![](/i/fill.gif) |
![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
You're probably right but as I've never used the object pattern it's going
to take some time to work out how to use it!
Mick
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
3ECF86BB.D3FA6CF1@gmx.de...
> I don't get it. If you can use the object pattern to generate a df3 you
> can also use it directly for the media.
In fact, further testing reveal that meshes cannot be used with the object
pattern because they're not solid...
G.
--
**********************
http://www.oyonale.com
**********************
- Graphic experiments
- POV-Ray and Poser computer images
- Posters
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Gilles Tran wrote:
>
> In fact, further testing reveal that meshes cannot be used with the object
> pattern because they're not solid...
Even if you use 'inside_vector'?
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 28 Feb. 2003 _____./\/^>_*_<^\/\.______
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
3ECFEC85.A9FD7067@gmx.de...
> Even if you use 'inside_vector'?
Yes, it stops and returns a message saying more or less what is said in the
docs, i.e., there's either a texture or it's a patch or another non-solid
object. Too bad :(, but slicing meshes with a proper inside_vector works, so
it's not so terrible.
G.
--
**********************
http://www.oyonale.com
**********************
- Graphic experiments
- POV-Ray and Poser computer images
- Posters
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Gilles Tran wrote:
>
> > Even if you use 'inside_vector'?
>
> Yes, it stops and returns a message saying more or less what is said in the
> docs, i.e., there's either a texture or it's a patch or another non-solid
> object. Too bad :(, but slicing meshes with a proper inside_vector works, so
> it's not so terrible.
Will be changed in next MegaPOV as well as mesh support in inside()
function.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 28 Feb. 2003 _____./\/^>_*_<^\/\.______
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Hi Gilles
Ah well, at least you've saved me some time! I was going to play with object
pattern today.
MIck
"Gilles Tran" <git### [at] wanadoo fr> wrote in message
news:3ecfea3b@news.povray.org...
news:
> 3ECF86BB.D3FA6CF1@gmx.de...
> > I don't get it. If you can use the object pattern to generate a df3 you
> > can also use it directly for the media.
>
> In fact, further testing reveal that meshes cannot be used with the object
> pattern because they're not solid...
>
> G.
>
> --
> **********************
> http://www.oyonale.com
> **********************
> - Graphic experiments
> - POV-Ray and Poser computer images
> - Posters
>
>
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
3ED07F13.9A991E63@gmx.de...
> Will be changed in next MegaPOV as well as mesh support in inside()
> function.
Thanks ! More mesh support in POV-Ray is alway welcome.
G.
--
**********************
http://www.oyonale.com
**********************
- Graphic experiments
- POV-Ray and Poser computer images
- Posters
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
> Code in p.b.s-f
Sorry, I don't understand :-(
Where is the code? I'm very interesting...
thx,
Manuel
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
"Manuel" <man### [at] tin it> wrote in message
news:3ed3c225$1@news.povray.org...
>
> > Code in p.b.s-f
>
> Sorry, I don't understand :-(
> Where is the code? I'm very interesting...
p.b.s-f = povray.binaries.scene-files group
news://povray.org/3ece60dd@news.povray.org
I think that'll take you to it... and maybe you are very interesting. Ha ha
ha, sorry, couldn't pass up the chance to say that. I know you meant
interested.
Bob H.
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
>I know you meant
> interested.
Oops...my english is very comic...
sorry!!
:-(((
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |