POV-Ray : Newsgroups : povray.binaries.images : Lorenz attractor Server Time
6 Aug 2024 16:59:54 EDT (-0400)
  Lorenz attractor (Message 1 to 8 of 8)  
From: Doctor John
Subject: Lorenz attractor
Date: 23 Nov 2006 09:51:12
Message: <4565b560@news.povray.org>
FWIW, the Lorenz attractor using a macro (scene file in p.b.s-f).
Watch your memory usage if rendering this. The stats below were from a 
250000 iteration example.
--------------------------------------------------------------------------------------
Persistence of Vision(tm) Ray Tracer Version 3.6.1 (g++ 4.1.0 @ 
i686-pc-linux-gnu)
This is an unofficial version compiled by:
 Doctor John <doc### [at] googlemailcom>
 The POV-Ray Team(tm) is not responsible for supporting this version.

<snip>

Scene Statistics
  Finite objects:       249849
  Infinite objects:          0
  Light sources:             1
  Total:                249850
Render Statistics
Image Resolution 525 x 700
----------------------------------------------------------------------------
Pixels:           370530   Samples:         1064586   Smpls/Pxl: 2.87
Rays:            1473675   Saved:                 0   Max Level: 4/5
----------------------------------------------------------------------------
Ray->Shape Intersection          Tests       Succeeded  Percentage
----------------------------------------------------------------------------
Cone/Cylinder                  6762565         1237339     18.30
Bounding Box                 963474645        23291228      2.42
Light Buffer                1317804750      1108962593     84.15
Vista Buffer                 216594264       175856670     81.19
----------------------------------------------------------------------------
Calls to Noise:                   0   Calls to DNoise:              10
----------------------------------------------------------------------------
Shadow Ray Tests:            847593   Succeeded:                172427
----------------------------------------------------------------------------
Radiosity samples calculated:            12003 (1.76 %)
Radiosity samples reused:               668665
----------------------------------------------------------------------------
Smallest Alloc:                   9 bytes
Largest  Alloc:             1998800 bytes
Peak memory used:         284990571 bytes
Total Scene Processing Times
  Parse Time:    0 hours  5 minutes  8 seconds (308 seconds)
  Photon Time:   0 hours  0 minutes  0 seconds (0 seconds)
  Render Time:   0 hours 14 minutes  2 seconds (842 seconds)
  Total Time:    0 hours 19 minutes 10 seconds (1150 seconds)

John
-- 
"Please refrain from fondling the nymphs and sprites
- it makes them giggly and skittish.
Thank you for your co-operation.
The Management"


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Attachments:
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lorenz.jpg


 

From: Orchid XP v3
Subject: Re: Lorenz attractor
Date: 23 Nov 2006 15:36:23
Message: <45660647$1@news.povray.org>
Hmm, that's strange...


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From: Orchid XP v3
Subject: Re: Lorenz attractor
Date: 23 Nov 2006 17:27:39
Message: <4566205b$1@news.povray.org>
Orchid XP v3 wrote:
> Hmm, that's strange...

...get it? ;-)


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From: Stephen
Subject: Re: Lorenz attractor
Date: 24 Nov 2006 04:00:00
Message: <web.4566b3dfa0fc1a2af1cb1e660@news.povray.org>
Orchid XP v3 <voi### [at] devnull> wrote:
> Hmm, that's strange...

But it attracts me...


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From: Doctor John
Subject: Re: Lorenz attractor
Date: 24 Nov 2006 09:40:07
Message: <45670447@news.povray.org>
Orchid XP v3 wrote:
>> Hmm, that's strange...
>...get it? ;-)
"Stephen" <mcavoys_AT_aolDOT.com> wrote in message 
news:web.4566b3dfa0fc1a2af1cb1e660@news.povray.org...
> Orchid XP v3 <voi### [at] devnull> wrote:
>> Hmm, that's strange...
>
> But it attracts me...
>
OK, enough of the strangely attractive jokes :-)

John

-- 
"Please refrain from fondling the nymphs and sprites
- it makes them giggly and skittish.
Thank you for your co-operation.
The Management"


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From: Thomas de Groot
Subject: Re: Lorenz attractor
Date: 27 Nov 2006 03:12:45
Message: <456a9dfd$1@news.povray.org>
"Doctor John" <doc### [at] linuxmailorg> schreef in bericht 
news:45670447@news.povray.org...
> Orchid XP v3 wrote:
>>> Hmm, that's strange...
>>...get it? ;-)
> "Stephen" <mcavoys_AT_aolDOT.com> wrote in message 
> news:web.4566b3dfa0fc1a2af1cb1e660@news.povray.org...
>> Orchid XP v3 <voi### [at] devnull> wrote:
>>> Hmm, that's strange...
>>
>> But it attracts me...
>>
> OK, enough of the strangely attractive jokes :-)
>

Truth is that complex mathematical concepts can generate strangely 
attractive pictures (no joke intended!!). I am not a mathematician, but can 
I say that they help visualize or solve the concept/problem?

Thomas


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From: Doctor John
Subject: Re: Lorenz attractor
Date: 27 Nov 2006 10:11:33
Message: <456b0025$1@news.povray.org>
"Thomas de Groot" <t.d### [at] internlDOTnet> wrote in message 
news:456a9dfd$1@news.povray.org...
>
> Truth is that complex mathematical concepts can generate strangely 
> attractive pictures (no joke intended!!). I am not a mathematician, but 
> can I say that they help visualize or solve the concept/problem?
>
> Thomas
You can, you have and it's true

-- 
"That's one of those irregular verbs, isn't it? I give confidential
security briefings. You leak. He has been charged under section 2a of
the Official Secrets Act."  --Jim Hacker.


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From: Woland
Subject: Re: Lorenz attractor
Date: 18 Dec 2006 16:05:00
Message: <web.45870199a0fc1a2a42494bfa0@news.povray.org>
Maybe You should go a little forward and visualise "Reileigh-Benard Cell"
it's the same equations (used instead of Navier Stokes and other
hydrodynamic equations). I have made that visualization in Mathematica 5.1,
but it's only 2D, in Pov-ray it should look great.


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