> LightBeam wrote:
>>> Could you explain a bit how you implemented the lighting in this
>>> image? As far as I can see, lighting is the one single element
>>> (besides focal blur) that makes the image very photorealistic.
>>
>> HDRi... ;-)
>
> HDRI alone is not enough to explain shadows and some of the lighting.
The only light source :
sphere {0.0, 1000.0
pigment {image_map {hdr "kitchen_probe" map_type 7}}
finish {ambient 0.5}
rotate y*-80.0
no_image
}
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