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"Tim Cook" <z99### [at] bellsouth net> wrote in message
news:403b7380@news.povray.org...
> http://meph.eu.org/
> http://obelix.jol.hu/pingu/
> http://games.apropo.ro/pingutarget.html
I'll have to check these out tonight (I'm at work and paranoid about URL
histories) :-)
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On Mon, 23 Feb 2004 20:58:42 -0600, Dan P wrote:
> I added some "fur" and fixed the textures (PoseRay defaulted to the preview
> textures and I didn't realize it at first). I did some minor tweaks in
> Photoshop to fix a few radiosity artefacts. I have a job interview on
> Wednesday as a graphical artist and I want to make sure I don't get any
> points knocked off.
Generally nice, but the right (from the cat's POV) front leg
looks...weird. Way stiff and unnatural.
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From: Dan P
Subject: Re: Snowflake Considers Her Mortal Coil (Final)
Date: 24 Feb 2004 13:06:23
Message: <403b929f@news.povray.org>
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"Tyler Eaves" <tyl### [at] NOSPAMml1 net> wrote in message
news:pan### [at] NOSPAMml1 net...
> On Mon, 23 Feb 2004 20:58:42 -0600, Dan P wrote:
>
> > I added some "fur" and fixed the textures (PoseRay defaulted to the
preview
> > textures and I didn't realize it at first). I did some minor tweaks in
> > Photoshop to fix a few radiosity artefacts. I have a job interview on
> > Wednesday as a graphical artist and I want to make sure I don't get any
> > points knocked off.
>
> Generally nice, but the right (from the cat's POV) front leg
> looks...weird. Way stiff and unnatural.
Hmmm... consensus is to definitely re-pose the cat. I wanted it to make it
look like she was digging around playfully underneath the coil. Maybe I
should get some pictures of real cats off the internet and mimic a pose from
that picture instead?
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"Dan P" <dan### [at] yahoo com> wrote in message
news:403abde7@news.povray.org...
I kind of like the no fur, but the pose might need a bit of work. The
whole thing looks very clean.
-Shay
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From: Dan P
Subject: Re: Snowflake Considers Her Mortal Coil (Final)
Date: 26 Feb 2004 00:45:49
Message: <403d880d@news.povray.org>
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"Shay" <sah### [at] simcoparts com> wrote in message
news:403cde2d$1@news.povray.org...
>
> "Dan P" <dan### [at] yahoo com> wrote in message
> news:403abde7@news.povray.org...
>
> I kind of like the no fur, but the pose might need a bit of work. The
> whole thing looks very clean.
>
> -Shay
Thanks! When it turns summer here, I'll probably be inspired to make warmer
scenes :-) This image started as a personal challenge: to first understand
the nature of isosurfaces and then make a spring. I figured that I could use
Z as an angle in radians and find out X and Y using polar coordinate
conversion. I still wasn't able to change scale Z without flattening the
spring out -- it wound up looking like one of those plastic slinkies. Any
suggestions from the isosurface gurus on how to improve on the spring
function?
(I'm sure there's probably an internal function or something like that in
POV-Ray for this [I'm thinking helix might be], but then it wouldn't have
been as fun :-) )
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How about a variation on this theme, perhaps reducing the coil to 9 turns
( 9 lives and all that) , and putting the cats head in a halo so that it
appears to be viewing it from some other world. Cats are creepy, right?
"Dan P" <dan### [at] yahoo com> wrote in message
news:403abde7@news.povray.org...
> I added some "fur" and fixed the textures (PoseRay defaulted to the
preview
> textures and I didn't realize it at first). I did some minor tweaks in
> Photoshop to fix a few radiosity artefacts. I have a job interview on
> Wednesday as a graphical artist and I want to make sure I don't get any
> points knocked off.
> --
> "I think co-ordinating 1000 prima donnas living all over the world will be
> as easy as herding cats..."
> - Andy Tanenbaum
>
>
>
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"Felbrigg" <som### [at] microsoft com> wrote in message
news:40435332$1@news.povray.org...
> How about a variation on this theme, perhaps reducing the coil to 9 turns
> ( 9 lives and all that) , and putting the cats head in a halo so that it
> appears to be viewing it from some other world. Cats are creepy, right?
Cool idea :-) I've been working so hard on COLDconvert lately that I have
barely been giving the image a second thought. My heart is really in the
programming aspect, mainly -- I'm afraid I'll never be a Gilles Tran :-)
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