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18 Nov 2024 05:10:43 EST (-0500)
  A woven sphere (Message 1 to 4 of 4)  
From: Mike Williams
Subject: A woven sphere
Date: 28 Oct 2004 10:00:47
Message: <4180fb8f@news.povray.org>


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From: Marc Jacquier
Subject: Re: A woven sphere
Date: 28 Oct 2004 11:05:04
Message: <41810aa0$1@news.povray.org>

4180fb8f@news.povray.org...
>
>
>
Hey! Nice!

are you telepath? Last weekend I was wondering how to model the windscreen
of a SM58 microphone!!!!
http://www.kurosawagakki.com/sh_juku/pix/mtr/SM58.jpg
And here you are.
I think the weaving is different but I am interested by your method, would
you mind posting your code?


Marc


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From: Darren New
Subject: Re: A woven sphere
Date: 28 Oct 2004 11:39:24
Message: <418112ac$1@news.povray.org>
Very cool, but you're missing the woven checkered plane!


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From: Mike Williams
Subject: Re: A woven sphere
Date: 28 Oct 2004 15:19:47
Message: <VzsWTOAOXUgBFweE@econym.demon.co.uk>
Wasn't it Marc Jacquier who wrote:

>4180fb8f@news.povray.org...
>>
>>
>>
>Hey! Nice!
>
>are you telepath? Last weekend I was wondering how to model the windscreen
>of a SM58 microphone!!!!
>http://www.kurosawagakki.com/sh_juku/pix/mtr/SM58.jpg
>And here you are.
>I think the weaving is different but I am interested by your method, would
>you mind posting your code?

I've added a description of the technique to my isosurface tutorial at
<http://www.econym.demon.co.uk/isotut/substitute.htm#spherical>

The main difference here is that I've diagonalized the mesh by using
"f_mesh1(x+z, y, z-x, ..." instead of "f_mesh1(x,y,z,..."

It can't be the weaving of a real microphone because the wires become
infinitely close together at the poles.

-- 
Mike Williams
Gentleman of Leisure


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