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>> That is pretty neat tho...
>
> Hey, thanks Mr. A. I want to get it as close to the attached as I can.
> Any idea's?
It's pretty close already... I think to get closer, you're going to have
to use some kind of fractal algorithm. Maybe acretion-based, I'm not
sure. Hmm...
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"Orchid XP v3" <voi### [at] devnull> wrote in message
news:451030d2$1@news.povray.org...
>>> That is pretty neat tho...
>>
>> Hey, thanks Mr. A. I want to get it as close to the attached as I can.
>> Any idea's?
>
> It's pretty close already... I think to get closer, you're going to have
> to use some kind of fractal algorithm. Maybe acretion-based, I'm not sure.
> Hmm...
What a great idea! Didn't think of that! Thanks Andrew. Hmm, ok, so how
do I start with this idea?
~Steve~
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St. wrote:
> Anyway, is there some function that will achieve the desired effect? I
> guess something like a lightning function would do it.
>
The problem, especially the feathery look, makes me think of some of
Paul Bourke's experiments:
http://local.wasp.uwa.edu.au/~pbourke/fractals/dla3d/
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"Jim Charter" <jrc### [at] msncom> schreef in bericht
news:4510b4d2$1@news.povray.org...
>
> The problem, especially the feathery look, makes me think of some of Paul
> Bourke's experiments:
> http://local.wasp.uwa.edu.au/~pbourke/fractals/dla3d/
Yes, that came too to my mind. A pity it is not available for Windows,
though...
Thomas
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"Jim Charter" <jrc### [at] msncom> wrote in message
news:4510b4d2$1@news.povray.org...
> St. wrote:
>
>> Anyway, is there some function that will achieve the desired effect? I
>> guess something like a lightning function would do it.
>>
>
> The problem, especially the feathery look, makes me think of some of Paul
> Bourke's experiments:
> http://local.wasp.uwa.edu.au/~pbourke/fractals/dla3d/
You're quite right. Thanks Jim. (That page loaded SO much faster than
when I tried it the other day!) ;)
The fifth one down, right-hand side, looks like it would do the job well
with a longer container cylinder. Maybe Paul will work on a win version one
day.
~Steve~
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"Thomas de Groot" <t.d### [at] internlnet> wrote:
> "Jim Charter" <jrc### [at] msncom> schreef in bericht
> news:4510b4d2$1@news.povray.org...
> >
> > The problem, especially the feathery look, makes me think of some of Paul
> > Bourke's experiments:
> > http://local.wasp.uwa.edu.au/~pbourke/fractals/dla3d/
>
> Yes, that came too to my mind...
Yeah, me too. (I happened to be looking at that page for the first time just
last night.) Some VERY interesting shapes and ideas there.
Ken
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"St." <dot### [at] dotcom> wrote:
>
> You're quite right. Thanks Jim. (That page loaded SO much faster than
> when I tried it the other day!) ;)
>
BTW, here's a (quick-loading!) link to the technical paper he wrote on the
subject.
http://local.wasp.uwa.edu.au/~pbourke/papers/dla3d/
Ken
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"Kenneth" <kdw### [at] earthlinknet> wrote in message
news:web.451a3888401eb74c8438e760@news.povray.org...
> "St." <dot### [at] dotcom> wrote:
>
>>
>> You're quite right. Thanks Jim. (That page loaded SO much faster than
>> when I tried it the other day!) ;)
>>
>
> BTW, here's a (quick-loading!) link to the technical paper he wrote on the
> subject.
>
> http://local.wasp.uwa.edu.au/~pbourke/papers/dla3d/
Heh, thank you Ken, but I don't need it now that I've joined the BB
Club... ;)
~Steve~
>
> Ken
>
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"St." <dot### [at] dotcom> wrote:
>
> Heh, thank you Ken, but I don't need it now that I've joined the BB
> Club... ;)
>
Ooh, you lucky guy. Wish I had one o' them new-fangled broadband thingies...
:-(
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"Kenneth" <kdw### [at] earthlinknet> wrote in message
news:web.451b2274401eb74d206dcfe0@news.povray.org...
> "St." <dot### [at] dotcom> wrote:
>
>>
>> Heh, thank you Ken, but I don't need it now that I've joined the BB
>> Club... ;)
>>
>
>
> Ooh, you lucky guy. Wish I had one o' them new-fangled broadband
> thingies...
> :-(
Well, just go for it. I've been having a great time looking at all
those images that the 'masters' make in places like Highend3D and 3DKingdom
etc. I couldn't before, (well I could, but I was restricted to only one or
two viewings that took ten minutes to download), but now, it's just instant.
~Steve~
>
>
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