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Wow... I like it a lot :)
A small suggestion: Perhaps the sand would look more real if it was more
grainy and less flat...
Other than that, it's very nice!
Fernando
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Very realistic, nice job. Have you tried running this through a contrast
filter? It really accents the lighting, but I don't want to repost modified
versions of people's work. :) If you have more patience, it will come out
even nicer (less color banding) with an adjusted assumed_gama, unless that
was the look you were shooting for. I've noticed that without large changes
to assumed_gamma, the bouncing of light in rad scene tends to wash them out.
Well worth the render time.
Skip
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"LightBeam" <s.f### [at] tiscali fr> wrote in message
news:40660a4a@news.povray.org...
> 27h27'14" to render (multiple render by parts of 1-2h...)
Very realistic!
--
- Respectfully,
Dan
http://<broken link>
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The sand doesn't look much like sand, I didn't read the title at first and
couldn't work out what it was meant to be.
BUT, it is one of the most natural looking surfaces I've ever seen! I don't know
what you've done to make that sand but it has a wonderfully soft feeling to it,
the lighting looks almost like a fur shader, and the surface looks indistinct in
a very realistic way. Realistic, but not much like sand, looks sort of like
small crystals of some other sort.
I'm failing utterly to explain what I mean so I'll just say: Please can I have
the source?! :)
--
Tek
www.evilsuperbrain.com
"LightBeam" <s.f### [at] tiscali fr> wrote in message
news:40660a4a@news.povray.org...
> 27h27'14" to render (multiple render by parts of 1-2h...)
>
>
> ------/ LightBeam /------
> http://empirium.free.fr
>
>
>
>
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Nice sunset on the chain's reflect. A moment of thought.....
Very very nice.
news:40660a4a@news.povray.org...
> 27h27'14" to render (multiple render by parts of 1-2h...)
>
>
> ------/ LightBeam /------
> http://empirium.free.fr
>
>
>
>
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4066768b$1@news.povray.org...
> The sand doesn't look much like sand, I didn't read the title at first and
> couldn't work out what it was meant to be.
>
> BUT, it is one of the most natural looking surfaces I've ever seen! I
don't know
> what you've done to make that sand but it has a wonderfully soft feeling
to it,
> the lighting looks almost like a fur shader, and the surface looks
indistinct in
> a very realistic way. Realistic, but not much like sand, looks sort of
like
> small crystals of some other sort.
>
> I'm failing utterly to explain what I mean so I'll just say: Please can I
have
> the source?! :)
>
> --
> Tek
Thank you, I'm flattered :-))
You want the source of the "sand" ?
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news: 406680f6$1@news.povray.org...
> Nice sunset on the chain's reflect. A moment of thought.....
> Very very nice.
>
Thank you Remy :-)
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> You want the source of the "sand" ?
Well I'd quite like the source for all of it, but it's the sand that most
interests me :)
--
Tek
www.evilsuperbrain.com
"LightBeam" <s.f### [at] tiscali fr> wrote in message
news:4066a10d@news.povray.org...
> 4066768b$1@news.povray.org...
> > The sand doesn't look much like sand, I didn't read the title at first and
> > couldn't work out what it was meant to be.
> >
> > BUT, it is one of the most natural looking surfaces I've ever seen! I
> don't know
> > what you've done to make that sand but it has a wonderfully soft feeling
> to it,
> > the lighting looks almost like a fur shader, and the surface looks
> indistinct in
> > a very realistic way. Realistic, but not much like sand, looks sort of
> like
> > small crystals of some other sort.
> >
> > I'm failing utterly to explain what I mean so I'll just say: Please can I
> have
> > the source?! :)
> >
> > --
> > Tek
>
> Thank you, I'm flattered :-))
> You want the source of the "sand" ?
>
>
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Hey LightWave, nice rendition. The surface of the chain is an enamel,
right? Anything else might not survive the beach :)
The chain's surface normal seems rather realistic. It seems to indicate
a product which was created at high temperatures.....
LightBeam wrote:
> 27h27'14" to render (multiple render by parts of 1-2h...)
I've got a scene I need to render in multiple parts too :(
-Samuel Benge
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LightBeam nous apporta ses lumieres ainsi en ce 2004/03/27 18:11... :
>27h27'14" to render (multiple render by parts of 1-2h...)
>
>
>------/ LightBeam /------
>http://empirium.free.fr
>
>
>
>
>
Very nice!
One thing tough, at first look, I tought that the chain was resting on
some sort of velvety carpet...
Alain
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