POV-Ray : Newsgroups : povray.binaries.images : New Stairs Macro Server Time
7 Aug 2024 09:26:58 EDT (-0400)
  New Stairs Macro (Message 1 to 4 of 4)  
From: Chris B
Subject: New Stairs Macro
Date: 12 May 2006 08:27:43
Message: <44647f3f@news.povray.org>
Hi,

I've just finished a new free stairs macro for POV-Ray which is designed to 
enable you to add a staircase to a POV-Ray scene with the minimum of fuss.
It can be downloaded, along with documentation from 
http://www.geocities.com/povstairs/.

The staircase can be controlled by setting a few simple variables, but 
everything has a default setting, so that you can generate a staircase 
straight away.

To get a straight flight of stairs you just need to specify the coordinates 
of the bottom and top of the flight of stairs and POV-Stairs will do the 
rest (You can of course easily override the default width and whether it's 
carpeted etc.). You can also specify a sequence of positions and POV-Stairs 
will create multiple flights of stairs joined by landings.

Here are three examples.

Regards,
Chris B.


Post a reply to this message


Attachments:
Download 'banner1.jpg' (28 KB) Download 'example5.jpg' (19 KB) Download 'staircaseexample3z.jpg' (147 KB)

Preview of image 'banner1.jpg'
banner1.jpg

Preview of image 'example5.jpg'
example5.jpg

Preview of image 'staircaseexample3z.jpg'
staircaseexample3z.jpg


 

From: Thomas de Groot
Subject: Re: New Stairs Macro
Date: 12 May 2006 10:47:13
Message: <44649ff1@news.povray.org>
"Chris B" <c_b### [at] btconnectcomnospam> schreef in bericht
news:44647f3f@news.povray.org...
> Hi,
>
> I've just finished a new free stairs macro for POV-Ray which is designed
to
> enable you to add a staircase to a POV-Ray scene with the minimum of fuss.
> It can be downloaded, along with documentation from
> http://www.geocities.com/povstairs/.
>

This is excellent, Chris!!!
I can think of many, many usages..... :-)

Thomas


Post a reply to this message

From: Sven Littkowski
Subject: Re: New Stairs Macro
Date: 12 May 2006 10:51:58
Message: <4464a10e@news.povray.org>
Well done, Chris.

Things such as this are of great use for all of us.

I would like to ask you a few questions about your macro:
- Is the reeling flexible in its style (old-fashioned wooden style, new 
glass-chrome style, etc.)?
- Just for creation of straight stairways or for round stairways, too?
- How many units are one meter (one unit equals to one meter)?

Greetings,

Sven




"Chris B" <c_b### [at] btconnectcomnospam> schrieb im Newsbeitrag 
news:44647f3f@news.povray.org...
> Hi,
>
> I've just finished a new free stairs macro for POV-Ray which is designed 
> to enable you to add a staircase to a POV-Ray scene with the minimum of 
> fuss.
> It can be downloaded, along with documentation from 
> http://www.geocities.com/povstairs/.
>
> The staircase can be controlled by setting a few simple variables, but 
> everything has a default setting, so that you can generate a staircase 
> straight away.
>
> To get a straight flight of stairs you just need to specify the 
> coordinates of the bottom and top of the flight of stairs and POV-Stairs 
> will do the rest (You can of course easily override the default width and 
> whether it's carpeted etc.). You can also specify a sequence of positions 
> and POV-Stairs will create multiple flights of stairs joined by landings.
>
> Here are three examples.
>
> Regards,
> Chris B.
>
>
>


Post a reply to this message

From: Chris B
Subject: Re: New Stairs Macro
Date: 12 May 2006 11:40:32
Message: <4464ac70$1@news.povray.org>
"Sven Littkowski" <sve### [at] jamaica-focuscom> wrote in message 
news:4464a10e@news.povray.org...
> Well done, Chris.
>
> Things such as this are of great use for all of us.
>
> I would like to ask you a few questions about your macro:
> - Is the reeling flexible in its style (old-fashioned wooden style, new 
> glass-chrome style, etc.)?
> - Just for creation of straight stairways or for round stairways, too?
> - How many units are one meter (one unit equals to one meter)?
>
> Greetings,
>
> Sven

Hi Sven,

The components of the bannister rail can all be redefined (and the rest of 
the stair components too), so you can replace the newel post shape by 
declaring an object called SCNewelPost before calling the StairCase() macro. 
You can therefore make each component more or less any shape you want. The 
textures of the components are set separately, so by setting 
SCNewelPostTexture for the newel post, you can make it out of glass, chrome 
or anything you like.

There is an example for each object in the 02variables.html document. 
Unfortunately I see the web site is hitting it's download limit, so it may 
take a few attempts to get hold of the full documentation which is over 1MB 
with all the sample graphics.

I've put a temporary copy of the macros and the documentation (but without 
most of the graphics) at the following location in case anyone is getting 
problems and is impatient to get started : 
http://www.geocities.com/povperson/povstairsanddocnographics.zip

This macro only does chains of straight runs, but I did do a spiral 
staircase a long time ago and I think that it should work just as well with 
these components. I'll see if I can find it.

Yes, 1 unit represents 1 metre.

Regards,
Chris B.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.