From: Dan P
Subject: Re: Hypercube wireframe (~140KB)
Date: 7 May 2004 19:00:39
Message: <409c1517$1@news.povray.org>
Mark Weyer wrote:
> > Wow! Sixteen reflective spheres above a plane!> > Seriously: I am not so sure anymore that povray is a good choice for 4D> visualization. The problem is that all these reflections make your object> look like it really belongs in 3D space. In the old days when wireframes> were "just lines" it was easier to acknowledge that what you see is only> a representation of something else. Maybe it would help to make the edges> thinner and the vertices smaller. Maybe I'm just missing the animation.
I agree -- I tried to redo some of Escher's stuff with spectacular
failure. Visual tricks are very hard to do when the object properties
are so objectively defined.
<snip />
--
Respectfully,
Dan P
http://<broken link>
From: Darren New
Subject: Re: Hypercube wireframe (~140KB)
Date: 7 May 2004 22:12:52
Message: <409c4224$1@news.povray.org>
Dan P wrote:
> I agree -- I tried to redo some of Escher's stuff with spectacular > failure. Visual tricks are very hard to do when the object properties > are so objectively defined.
You don't get too more objectively defined than LEGO.
http://www.lipsons.pwp.blueyonder.co.uk/escher/ascending.html
From: Dan P
Subject: Re: Hypercube wireframe (~140KB)
Date: 7 May 2004 23:33:42
Message: <409c5516$1@news.povray.org>
Darren New wrote:
> Dan P wrote:> >> I agree -- I tried to redo some of Escher's stuff with spectacular >> failure. Visual tricks are very hard to do when the object properties >> are so objectively defined.> > > You don't get too more objectively defined than LEGO.> > http://www.lipsons.pwp.blueyonder.co.uk/escher/ascending.html
I baffle at the frequency of how often I am humbled by the brilliance of
others.
--
Respectfully,
Dan P
http://<broken link>