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Gilles Tran wrote:
>
> > Even if you use 'inside_vector'?
>
> Yes, it stops and returns a message saying more or less what is said in the
> docs, i.e., there's either a texture or it's a patch or another non-solid
> object. Too bad :(, but slicing meshes with a proper inside_vector works, so
> it's not so terrible.
Will be changed in next MegaPOV as well as mesh support in inside()
function.
Christoph
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Last updated 28 Feb. 2003 _____./\/^>_*_<^\/\.______
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