POV-Ray : Newsgroups : povray.binaries.images : Lorenz attractor : Lorenz attractor Server Time
6 Aug 2024 14:21:03 EDT (-0400)
  Lorenz attractor  
From: Doctor John
Date: 23 Nov 2006 09:51:12
Message: <4565b560@news.povray.org>
FWIW, the Lorenz attractor using a macro (scene file in p.b.s-f).
Watch your memory usage if rendering this. The stats below were from a 
250000 iteration example.
--------------------------------------------------------------------------------------
Persistence of Vision(tm) Ray Tracer Version 3.6.1 (g++ 4.1.0 @ 
i686-pc-linux-gnu)
This is an unofficial version compiled by:
 Doctor John <doc### [at] googlemailcom>
 The POV-Ray Team(tm) is not responsible for supporting this version.

<snip>

Scene Statistics
  Finite objects:       249849
  Infinite objects:          0
  Light sources:             1
  Total:                249850
Render Statistics
Image Resolution 525 x 700
----------------------------------------------------------------------------
Pixels:           370530   Samples:         1064586   Smpls/Pxl: 2.87
Rays:            1473675   Saved:                 0   Max Level: 4/5
----------------------------------------------------------------------------
Ray->Shape Intersection          Tests       Succeeded  Percentage
----------------------------------------------------------------------------
Cone/Cylinder                  6762565         1237339     18.30
Bounding Box                 963474645        23291228      2.42
Light Buffer                1317804750      1108962593     84.15
Vista Buffer                 216594264       175856670     81.19
----------------------------------------------------------------------------
Calls to Noise:                   0   Calls to DNoise:              10
----------------------------------------------------------------------------
Shadow Ray Tests:            847593   Succeeded:                172427
----------------------------------------------------------------------------
Radiosity samples calculated:            12003 (1.76 %)
Radiosity samples reused:               668665
----------------------------------------------------------------------------
Smallest Alloc:                   9 bytes
Largest  Alloc:             1998800 bytes
Peak memory used:         284990571 bytes
Total Scene Processing Times
  Parse Time:    0 hours  5 minutes  8 seconds (308 seconds)
  Photon Time:   0 hours  0 minutes  0 seconds (0 seconds)
  Render Time:   0 hours 14 minutes  2 seconds (842 seconds)
  Total Time:    0 hours 19 minutes 10 seconds (1150 seconds)

John
-- 
"Please refrain from fondling the nymphs and sprites
- it makes them giggly and skittish.
Thank you for your co-operation.
The Management"


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