POV-Ray : Newsgroups : povray.binaries.images : Just another molecule Server Time
7 Aug 2024 03:19:28 EDT (-0400)
  Just another molecule (Message 1 to 8 of 8)  
From: Werner Amann
Subject: Just another molecule
Date: 21 Jul 2006 10:34:08
Message: <44c0e5e0@news.povray.org>
Hello

Headaches? Take an Asprin.

Werner


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From: DJ Wiza
Subject: Re: Just another molecule
Date: 24 Jul 2006 03:52:05
Message: <44c47c25$1@news.povray.org>
Just change that floor plane a little and you've have an RSOCP!

But seriously, that looks very nice.  How long did it take you to get 
that finish just right?

-DJ

Werner Amann wrote:

> Hello
> 
> Headaches? Take an Asprin.
> 
> Werner
> 
> ------------------------------------------------------------------------
>


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From: Werner Amann
Subject: Re: Just another molecule
Date: 24 Jul 2006 08:52:33
Message: <44c4c291@news.povray.org>
DJ Wiza schrieb:
> Just change that floor plane a little and you've have an RSOCP!
> 
> But seriously, that looks very nice.  How long did it take you to get 
> that finish just right?
> 
> -DJ

What do you mean with finish just right?
I have a base scene with plane, light and focal blur, and playing around 
putting things in the spot.

And here is my RSOCP, because it was my first post and I forgot it.

Werner


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From: EagleSun
Subject: Re: Just another molecule
Date: 25 Jul 2006 22:50:01
Message: <web.44c6d81a5ac41d4b88f74c710@news.povray.org>
Werner Amann <use### [at] eckeabde> wrote:
> Hello
>
> Headaches? Take an Asprin.
>
> Werner

Hmm... can you post a stereo view of this?  It would be nice to see this in
stereo to have a real 3D look.


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From: Werner Amann
Subject: Re: Just another molecule
Date: 28 Jul 2006 13:55:30
Message: <44ca4f92@news.povray.org>
EagleSun schrieb:

> Hmm... can you post a stereo view of this?  It would be nice to see this in
> stereo to have a real 3D look.

Sorry, I can't make a stereo view, because I can't see it - Bad eyes

So here is the source.

#include "colors.inc"
#include "textures.inc"

camera { location < 0, 15, -48 >
          angle 10.0
          look_at < 0, 0, 0 >
          aperture 3
          blur_samples 100
          focal_point < 0, 0, 0 > }


plane {< 0, 1, 0 >, -1 pigment {color rgb < 0.282, 0.282, 0.776 >} finish { crand 0.2
}}

light_source { <0, 15, 0> color rgb < 1, 1, 1 > *2
                spotlight
                point_at <0, 0, 0>
                radius 15
                falloff 50
                tightness 30
                media_attenuation on }

#declare C = texture { pigment { color rgb < 0.35, 0.35, 0.35 > } finish { Shiny 
reflection 0.2 } }
#declare O = texture { pigment {color rgb < 0.925490,0.015686,0.015686 > } finish {
Shiny 
reflection 0.2 } }
#declare H = texture { pigment {color White } finish { Shiny reflection 0.2 } }
#declare bond = texture { pigment {color Gray60 } finish { Shiny } }

union{
sphere {< 0.8641, 0.1885, -0.0550 > 0.3875 texture { C }}
sphere {< 1.6904, 1.2832, -0.0518 > 0.3875 texture { C }}
sphere {< 3.0579, 1.1437, -0.0197 > 0.3875 texture { C }}
sphere {< 3.6120, -0.1296, 0.0167 > 0.3875 texture { C }}
sphere {< 2.7571, -1.2117, 0.0051 > 0.3875 texture { C }}
sphere {< 1.3999, -1.0697, -0.0319 > 0.3875 texture { C }}
sphere {< 3.8348, 2.4466, -0.0147 > 0.3875 texture { C }}
sphere {< 3.1949, 3.5035, -0.0635 > 0.3375 texture { O }}
sphere {< 5.2264, 2.5396, 0.0432 > 0.3375 texture { O }}
sphere {< 5.0391, -0.2600, 0.0701 > 0.3375 texture { O }}
sphere {< 5.8568, -1.4155, 0.2362 > 0.3875 texture { C }}
sphere {< 5.5015, -2.5866, 0.4359 > 0.3375 texture { O }}
sphere {< 7.3030, -1.1536, 0.2016 > 0.3875 texture { C }}
sphere {< -0.1283, 0.3101, -0.0742 > 0.275 texture { H }}
sphere {< 1.2910, 2.1997, -0.0732 > 0.275 texture { H }}
sphere {< 3.1452, -2.1331, 0.0245 > 0.275 texture { H }}
sphere {< 0.8059, -1.8741, -0.0419 > 0.275 texture { H }}
sphere {< 5.4969, 3.4603, 0.0349 > 0.275 texture { H }}
sphere {< 7.8008, -2.0121, 0.3247 > 0.275 texture { H }}
sphere {< 7.5452, -0.5201, 0.9364 > 0.275 texture { H }}
sphere {< 7.5482, -0.7503, -0.6801 > 0.275 texture { H }}
cylinder {<0.8641, 0.1885, -0.0550><1.6904, 1.2832, -0.0518> 0.06 texture { bond }}
cylinder {<0.8641, 0.1885, -0.0550><1.3999, -1.0697, -0.0319> 0.06 texture { bond }}
cylinder {<1.6904, 1.2832, -0.0518><3.0579, 1.1437, -0.0197> 0.06 texture { bond }}
cylinder {<3.0579, 1.1437, -0.0197><3.6120, -0.1296, 0.0167> 0.06 texture { bond }}
cylinder {<3.6120, -0.1296, 0.0167><2.7571, -1.2117, 0.0051> 0.06 texture { bond }}
cylinder {<2.7571, -1.2117, 0.0051><1.3999, -1.0697, -0.0319> 0.06 texture { bond }}
cylinder {<3.0579, 1.1437, -0.0197><3.8348, 2.4466, -0.0147> 0.06 texture { bond }}
cylinder {<3.8348, 2.4466, -0.0147><3.1949, 3.5035, -0.0635> 0.06 texture { bond }}
cylinder {<3.8348, 2.4466, -0.0147><5.2264, 2.5396, 0.0432> 0.06 texture { bond }}
cylinder {<3.6120, -0.1296, 0.0167><5.0391, -0.2600, 0.0701> 0.06 texture { bond }}
cylinder {<5.0391, -0.2600, 0.0701><5.8568, -1.4155, 0.2362> 0.06 texture { bond }}
cylinder {<5.8568, -1.4155, 0.2362><5.5015, -2.5866, 0.4359> 0.06 texture { bond }}
cylinder {<5.8568, -1.4155, 0.2362><7.3030, -1.1536, 0.2016> 0.06 texture { bond }}
cylinder {<0.8641, 0.1885, -0.0550><-0.1283, 0.3101, -0.0742> 0.06 texture { bond }}
cylinder {<1.6904, 1.2832, -0.0518><1.2910, 2.1997, -0.0732> 0.06 texture { bond }}
cylinder {<2.7571, -1.2117, 0.0051><3.1452, -2.1331, 0.0245> 0.06 texture { bond }}
cylinder {<1.3999, -1.0697, -0.0319><0.8059, -1.8741, -0.0419> 0.06 texture { bond }}
cylinder {<5.2264, 2.5396, 0.0432><5.4969, 3.4603, 0.0349> 0.06 texture { bond }}
cylinder {<7.3030, -1.1536, 0.2016><7.8008, -2.0121, 0.3247> 0.06 texture { bond }}
cylinder {<7.3030, -1.1536, 0.2016><7.5452, -0.5201, 0.9364> 0.06 texture { bond }}
cylinder {<7.3030, -1.1536, 0.2016><7.5482, -0.7503, -0.6801> 0.06 texture { bond }}

translate < -3.83625, 0, -1 > rotate < 90, 90, 0 > scale 0.9}


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From: John Butler
Subject: Re: Just another molecule
Date: 29 Jul 2006 14:17:26
Message: <44cba636@news.povray.org>
Werner Amann wrote:
> EagleSun schrieb:
>
>> Hmm... can you post a stereo view of this?  It would be nice to see 
>> this in
>> stereo to have a real 3D look.
>
> Sorry, I can't make a stereo view, because I can't see it - Bad eyes
>

------------------------------------------------------------------------
I have generated a couple of stereo views from Werner's source. Since 
it's my first post, I took the liberty to replace the blue plane with 
the obligatory checkered plane (I retained Werner's blue hue). I think 
the checker pattern provides a better depth cue than a smooth surface.

The image ending in W is for wide-eyed viewing, with the left eye 
viewing the left image, right eye viewing right image. This often works 
better for nearsighted eyes.

The image ending in C is for cross-eyed viewing. Sometimes better for 
far-sighted eyes.

I rendered one image with the original camera position, then moved the 
camera 2 units to the right to generate a second image, that when paired 
with the original image, results in a stereo pair. I used Irfan to join 
the images and scale them to 800x300.

Jack


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From: Art Flint
Subject: Re: Just another molecule
Date: 29 Jul 2006 19:51:08
Message: <44cbf46c$1@news.povray.org>
Werner Amann wrote:
> Hello
>
> Headaches? Take an Asprin.
>
> Werner
Most of my headaches are caused by a lack of this:
Caffeine


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From: Orchid XP v3
Subject: Re: Just another molecule
Date: 5 Aug 2006 15:11:38
Message: <44d4ed6a$1@news.povray.org>
You need this?

http://www.thinkgeek.com/tshirts/science/2891/


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