POV-Ray : Newsgroups : povray.binaries.images : Rendering lull Server Time
7 Aug 2024 01:21:47 EDT (-0400)
  Rendering lull (Message 36 to 45 of 75)  
<<< Previous 10 Messages Goto Latest 10 Messages Next 10 Messages >>>
From: Vincent Le Chevalier
Subject: Re: Rendering lull
Date: 16 Dec 2006 16:31:23
Message: <458465ab@news.povray.org>
A try for a glass material I was working on lately. Still needs some
tweaking as it takes a long long time to render (not to mention that the
shapes are not realistic either)...


Post a reply to this message


Attachments:
Download 'ice.jpeg.jpg' (265 KB)

Preview of image 'ice.jpeg.jpg'
ice.jpeg.jpg


 

From: Stephen
Subject: Re: Rendering lull
Date: 16 Dec 2006 16:47:01
Message: <1gp8o21as6515psv5p7q7877utq05mtgig@4ax.com>
On Sat, 16 Dec 2006 20:41:12 -0000, "St." <dot### [at] dotcom> wrote:

>    I bought one of those lamps, (ok, VERY similar, but on mine, if you 
>placed something like a necklace (or any metal) *across the bars*, it would 
>short the lamp out).
>
>      Just saying to be careful Rune, that's all.
>
>      Excellent image.
>

I've got a bedside lamp like the one you bought. Yes the arms are live (12 v
IIRC) and I believe that it has an internal fuse that is not replaceable. When I
replaced the bulb, I put the front glass back the wrong way round. Every time it
was switched off it clicked so loud as it cooled down it that would wake me up.
Having said that Rune's lamp looks like an ordinary angle poise, mains voltage.

Rune, great idea for posters. How will you get them printed?

Regards
	Stephen


Post a reply to this message

From: Rune
Subject: Re: Rendering lull
Date: 16 Dec 2006 16:53:19
Message: <45846acf$1@news.povray.org>
Florian Brucker wrote:
>> I'm curious which latest images you refer to. I haven't done a lot
>> of 3D images since 2001.
>
> The one image which just keeps popping into my head when I read your
> name is "A Glimpse of A Bigger World" (for the others:
> http://runevision.com/show.asp?id=67 ). It may not be a 3D image, but
> it's CG after all :)

I'm very happy to be associated with that image in particular. It's the most 
personal image I have yet created and I'm really happy that it has left an 
impression. :)

Rune
-- 
http://runevision.com


Post a reply to this message

From: Rune
Subject: Re: Rendering lull
Date: 16 Dec 2006 17:17:23
Message: <45847073$1@news.povray.org>
Stephen wrote:
> I've got a bedside lamp like the one you bought. Yes the arms are
> live (12 v IIRC) and I believe that it has an internal fuse that is
> not replaceable. When I replaced the bulb, I put the front glass back
> the wrong way round. Every time it was switched off it clicked so
> loud as it cooled down it that would wake me up. Having said that
> Rune's lamp looks like an ordinary angle poise, mains voltage.

I don't *think* the arms are live, but I'll keep in mind to be careful.

> Rune, great idea for posters. How will you get them printed?

I don't know yet. I have mostly considered local print shops since shipping 
from USA (from eg. Zazzle) to Denmark is somewhat costly, but I'll have to 
find out more about the pricing of various options.

Rune
-- 
http://runevision.com


Post a reply to this message

From: Eero Ahonen
Subject: Re: Rendering lull
Date: 16 Dec 2006 17:43:38
Message: <4584769a$1@news.povray.org>
Jaime Vives Piqueres wrote:
> Some fish modeling with Wings... much more difficult than it looked at
> first glance!
> 

Looks like it's smiling :).

-- 
Eero "Aero" Ahonen
   http://www.zbxt.net
      aer### [at] removethiszbxtnetinvalid


Post a reply to this message

From: scott
Subject: Re: It's a tree (~100KB)
Date: 16 Dec 2006 17:48:47
Message: <458477cf$1@news.povray.org>
> Here's mine. Bet you can't tell what it is. (Mainly due to the poor
> quality of the rendering.)
>
> Obviously, I am nowhere near 1337 enough to make this up all by myself.
> It's actually done with POV-Tree and Tom Tree. It *still* doesn't look
> right. (A damn site better than my own algorithm, but it still looks
> wrong. In particular, the needles differ vastly in size.)

The tree looks good, especially the bark texture.  Some colored reflective 
spheres on the tree wouldn't go amiss :-)


Post a reply to this message

From: scott
Subject: Re: Rendering lull
Date: 16 Dec 2006 17:50:09
Message: <45847821$1@news.povray.org>
> Some fish modeling with Wings... much more difficult than it looked at
> first glance!

Wow that's great, how long did it take to render (ie any chance of an 
animation)?


Post a reply to this message

From: Eero Ahonen
Subject: Re: Rendering lull
Date: 16 Dec 2006 17:58:26
Message: <45847a12@news.povray.org>
scott wrote:
> Over in off-topic, Mike was complaining of a lull in the community here,
> so Ross suggested posting whatever you are doing now, whatever the state
> of it is.

Yes, it's true. I actually don't have any ongoing POV-project I've
touched lately. Today I was repairing my car, yesterday and the day
before that I was sick. But on Wednesday I was doing at least
_something_ I do stand a chance to show - lately I've been enhancing my
entertainment battery. I mean, sorting it out, connecting devices,
making cables (I ran out of solder, argh) etc. So that I can enjoy lots
of stuff again. Excuse me for posting a crappy digiphoto (I might POV
this someday, but not yet;), but it's only in the name of the thread.

-- 
Eero "Aero" Ahonen
   http://www.zbxt.net
      aer### [at] removethiszbxtnetinvalid


Post a reply to this message


Attachments:
Download 'entarea_x.jpg' (75 KB)

Preview of image 'entarea_x.jpg'
entarea_x.jpg


 

From: Eero Ahonen
Subject: Re: Rendering lull
Date: 16 Dec 2006 18:22:11
Message: <45847fa3$1@news.povray.org>
Rune wrote:
> 
> I don't *think* the arms are live, but I'll keep in mind to be careful.

If they are, you can modify the lamp to have a nice ladder-effect with
some extra-voltage. Just make sure to filter it out of A) electric
network and B) from the bulb.

;)

-- 
Eero "Aero" Ahonen
   http://www.zbxt.net
      aer### [at] removethiszbxtnetinvalid


Post a reply to this message

From: nemesis
Subject: Re: Rendering lull
Date: 16 Dec 2006 19:00:01
Message: <web.458488188f139dc5334848ad0@news.povray.org>
right now, i'm quite out of time.  But this was one of my last attempts with
povray.  The interesting part is that it uses a three-layered texture for
the pen.


Post a reply to this message


Attachments:
Download 'lapis.png' (83 KB)

Preview of image 'lapis.png'
lapis.png


 

<<< Previous 10 Messages Goto Latest 10 Messages Next 10 Messages >>>

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.