:
> Tweaked the ior. Oh, yeah, and more photons! :-D
> 
> (The disembodied head is awesome!)
> 
> William
I'm sorry the render takes so long. Here is a replacement for my bad
macro. Perhaps it will fix the long render times with anti-aliasing a bit.
The new picture is really great, but if we go on adding so many time
consuming features I fear this game of pingpong will stop too soon.
#macro blurred_reflection(pigm, fin, amount, sampl)
  texture
  {
    average
    texture_map
    {
      #while(sampl > 0)
        [1
          pigment { pigm }
          finish { fin }
          normal
          {
            bumps amount
            rotate <rand(s1), rand(s1), rand(s1)>*360
            #local factor = 1000;
            #if(rand(s1) > .7)
              #local factor = .1;
            #end
            translate x*rand(s1)*factor
            scale (rand(s1)+.5) * factor
          }
        ]
        #declare sampl = sampl -1;
      #end
    }
  }
#end
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