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> Excellent !
> I love it.
>
> 255
Thanks. I have a question: Are you the 8 bit man ?
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The rubbery texture is perfect. You can almost feel it.
Steve Klebs
www.cloudinthesky.com
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It is a very interesting picture creation. It has something. I guess, the
connected plates on the ground are the key why your creation is interesting
to look at. Well done! A good sense for shapes, colors, and surface details.
Hmmm. and if you replaced the one metal connection with maybe, let's say,
five a bit smaller ones? Not sure, though. Just an idea.
Greetings,
Sven
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"LightBeam" <s.f### [at] tiscalifr> schrieb im Newsbeitrag
news:4489cc28$1@news.povray.org...
> Thanks. I have a question: Are you the 8 bit man ?
Hmmm. Let's hope he can dispose of more than only 8 bits. I wish it for
him...
;-)
Sven
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in news:4489b124@news.povray.org LightBeam wrote:
> Comments welcome. No more work on it for me...
> enjoy ;-)
Definately not an abstract. Very nice though!
Ingo
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Could you explain a bit how you implemented the lighting in this
image? As far as I can see, lighting is the one single element
(besides focal blur) that makes the image very photorealistic.
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> Could you explain a bit how you implemented the lighting in this
> image? As far as I can see, lighting is the one single element
> (besides focal blur) that makes the image very photorealistic.
HDRi... ;-)
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LightBeam wrote:
>> Could you explain a bit how you implemented the lighting in this
>> image? As far as I can see, lighting is the one single element
>> (besides focal blur) that makes the image very photorealistic.
>
> HDRi... ;-)
HDRI alone is not enough to explain shadows and some of the lighting.
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> LightBeam wrote:
>>> Could you explain a bit how you implemented the lighting in this
>>> image? As far as I can see, lighting is the one single element
>>> (besides focal blur) that makes the image very photorealistic.
>>
>> HDRi... ;-)
>
> HDRI alone is not enough to explain shadows and some of the lighting.
The only light source :
sphere {0.0, 1000.0
pigment {image_map {hdr "kitchen_probe" map_type 7}}
finish {ambient 0.5}
rotate y*-80.0
no_image
}
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LightBeam wrote:
> Comments welcome. No more work on it for me...
> enjoy ;-)
Wow! I love this kind of stuff!
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