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7 Aug 2024 09:25:33 EDT (-0400)
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From: LightBeam
Subject: Re: Abstract
Date: 9 Jun 2006 15:29:44
Message: <4489cc28$1@news.povray.org>

> Excellent !
> I love it.
> 
> 255

Thanks. I have a question: Are you the 8 bit man ?


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From: Stephen Klebs
Subject: Re: Abstract
Date: 9 Jun 2006 16:07:58
Message: <4489d51e$1@news.povray.org>
The rubbery texture is perfect. You can almost feel it.

Steve Klebs
www.cloudinthesky.com


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From: Sven Littkowski
Subject: Re: Abstract
Date: 9 Jun 2006 23:49:03
Message: <448a412f$1@news.povray.org>
It is a very interesting picture creation. It has something. I guess, the 
connected plates on the ground are the key why your creation is interesting 
to look at. Well done! A good sense for shapes, colors, and surface details. 
Hmmm. and if you replaced the one metal connection with maybe, let's say, 
five a bit smaller ones? Not sure, though. Just an idea.

Greetings,

Sven


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From: Sven Littkowski
Subject: Re: Abstract
Date: 9 Jun 2006 23:50:24
Message: <448a4180@news.povray.org>
"LightBeam" <s.f### [at] tiscalifr> schrieb im Newsbeitrag 
news:4489cc28$1@news.povray.org...
> Thanks. I have a question: Are you the 8 bit man ?

Hmmm. Let's hope he can dispose of more than only 8 bits. I wish it for 
him...

;-)

Sven


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From: ingo
Subject: Re: Abstract
Date: 10 Jun 2006 03:10:14
Message: <Xns97DE5D499BA86seed7@news.povray.org>
in news:4489b124@news.povray.org LightBeam wrote:

> Comments welcome. No more work on it for me...
> enjoy ;-)

Definately not an abstract. Very nice though!

Ingo


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From: Warp
Subject: Re: Abstract
Date: 10 Jun 2006 04:51:16
Message: <448a8804@news.povray.org>
Could you explain a bit how you implemented the lighting in this
image? As far as I can see, lighting is the one single element
(besides focal blur) that makes the image very photorealistic.


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From: LightBeam
Subject: Re: Abstract
Date: 10 Jun 2006 05:04:52
Message: <448a8b34@news.povray.org>

>   Could you explain a bit how you implemented the lighting in this
> image? As far as I can see, lighting is the one single element
> (besides focal blur) that makes the image very photorealistic.

HDRi... ;-)


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From: Warp
Subject: Re: Abstract
Date: 10 Jun 2006 05:06:05
Message: <448a8b7d@news.povray.org>
LightBeam wrote:

>>   Could you explain a bit how you implemented the lighting in this
>> image? As far as I can see, lighting is the one single element
>> (besides focal blur) that makes the image very photorealistic.
> 
> HDRi... ;-)

   HDRI alone is not enough to explain shadows and some of the lighting.


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From: LightBeam
Subject: Re: Abstract
Date: 10 Jun 2006 05:46:23
Message: <448a94ef@news.povray.org>

> LightBeam wrote:

>>>   Could you explain a bit how you implemented the lighting in this
>>> image? As far as I can see, lighting is the one single element
>>> (besides focal blur) that makes the image very photorealistic.
>>
>> HDRi... ;-)
> 
>   HDRI alone is not enough to explain shadows and some of the lighting.

The only light source :

sphere {0.0, 1000.0
  pigment {image_map {hdr "kitchen_probe" map_type 7}}
  finish {ambient 0.5}
  rotate y*-80.0
  no_image
}


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From: Thomas Lake
Subject: Re: Abstract
Date: 11 Jun 2006 01:10:16
Message: <448ba5b8@news.povray.org>
LightBeam wrote:
> Comments welcome. No more work on it for me...
> enjoy ;-)

Wow! I love this kind of stuff!


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