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7 Aug 2024 01:19:45 EDT (-0400)
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From: Thomas de Groot
Subject: Re: Eavesdropping WIP 07 - Testing error_bound settings
Date: 16 Sep 2006 08:50:49
Message: <450bf329$1@news.povray.org>
"Tim Attwood" <tim### [at] comcastnet> schreef in bericht 
news:450bf1bf$1@news.povray.org...
>I like your image, but I find one thing odd...
> the eavesdropper is looking almost directly
> into the sun.
>
Yes, well he could not choose his spot obviously :-) Must certainly be 
unconfortable, to say the least...

Thomas


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From: Christoph Hormann
Subject: Re: Eavesdropping WIP 07 - better radiosity
Date: 16 Sep 2006 12:35:05
Message: <eeh8se$l4e$1@chho.imagico.de>
Thomas de Groot wrote:
>>
> Thanks Christoph. I much appreciate your comments as I feel that I still 
> have a lot to learn about this matter. Forgive me if I seem obtuse, but I 
> find this a difficult matter to understand, despite the excellent tutorials, 
> by the way, of you and others.
> Let's see if I get this correctly.
> Concerning error_bound, what I should do is (for instance):
> error_bound 0.5 //first pass
> error_bound {0.5 adaptive 1.5, 20} //second pass
> OK? The quality of the results might then dictate using 0.5 or lower (or 
> higher, to see where acceptable boundaries are).

Yes, you should notice however that the interaction between those 
settings can be quite complicated and especially error_bound (which is 
relevant both when taking and when reusing samples) can have quite 
unexpected effects.  So it is possible that what you used has some 
positive effect in some situations.  It would be a pretty advanced 
experiment however. :-)

> My initial assumption was that by making error_bound adaptive (at least in 
> the final pass) megapov would determine automatically what the necessary 
> values were, thus gaining time and quality.

Error_bound is a user quality setting - there is no way for POV-Ray to 
determine it automatically.  What the adaptation does is modifying the 
error_bound to avoid taking additional samples.  But as said the 
interactions with other settings are complicated so the influences on 
the render results can be as well.

Christoph

-- 
POV-Ray tutorials, include files, Landscape of the week:
http://www.imagico.de/ (Last updated 20 Aug. 2006)
MegaPOV with mechanics simulation: http://megapov.inetart.net/


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From: St 
Subject: Re: Eavesdropping WIP 07 - better radiosity
Date: 16 Sep 2006 12:50:28
Message: <450c2b54@news.povray.org>
"Thomas de Groot" <t.d### [at] internlnet> wrote in message 
news:450bb0c8$1@news.povray.org...
>
> "St." <dot### [at] dotcom> schreef in bericht news:450ae56f$1@news.povray.org...
>>
>>     But, you've got to do something about that texture (on the lower 
>> pillars), because it looked SO good in your other image!

 (The rad artefact image).


Perhaps some kind
>> of procedural crackle might do it? (Not sure).
>>
> Steve, I am not sure I get your meaning.

   I'm just saying that what happened with the rad artefacts is exactly what 
you want for those pillar textures, that's all. Now replicate them somehow.


     ~Steve~



>
> Thomas
>


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From: St 
Subject: Re: Eavesdropping WIP 07 - better radiosity
Date: 16 Sep 2006 13:05:46
Message: <450c2eea@news.povray.org>
Also, (and I'm not being picky here), compared to the people, that rope is 
a heavy rope - and it should be laying flat against the ground (where the 
sunlight hits it).

   ~Steve~


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From: Thomas de Groot
Subject: Re: Eavesdropping WIP 07 - better radiosity
Date: 17 Sep 2006 03:16:24
Message: <450cf648$1@news.povray.org>
"St." <dot### [at] dotcom> schreef in bericht news:450c2eea@news.povray.org...
>  Also, (and I'm not being picky here), compared to the people, that rope 
> is a heavy rope - and it should be laying flat against the ground (where 
> the sunlight hits it).
>
Arrgh!!! You noticed!!! :-(
Yes, you a re perfectly right. That comes from the difficulty to get the 
rope coming from the ceiling, to bend correctly and lie flat. Either I 
should add more control points to the spline, or make two separate ropes. It 
is something I have still to do.

Thomas


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From: Thomas de Groot
Subject: Re: Eavesdropping WIP 07 - better radiosity
Date: 17 Sep 2006 03:18:58
Message: <450cf6e2@news.povray.org>
"St." <dot### [at] dotcom> schreef in bericht news:450c2b54@news.povray.org...
>
>
>   I'm just saying that what happened with the rad artefacts is exactly 
> what you want for those pillar textures, that's all. Now replicate them 
> somehow.
>
>
Yes, I see... Well, I am not that happy about the idea of an 'artifact'-type 
texture. I prefer something smoother ans mor subtle.
But the idea is still an interesting one. I have to think about alternatives 
for other scenes :-)

Thomas


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From: Jaime Vives Piqueres
Subject: Re: Eavesdropping WIP - radiosity issues
Date: 18 Sep 2006 05:55:04
Message: <450e6cf8@news.povray.org>
Hi Thomas:

   Not what you asked for, but I've a composition comment: I think the 
"eavesdropping" effect would be even better if you can make the figure 
pose more like if it were trying to hide behind the column, perhaps 
leaning on the column with the left hand?

   Great work...

--

Jaime


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From: Thomas de Groot
Subject: Re: Eavesdropping WIP - radiosity issues
Date: 18 Sep 2006 10:08:09
Message: <450ea849$1@news.povray.org>
"Jaime Vives Piqueres" <jai### [at] ignoranciaorg> schreef in bericht 
news:450e6cf8@news.povray.org...
> Hi Thomas:
>
>   Not what you asked for, but I've a composition comment: I think the 
> "eavesdropping" effect would be even better if you can make the figure 
> pose more like if it were trying to hide behind the column, perhaps 
> leaning on the column with the left hand?
>
>   Great work...
>
Thank you Jaime!! Much appreciated!!
Yes, you are right and I am working on a version where the figure is indeed 
leaning on the column like you suggest. I think it was Janet who said 
something in the same line a couple of wips ago. These wips were mainly to 
solve the radiosity and other problems (the rope for example, which is now 
solved).
I am now going to work seriously on the figure again.

Thomas


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From: Joanne Simpson
Subject: Re: Eavesdropping WIP - radiosity issues
Date: 20 Sep 2006 06:50:01
Message: <web.45111c65c506d8bc3caff7290@news.povray.org>
> I am now going to work seriously on the figure again.
The composition is elegant, and the textures are very nice (always one of
your strengths), but I think the figures are still a little stiff *
stylised. Did you know Poser 5 is now available free? It was a big
improvement in naturalism over Poser 4. Poser 6 is even better, but the
bugs and technical problems make it very frustrating to use.


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From: Thomas de Groot
Subject: Re: Eavesdropping WIP - radiosity issues
Date: 22 Sep 2006 03:35:00
Message: <45139224$1@news.povray.org>
"Joanne Simpson" <cor### [at] onewhiteravencom> schreef in bericht 
news:web.45111c65c506d8bc3caff7290@news.povray.org...
>> I am now going to work seriously on the figure again.
> The composition is elegant, and the textures are very nice (always one of
> your strengths), but I think the figures are still a little stiff *
> stylised. Did you know Poser 5 is now available free? It was a big
> improvement in naturalism over Poser 4. Poser 6 is even better, but the
> bugs and technical problems make it very frustrating to use.
>
>
Thank you indeed, Joanne! Much appreciated.
Yes, I am aware about the figures. To tell the truth, I did the poses 
rapidly in Daz|Studio without too much thinking and more intuitively. There 
certainly is much more room for improvement. If I am not too lazy and/or 
taken up by other projects (like the IRTC).
I was aware of Poser 5 being free (until sept 4th; now it is sold very 
cheap), but I hesitate (still) because I do not like to fill in a whole form 
with personal info for ContentParadise's Passport.

I still can develop a lot more with Daz, but I'll have to reserve time for 
that :-)

Thomas


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