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Am Thu, 29 Mar 2007 01:11:53 -0500 schrieb Afishionado:
> Tweaked the ior. Oh, yeah, and more photons! :-D
>
> (The disembodied head is awesome!)
>
> William
I'm sorry the render takes so long. Here is a replacement for my bad
macro. Perhaps it will fix the long render times with anti-aliasing a bit.
The new picture is really great, but if we go on adding so many time
consuming features I fear this game of pingpong will stop too soon.
#macro blurred_reflection(pigm, fin, amount, sampl)
texture
{
average
texture_map
{
#while(sampl > 0)
[1
pigment { pigm }
finish { fin }
normal
{
bumps amount
rotate <rand(s1), rand(s1), rand(s1)>*360
#local factor = 1000;
#if(rand(s1) > .7)
#local factor = .1;
#end
translate x*rand(s1)*factor
scale (rand(s1)+.5) * factor
}
]
#declare sampl = sampl -1;
#end
}
}
#end
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